Conceptual Design for Interactive Systems

Conceptual Design for Interactive Systems
Title Conceptual Design for Interactive Systems PDF eBook
Author Avi Parush
Publisher Morgan Kaufmann
Pages 165
Release 2015-03-11
Genre Computers
ISBN 0124199836

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Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users' mental model into consideration. Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking. - Provides a practical, guiding approach that can be immediately applied to everyday practice and study - Complete analysis and explanation of conceptual modeling and its value - Discusses the implications of effective and poor conceptual models - Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system

Conceptual Design for Interactive Systems: Designing for Performance and User Experience

Conceptual Design for Interactive Systems: Designing for Performance and User Experience
Title Conceptual Design for Interactive Systems: Designing for Performance and User Experience PDF eBook
Author
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ISBN

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Designing Interactive Systems

Designing Interactive Systems
Title Designing Interactive Systems PDF eBook
Author David Benyon
Publisher Addison Wesley Publishing Company
Pages 840
Release 2005
Genre Computers
ISBN

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The authors in this work focus on and explore human computer interaction (HCI) by bringing together the best practice and experience from HCI and interaction design.

Architectural Design

Architectural Design
Title Architectural Design PDF eBook
Author Chris A. Vissers
Publisher Springer
Pages 403
Release 2016-09-30
Genre Computers
ISBN 3319432982

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This book presents a design methodology that is practically applicable to the architectural design of a broad range of systems. It is based on fundamental design concepts to conceive and specify the required functional properties of a system, while abstracting from the specific implementation functions and technologies that can be chosen to build the system. Abstraction and precision are indispensable when it comes to understanding complex systems and precisely creating and representing them at a high functional level. Once understood, these concepts appear natural, self-evident and extremely powerful, since they can directly, precisely and concisely reflect what is considered essential for the functional behavior of a system. The first two chapters present the global views on how to design systems and how to interpret terms and meta-concepts. This informal introduction provides the general context for the remainder of the book. On a more formal level, Chapters 3 through 6 present the main basic design concepts, illustrating them with examples. Language notations are introduced along with the basic design concepts. Lastly, Chapters 7 to 12 discuss the more intricate basic design concepts of interactive systems by focusing on their common functional goal. These chapters are recommended to readers who have a particular interest in the design of protocols and interfaces for various systems. The didactic approach makes it suitable for graduate students who want to develop insights into and skills in developing complex systems, as well as practitioners in industry and large organizations who are responsible for the design and development of large and complex systems. It includes numerous tangible examples from various fields, and several appealing exercises with their solutions.

Interactive Systems: Design, Specification, and Verification

Interactive Systems: Design, Specification, and Verification
Title Interactive Systems: Design, Specification, and Verification PDF eBook
Author Fabio Paterno
Publisher Springer Science & Business Media
Pages 443
Release 2012-12-06
Genre Computers
ISBN 3642871151

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Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during the refinement process from specification to implementation. The purpose of this proceedings of the first (1994) Eurographics workshop on this area is to review the state of the art. It compares the different existing approaches in order to identify the principal requirements and the most suitable notations and methods, and indicates the relevant results.

Interactive Generative Systems for Conceptual Design

Interactive Generative Systems for Conceptual Design
Title Interactive Generative Systems for Conceptual Design PDF eBook
Author Claudia Eckert
Publisher
Pages
Release 1999
Genre Bionics
ISBN

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Design, Specification and Verification of Interactive Systems ’95

Design, Specification and Verification of Interactive Systems ’95
Title Design, Specification and Verification of Interactive Systems ’95 PDF eBook
Author Philippe Palanque
Publisher Springer Science & Business Media
Pages 384
Release 2012-12-06
Genre Computers
ISBN 3709194377

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This book is the final outcome of the Eurographics Workshop on Design, Specification and Verification of Interactive Systems, that was held in Bonas, from June 7 to 9, 1995. This workshop was the second of its kind, following the successful first edition in Italy in 1994. The goal of this ongoing series of meetings is to review the state of the art in the domain of tools, notations and methodologies supporting the design of Interactive Systems. This acknowledges the fact that making systems that are friendlier to the user makes the task ever harder to the designers of such systems, and that much research is still needed to provide the appropriate conceptual and practical tools. The workshop was located in the Chateau de Bonas, in the distant countryside of Toulouse, France. Tms location has been selected to preserve the quiet and studious atmosphere that was established in the monastery of Santa Croce at Bocca di Magra for the first edition, and that was much enjoyed by the participants. The conversations initiated during the sessions often lasted till late at night, in the peaceful atmosphere of the Gers landscape.