Computational Tools and Facilities for the Next-generation Analysis and Design Environment

Computational Tools and Facilities for the Next-generation Analysis and Design Environment
Title Computational Tools and Facilities for the Next-generation Analysis and Design Environment PDF eBook
Author
Publisher
Pages 234
Release 1997
Genre Astronautics
ISBN

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Computational Tools and Facilities for the Next-Generation Analysis and Design Environment

Computational Tools and Facilities for the Next-Generation Analysis and Design Environment
Title Computational Tools and Facilities for the Next-Generation Analysis and Design Environment PDF eBook
Author
Publisher
Pages 216
Release 1997
Genre
ISBN

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The VR Book

The VR Book
Title The VR Book PDF eBook
Author Jason Jerald
Publisher Morgan & Claypool
Pages 637
Release 2015-09-01
Genre Computers
ISBN 1970001135

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This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.

Monthly Catalog of United States Government Publications

Monthly Catalog of United States Government Publications
Title Monthly Catalog of United States Government Publications PDF eBook
Author
Publisher
Pages 1154
Release 1999-07
Genre Government publications
ISBN

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Rapid Modeling and Analysis Tools: Evolution, Status, Needs and Directions

Rapid Modeling and Analysis Tools: Evolution, Status, Needs and Directions
Title Rapid Modeling and Analysis Tools: Evolution, Status, Needs and Directions PDF eBook
Author
Publisher
Pages 88
Release 2002
Genre
ISBN

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Index of Conference Proceedings

Index of Conference Proceedings
Title Index of Conference Proceedings PDF eBook
Author British Library. Document Supply Centre
Publisher
Pages 938
Release 1997
Genre Conference proceedings
ISBN

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Computational Mechanics for the Twenty-first Century

Computational Mechanics for the Twenty-first Century
Title Computational Mechanics for the Twenty-first Century PDF eBook
Author B. H. V. Topping
Publisher
Pages 540
Release 2000
Genre Science
ISBN

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Includes invited lectures presented at The Fifth International Conference on Computational Structures Technology and The Second International Conference on Engineering Computational Technology held in Belgium, September 2000. It includes contributions from: KJ Bathe, JL Chenot, D Chapelle, C Cinquini, M Cross, G De Roeck, and many others.