Concise Notes Object Oriented Programming

Concise Notes Object Oriented Programming
Title Concise Notes Object Oriented Programming PDF eBook
Author Morgan
Publisher
Pages
Release 1996-01-01
Genre
ISBN 9780130514844

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Concise Guide to Object-Oriented Programming

Concise Guide to Object-Oriented Programming
Title Concise Guide to Object-Oriented Programming PDF eBook
Author Kingsley Sage
Publisher Springer
Pages 195
Release 2019-04-23
Genre Computers
ISBN 3030133044

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This engaging textbook provides an accessible introduction to coding and the world of Object-Oriented (OO) programming, using Java as the illustrative programming language. Emphasis is placed on what is most helpful for the first-time coder, in order to develop and understand their knowledge and skills in a way that is relevant and practical. The examples presented in the text demonstrate how skills in OO programming can be used to create applications and programs that have real-world value in daily life. Topics and features: presents an overview of programming and coding, a brief history of programming languages, and a concise introduction to programming in Java using BlueJ; discusses classes and objects, reviews various Java library objects and packages, and introduces the idea of the Application Programming Interface (API); highlights how OO design forms an essential role in producing a useful solution to a problem, and the importance of the concept of class polymorphism; examines what to do when code encounters an error condition, describing the exception handling mechanism and practical measures in defensive coding; investigates the work of arrays and collections, with a particular focus on fixed length arrays, the ArrayList, HashMap and HashSet; describes the basics of building a Graphical User Interface (GUI) using Swing, and the concept of a design pattern; outlines two complete applications, from conceptual design to implementation, illustrating the content covered by the rest of the book; provides code for all examples and projects at an associated website. This concise guide is ideal for the novice approaching OO programming for the first time, whether they are a student of computer science embarking on a one-semester course in this area, or someone learning for the purpose of professional development or self-improvement. The text does not require any prior knowledge of coding, software engineering, OO, or mathematics.

Advanced R

Advanced R
Title Advanced R PDF eBook
Author Hadley Wickham
Publisher CRC Press
Pages 669
Release 2015-09-15
Genre Mathematics
ISBN 1498759807

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An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.

Concepts of Object-oriented Programming

Concepts of Object-oriented Programming
Title Concepts of Object-oriented Programming PDF eBook
Author David N. Smith
Publisher McGraw-Hill Companies
Pages 214
Release 1991
Genre Computers
ISBN

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There are many books on object-oriented programming for the professional programmer or designer who wants an in-depth knowledge. This is the first book for people that simply want to know what it is all about. It opens with a description of the differences between the procedural and object-oriented programming approaches. Then presents the basic concepts of object-oriented programming.

Object-oriented Programming Featuring Graphical Applications in Java

Object-oriented Programming Featuring Graphical Applications in Java
Title Object-oriented Programming Featuring Graphical Applications in Java PDF eBook
Author Michael Jay Laszlo
Publisher Addison Wesley
Pages 484
Release 2002
Genre Computers
ISBN

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The goal of this book is to explore the principle ideas of object-oriented programming using the Java programming language. It begins teaching the object-oriented power of Java by relying on textual commands instead of emphasizing the AWT or Swing libraries, providing the reader with a simple, generic introduction to the OO concepts using Java (without the language details getting in the way of the concept presentation). The author provides a thorough introduction to the three fundamental concepts of object-oriented programming: Encapsulation, Inheritance, and Polymorphism. The presentation of OO theory is augmented by interleaved examples that illustrate these concepts. Most of these program examples are 2-D graphics programs that provide an intuitive context for the issues that must be addressed when learning OOP. Additionally, since graphics programming is one of the strengths of the Java development environment, the examples produce interesting and unexpected images that engage and motivate the reader. It contains a concise introduction to using Design Patterns particularly the Template Method, Iterator, and Composite design patterns which relate to the graphics examples in the book and uses UML class diagrams to show the static structure of systems and sequence diagrams to show object interactions. This book is appropriate for readers who are new to object-oriented (but have experience with a non-object-oriented language) and for programmers who want to learn the graphical elements and capabilities of Java.

Practical Object-oriented Design in Ruby

Practical Object-oriented Design in Ruby
Title Practical Object-oriented Design in Ruby PDF eBook
Author Sandi Metz
Publisher Pearson Education
Pages 272
Release 2013
Genre Computers
ISBN 0321721330

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The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code

Learning Object-Oriented Programming

Learning Object-Oriented Programming
Title Learning Object-Oriented Programming PDF eBook
Author Gaston C. Hillar
Publisher Packt Publishing Ltd
Pages 280
Release 2015-07-16
Genre Computers
ISBN 1785289934

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Learning Object-Oriented Programming is an easy-to-follow guide full of hands-on examples of solutions to common problems with object-oriented code in Python, JavaScript, and C#. It starts by helping you to recognize objects from real-life scenarios and demonstrates that working with them makes it simpler to write code that is easy to understand and reuse. You will learn to protect and hide data with the data encapsulation features of Python, JavaScript, and C#. You will explore how to maximize code reuse by writing code capable of working with objects of different types, and discover the advantage of duck typing in both Python and JavaScript, while you work with interfaces and generics in C#. With a fair understanding of interfaces, multiple inheritance, and composition, you will move on to refactor existing code and to organize your source for easy maintenance and extension. Learning Object-Oriented Programming will help you to make better, stronger, and reusable code.