Computer Geometric Art

Computer Geometric Art
Title Computer Geometric Art PDF eBook
Author Ian O. Angell
Publisher Courier Corporation
Pages 50
Release 1985-01-01
Genre Design
ISBN 0486248550

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Forty-six striking geometric lattice designs drawn by a computer using sets of lines and arcs based on beautiful, centuries-old patterns. Crisp black-and-white illustrations can be used singly or in handsome combinations. Suitable for a myriad of creative applications. Introduction.

Geometric Programming for Computer Aided Design

Geometric Programming for Computer Aided Design
Title Geometric Programming for Computer Aided Design PDF eBook
Author Alberto Paoluzzi
Publisher John Wiley & Sons
Pages 1
Release 2018-01-30
Genre Computers
ISBN 1119509122

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Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interest towards gemotric programming is forecast in the next few years with respect to market specific CAD applications (e.g. for architecture and mechanical CAD) and web-based collaborative design environments. PLaSM is a general purpose functional language to compute with geometry which the authors use throughout their text. The PLaSM language output produces VRML (Virtual Reality Modelling Language) files which are used to create virtual worlds. PLaSM blends the powerful algebraic approach to programming developed at IBM research, with a dimension-independent approach to geometric data structures and algorithms, This book shows that such geometric code can be surprisingly compact and easy to write. It begins by introducing the basic programming with PLaSM and algebraic and geometric foundations of shape modeling, the foundations of computer graphics, solid modeling and geometric modeling of manifolds follows and finally discusses the application of geometric programming. For each topic, the mathematics is given, together with the PLaSM implementation (usually with a few lines of readable code) and some worked examples. Combines excellent coverage of the theory with well-developed examples Numerous applications eg. scientific stimulation, robotics, CAD, Virtual Reality Worked exercises for each topic Uses PLaSM language (supplied) throughout to illustrate techniques Supported with web presence Written for Industrial Practioners developing CAD software, mechanical engineers in Graphics, CAD and CAM, undergraduate and postgraduate courses in Computer Science and Mechanical Engineering,as well as programmers involved with developing visualization software.

Geometric Modeling: Theory and Practice

Geometric Modeling: Theory and Practice
Title Geometric Modeling: Theory and Practice PDF eBook
Author Wolfgang Straßer
Publisher Springer Science & Business Media
Pages 441
Release 2012-12-06
Genre Computers
ISBN 3642606075

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The Blaubeuren Conference "Theory and Practice of Geometric Modeling" has become a meeting place for leading experts from industrial and academic research institutions, CAD system developers and experienced users to exchange new ideas and to discuss new concepts and future directions in geometric modeling. The relaxed and calm atmosphere of the Heinrich-Fabri-Institute in Blaubeuren provides the appropriate environment for profound and engaged discussions that are not equally possible on other occasions. Real problems from current industrial projects as well as theoretical issues are addressed on a high scientific level. This book is the result of the lectures and discussions during the conference which took place from October 14th to 18th, 1996. The contents is structured in 4 parts: Mathematical Tools Representations Systems Automated Assembly. The editors express their sincere appreciation to the contributing authors, and to the members of the program committee for their cooperation, the careful reviewing and their active participation that made the conference and this book a success.

Handbook of Computer Aided Geometric Design

Handbook of Computer Aided Geometric Design
Title Handbook of Computer Aided Geometric Design PDF eBook
Author G. Farin
Publisher Elsevier
Pages 849
Release 2002-08-13
Genre Computers
ISBN 0444511040

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This book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include: Historical outline Curve and surface methods Scientific Visualization Implicit methods Reverse engineering. This book is meant to be a reference text for researchers in the field as well as an introduction to graduate students wishing to get some exposure to this subject.

Evolutionary Art and Computers

Evolutionary Art and Computers
Title Evolutionary Art and Computers PDF eBook
Author Stephen J. P. Todd
Publisher
Pages 272
Release 1992
Genre Computers
ISBN

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This book is a unique insight by two of the foremost collaborators in the controversial field of human-machine creativity--which fuses modern art, mathematics, computers, and evolution.

Turtle Geometry

Turtle Geometry
Title Turtle Geometry PDF eBook
Author Harold Abelson
Publisher MIT Press
Pages 502
Release 1986-07-09
Genre Computers
ISBN 9780262510370

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Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

Subdivision Methods for Geometric Design

Subdivision Methods for Geometric Design
Title Subdivision Methods for Geometric Design PDF eBook
Author Joe Warren
Publisher Morgan Kaufmann
Pages 326
Release 2002
Genre Art
ISBN 9781558604469

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Subdivision Methods for Geometric Design provides computer graphics students and designers with a comprehensive guide to subdivision methods, including the background information required to grasp underlying concepts, techniques for manipulating subdivision algorithms to achieve specific effects, and a wide array of digital resources on a dynamic companion Web site. Subdivision Methods promises to be a groundbreaking book, important for both advanced students and working professionals in the field of computer graphics.