Computer Vision for Visual Effects
Title | Computer Vision for Visual Effects PDF eBook |
Author | Richard J. Radke |
Publisher | Cambridge University Press |
Pages | 409 |
Release | 2013 |
Genre | Business & Economics |
ISBN | 0521766877 |
This book explores the fundamental computer vision principles and state-of-the-art algorithms used to create cutting-edge visual effects for movies and television. It describes classical computer vision algorithms and recent developments, features more than 200 original images, and contains in-depth interviews with Hollywood visual effects artists that tie the mathematical concepts to real-world filmmaking.
Computer Vision
Title | Computer Vision PDF eBook |
Author | Simon J. D. Prince |
Publisher | Cambridge University Press |
Pages | 599 |
Release | 2012-06-18 |
Genre | Computers |
ISBN | 1107011795 |
A modern treatment focusing on learning and inference, with minimal prerequisites, real-world examples and implementable algorithms.
Multiple View Geometry in Computer Vision
Title | Multiple View Geometry in Computer Vision PDF eBook |
Author | Richard Hartley |
Publisher | Cambridge University Press |
Pages | 676 |
Release | 2004-03-25 |
Genre | Computers |
ISBN | 1139449141 |
A basic problem in computer vision is to understand the structure of a real world scene given several images of it. Techniques for solving this problem are taken from projective geometry and photogrammetry. Here, the authors cover the geometric principles and their algebraic representation in terms of camera projection matrices, the fundamental matrix and the trifocal tensor. The theory and methods of computation of these entities are discussed with real examples, as is their use in the reconstruction of scenes from multiple images. The new edition features an extended introduction covering the key ideas in the book (which itself has been updated with additional examples and appendices) and significant new results which have appeared since the first edition. Comprehensive background material is provided, so readers familiar with linear algebra and basic numerical methods can understand the projective geometry and estimation algorithms presented, and implement the algorithms directly from the book.
Computer Vision
Title | Computer Vision PDF eBook |
Author | Linda G. Shapiro |
Publisher | Pearson |
Pages | 628 |
Release | 2001 |
Genre | Biography & Autobiography |
ISBN |
For upper level courses in Computer Vision and Image Analysis.Provides necessary theory and examples for students and practitioners who will work in fields where significant information must be extracted automatically from images. Appropriate for those interested in multimedia, art and design, geographic information systems, and image databases, in addition to the traditional areas of automation, image science, medical imaging, remote sensing and computer cartography. The text provides a basic set of fundamental concepts and algorithms for analyzing images, and discusses some of the exciting evolving application areas of computer vision.
Image Objects
Title | Image Objects PDF eBook |
Author | Jacob Gaboury |
Publisher | MIT Press |
Pages | 323 |
Release | 2021-08-03 |
Genre | Computers |
ISBN | 0262045036 |
How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.
Computer Vision In Medical Imaging
Title | Computer Vision In Medical Imaging PDF eBook |
Author | Chi Hau Chen |
Publisher | World Scientific |
Pages | 410 |
Release | 2013-11-18 |
Genre | Computers |
ISBN | 9814460958 |
The major progress in computer vision allows us to make extensive use of medical imaging data to provide us better diagnosis, treatment and predication of diseases. Computer vision can exploit texture, shape, contour and prior knowledge along with contextual information from image sequence and provide 3D and 4D information that helps with better human understanding. Many powerful tools have been available through image segmentation, machine learning, pattern classification, tracking, reconstruction to bring much needed quantitative information not easily available by trained human specialists. The aim of the book is for both medical imaging professionals to acquire and interpret the data, and computer vision professionals to provide enhanced medical information by using computer vision techniques. The final objective is to benefit the patients without adding to the already high medical costs.
Image and Video-Based Artistic Stylisation
Title | Image and Video-Based Artistic Stylisation PDF eBook |
Author | Paul Rosin |
Publisher | Springer Science & Business Media |
Pages | 396 |
Release | 2012-10-29 |
Genre | Computers |
ISBN | 1447145194 |
Non-photorealistic rendering (NPR) is a combination of computer graphics and computer vision that produces renderings in various artistic, expressive or stylized ways such as painting and drawing. This book focuses on image and video based NPR, where the input is a 2D photograph or a video rather than a 3D model. 2D NPR techniques have application in areas as diverse as consumer and professional digital photography and visual effects for TV and film production. The book covers the full range of the state of the art of NPR with every chapter authored by internationally renowned experts in the field, covering both classical and contemporary techniques. It will enable both graduate students in computer graphics, computer vision or image processing and professional developers alike to quickly become familiar with contemporary techniques, enabling them to apply 2D NPR algorithms in their own projects.