Computer Graphics and Multimedia

Computer Graphics and Multimedia
Title Computer Graphics and Multimedia PDF eBook
Author Atul P. Godse
Publisher Technical Publications
Pages 686
Release 2021-01-01
Genre Computers
ISBN 9333223363

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The book presents comprehensive coverage of Computer Graphics and Multimedia concepts in a simple, lucid and systematic way. It uses C programming language to implement various algorithms explained in the book. The book is divided into two parts. The first part focuses on a wide range of exciting topics such as illumination and colour models, shading algorithms, line, curves, circle and ellipse drawing algorithms, polygon filling, 2D and 3D transformations, windowing and clipping, 3D object representation, 3D viewing, viewing pipeline, and visible surface detection algorithms. The second part focuses on multimedia basics, multimedia applications, multimedia system architecture, evolving technologies for multimedia, defining objects for multimedia systems, multimedia data interface standards, multimedia databases, compression and decompression, data and file format standards, multimedia I/O technologies, digital voice and audio, video image and animation, full-motion video and storage and retrieval technologies. It also describes multimedia authoring and user interface, Hypermedia messaging, mobile messaging, integrated multimedia message standards, integrated document management and distributed multimedia systems. Case Study : Blender graphics - Blender fundamentals, drawing basic shapes, modelling, shading and textures.

Computer Graphics and Multimedia

Computer Graphics and Multimedia
Title Computer Graphics and Multimedia PDF eBook
Author John DiMarco
Publisher IGI Global
Pages 286
Release 2004-01-01
Genre Computers
ISBN 9781591402664

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As the disciplines of art, technology, and information science collide, computer graphics and multimedia are presenting a myriad of applications and problems to professionals and scholars in Computer Science, Information Science, Digital Art, Multimedia, Educational Technology, and Media Arts. Today's digital scholar can use Computer Graphics and Multimedia: Applications, Problems and Solutions as a tool to explore the vast parameters of the applications, problems, and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists. The book has an extensive range of topics for the digital scholar who wants to discover and research other areas within the computer graphics and multimedia disciplines beyond their own.

FUNDAMENTALS OF COMPUTER GRAPHICS AND MULTIMEDIA

FUNDAMENTALS OF COMPUTER GRAPHICS AND MULTIMEDIA
Title FUNDAMENTALS OF COMPUTER GRAPHICS AND MULTIMEDIA PDF eBook
Author D. P. MUKHERJEE
Publisher PHI Learning Pvt. Ltd.
Pages 194
Release 1998-01-01
Genre Computers
ISBN 8120314468

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Intended as a textbook for students of computer science and management, this study strives to bring the concept of multimedia and computer graphics into a single volume. The book covers most of the scan conversion algorithms and other necessary ingredients for realistic rendering, such as techniques of image clipping, illumination and shading. It lays down the fundamental principles of computer graphics and provides the methodologies and algorithms, which act as building blocks of advanced animation and rendering techniques. The emphasis is clearly on explaining the techniques and the mathematical basis. The book also gives an introductory level description on graphics and audio and video hardware, which is sufficient for understanding some of the intricacies in these fields. Since graphics are best learnt with the help of computer implementation of the graphics algorithm, the pseudocodes and problems at the ends of chapters will encourage readers to implement some of the interesting applications of graphics.

Introduction To Computer Graphics And Mu

Introduction To Computer Graphics And Mu
Title Introduction To Computer Graphics And Mu PDF eBook
Author Arup Chatterjee
Publisher Vikas Publishing House
Pages 532
Release 2009-11-01
Genre Computer graphics
ISBN 9788125919315

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Second Edition Of The Book Is The Result Of A Fresh Study Of The Latest In The Technology And Syllabi Of Various Universities. Thus, It Intends To Make Students Up-To-Date In Knowledge, And To Make The Book More Comprehensive And Relevant At The All-India

Computer Graphics With Multimedia

Computer Graphics With Multimedia
Title Computer Graphics With Multimedia PDF eBook
Author Arunachalam Rajaraman
Publisher
Pages 300
Release 2009
Genre
ISBN 9788173194771

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Computer Graphics and Multimedia

Computer Graphics and Multimedia
Title Computer Graphics and Multimedia PDF eBook
Author John DiMarco
Publisher IGI Global
Pages 265
Release 2004-01-01
Genre Computers
ISBN 1591401976

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Art, technology, and information science combine into computer graphics and multimedia. This book explores the parameters of the aplication, problems and solutions related to digital disciplines. Contributing authors include computer scientists, multimedia researchers, computer artists, graphic designers, and digital media specialists.

Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications

Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications
Title Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications PDF eBook
Author Haim Levkowitz
Publisher Springer
Pages 230
Release 2007-06-14
Genre Computers
ISBN 0585284288

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Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.