Construct Game Development Beginner's Guide

Construct Game Development Beginner's Guide
Title Construct Game Development Beginner's Guide PDF eBook
Author Daven Bigelow
Publisher Packt Publishing Ltd
Pages 389
Release 2012-01-01
Genre Computers
ISBN 1849516618

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A guide to escalate beginners to intermediate game creators through teaching practical game creation using Scirra construct with this book and ebook.

Game Development with Construct 2

Game Development with Construct 2
Title Game Development with Construct 2 PDF eBook
Author LEE STEMKOSKI
Publisher Apress
Pages 248
Release 2017-05-18
Genre Computers
ISBN 1484227840

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Design and create video games using Construct 2. No prior experience is required.Game Development with Construct 2 teaches you to create 12 different game projects from a variety of genres, including car racing and tower defense to platformer and action-adventure. The software is user friendly and powerful, and the games you create can be exported to run on the web, desktop computers, and smartphones. What You'll Learn Create complete functional games using the Construct 2 game engine Understand general logical structures underlying video game programs Use practical game design advice (such as visual feedback and gameplay balancing) Understand programming concepts useful throughout computer science Who This Book Is For Middle school and high school students with no prior programming knowledge, and only minimal mathematical knowledge (graphing (x,y) coordinates, measuring angles, and applying formulas)

Construct 3 Game Creation Tips & Techniques

Construct 3 Game Creation Tips & Techniques
Title Construct 3 Game Creation Tips & Techniques PDF eBook
Author Chak Tin Yu
Publisher
Pages 78
Release 2020-06-06
Genre
ISBN

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CONSTRUCT had revolutionized the world of open source 2D game creation, by providing easy drag-and-drop kind of interface for producing complex game logic, all without writing codes and scripts. The goal of this book is to provide starters with rich technical information so the best decision and judgment can be exercised when creating 2D games through CONSTRUCT 3. This is not a step-by-step tutorial. This is also not a guide book kind of overview material. We place our focus on the practical side of game creation - the practical tips and techniques one will definitely need when starting out a game project. We also tell exactly what can and cannot be done with Construct 3 and the kind of performance drawback that can be foreseen when the platform is not fed with the right inputs.

Mostly Codeless Game Development

Mostly Codeless Game Development
Title Mostly Codeless Game Development PDF eBook
Author Robert Ciesla
Publisher Apress
Pages 233
Release 2017-07-19
Genre Computers
ISBN 1484229703

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Get a head start in your game development career with this all-genre guide for absolute beginners. Whether you're into action games, role-playing games, or interactive fiction, we've got you covered. Mostly Codeless Game Development empowers new developers with little or no previous programming experience and explores all major areas of game development in a succinct, entertaining fashion. Have you dreamed of making your own video game? Do you find the prospect daunting? Fear not. A new generation of game engines has emerged. Lengthy and complicated feats of programming are largely a thing of the past in video game development. To create commercially viable games you simply need the right tools, many of which are discussed in this book. A gigantic software team isn't a must-have prerequisite for success. The one-person operation is back. What You Will Learn Master the concepts and jargon used in game creation for the beginner Find the best game development suite for your project Make the most out of related graphics and audio production software Discover video game marketing essentials Who This Book Is For People with no programming experience who desire a career in the video game industry as producers or independent, single-person developers./div

Sams Teach Yourself Game Programming in 24 Hours

Sams Teach Yourself Game Programming in 24 Hours
Title Sams Teach Yourself Game Programming in 24 Hours PDF eBook
Author Michael Morrison
Publisher Sams Publishing
Pages 510
Release 2003
Genre Computers
ISBN 9780672324611

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A gentle introduction to game programming on the Windows platform for the complete beginner.

Google SketchUp for Game Design

Google SketchUp for Game Design
Title Google SketchUp for Game Design PDF eBook
Author Robin De Jongh
Publisher Packt Publishing Ltd
Pages 410
Release 2011-11-25
Genre Computers
ISBN 1849691355

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Annotation Creating video game environments similar to the best 3D games on the market is now within the capability of hobbyists for the first time, with the free availability of game development software such as Unity 3D, and the ease with which groups of enthusiasts can get together to pool their skills for a game project. The sheer number of these independent game projects springing up means there is a constant need for game art, the physical 3D environment and objects that inhabit these game worlds. Now thanks to Google there is an easy, fun way to create professional game art, levels and props.Google SketchUp is the natural choice for beginners to game design. This book provides you with the workflow to quickly build realistic 3D environments, levels, and props to fill your game world. In simple steps you will model terrain, buildings, vehicles, and much more.Google SketchUp is the ideal entry level modeling tool for game design, allowing you to take digital photographs and turn them into 3D objects for quick, fun, game creation. SketchUp for Game Design takes you through the modeling of a game level with SketchUp and Unity 3D, complete with all game art, textures and props. You will learn how to create cars, buildings, terrain, tools and standard level props such as barrels, fencing and wooden pallets. You will set up your game level in Unity 3D to create a fully functional first person walk-around level to email to your friends or future employers.When you have completed the projects in this book, you will be comfortable creating 3D worlds, whether for games, visualization, or films.

Learning Construct 2

Learning Construct 2
Title Learning Construct 2 PDF eBook
Author Aryadi Subagio
Publisher Packt Publishing Ltd
Pages 304
Release 2014-12-26
Genre Computers
ISBN 1784398829

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If you want to make your own game but don't know how to start or don't have the technical skills to do it, then this is the book for you. You don't need to have a programming background to understand the concepts explained.