Companion's Quest

Companion's Quest
Title Companion's Quest PDF eBook
Author L. Lee
Publisher AuthorHouse
Pages 210
Release 2008-06
Genre Fiction
ISBN 1434329372

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Young Paulter adores the Grand Court Wizard, Galdar and in secrecy serves as his apprentice. When Galdar is poisoned, the stage is set for a race against time in which Paulter must be ordained by the source of magic "the Heart". This is an imperative and time-honored procedure that will allow him to become the next Grand Court Wizard. Evil Ronar pulls out all the stops in an effort to stop Paulter from reaching his lofty goal. Ronar feels that the timing is perfect to make his attempt at overtaking their world while Galdar is no longer there to protect them. He creates a massive army that threatens the very existence of the Faerie world and will eventually annihilate all the other races one at a time. With the help of some unlikely friends, Paulter struggles to reach the Heart and put an end to the senseless carnage that Ronar is willing to inflict on anyone standing in his way. However, there are still other issues that Paulter must deal with, including the search to find the murderer of his friend and mentor, Galdar. This is a story of the struggle between good and evil, but also, the emergence of a man who is destined to play a powerful role in the care of the races that comprise his world. The friends who help him, all have different roles to play and both collectively and individually help Paulter to realize how important friends can be.

The King's Quest Companion

The King's Quest Companion
Title The King's Quest Companion PDF eBook
Author Peter Spear
Publisher Osborne Publishing
Pages 598
Release 1990
Genre Fiction
ISBN 9780078816710

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The Cambridge Companion to Fantasy Literature

The Cambridge Companion to Fantasy Literature
Title The Cambridge Companion to Fantasy Literature PDF eBook
Author Edward James
Publisher Cambridge University Press
Pages 297
Release 2012-01-26
Genre Literary Criticism
ISBN 1107493730

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Fantasy is a creation of the Enlightenment, and the recognition that excitement and wonder can be found in imagining impossible things. From the ghost stories of the Gothic to the zombies and vampires of twenty-first-century popular literature, from Mrs Radcliffe to Ms Rowling, the fantastic has been popular with readers. Since Tolkien and his many imitators, however, it has become a major publishing phenomenon. In this volume, critics and authors of fantasy look at its history since the Enlightenment, introduce readers to some of the different codes for the reading and understanding of fantasy, and examine some of the many varieties and subgenres of fantasy; from magical realism at the more literary end of the genre, to paranormal romance at the more popular end. The book is edited by the same pair who produced The Cambridge Companion to Science Fiction (winner of a Hugo Award in 2005).

Introducing Sign Language Literature

Introducing Sign Language Literature
Title Introducing Sign Language Literature PDF eBook
Author Rachel Sutton-Spence
Publisher Bloomsbury Publishing
Pages 280
Release 2017-09-16
Genre Language Arts & Disciplines
ISBN 1349931799

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Introducing Sign Language Literature: Folklore and Creativity is the first textbook dedicated to analyzing and appreciating sign language storytelling, poetry and humour. The authors assume no prior knowledge of sign language or literary studies, introducing readers to a world of visual language creativity in deaf communities. Introducing Sign Language Literature: Folklore and Creativity - Explains in straightforward terms the unique features of this embodied language art form - Draws on an online anthology of over 150 sign language stories, poems and jokes - Suggests ways of analysing and appreciating the rich artistic heritage of deaf communities Watch a short video about the book.

Fallout: New Vegas - Strategy Guide

Fallout: New Vegas - Strategy Guide
Title Fallout: New Vegas - Strategy Guide PDF eBook
Author GamerGuides.com
Publisher Gamer Guides
Pages 632
Release 2015-11-07
Genre Games & Activities
ISBN 1630414808

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The year is 2281 - two hundred years after the old world was eradicated by nuclear fire - and now the New California Republic has become powerful along the western coast of what used to be the United State of America. They've expanded east into Nevada, but across the Colorado river to the east a united army of tribals - Caesar's Legion - have been organized under the guise of ancient Rome. War never changes, and impending conflict looms between the two sides, the prize being the Hoover Dam and control over the Mojave. Stuck in the middle are the residents of Nevada and the jewel in the desert; the city of New Vegas. But the mysterious overlord of New Vegas has his own plans for the future of the Mojave... You are Courier six, an employee of the Mojave Express who has been entrusted with delivering a mysterious Platinum Chip. The delivery goes horribly awry, however, and after you are robbed and nearly killed for the package you were carrying, you must set out in pursuit of your attackers. Along the way you'll have to navigate the political struggles between factions both large and small, making friends and enemies between the various groups as your actions in the Mojave influence your reputation. Ultimately, a new overlord of the Mojave will be crowned... but will you place that crown upon the brow of Caesar, the New California Republic, the mysterious ruler of New Vegas... or yourself? This guide offers the following: - Character creation strategies including a run-down of SPECIAL attributes, Skills and Perks. - An ideal chronological order of events walkthrough that will take you through the entire Mojave. - Complete walkthrough of all the main quests and side quests, including faction quests and endings. - A power-gamey New Vegas Medical Center run, for those gamers who want to get off to a great start. - Information about factions and reputation. - The locations of stat-boosting Skill Books, unique weapons and armor and collectible Snowglobes. - A Trophy Guide including detailed information (when necessary) about how to obtain all the game's trophies. - Old World Blues DLC.

Life's Companion

Life's Companion
Title Life's Companion PDF eBook
Author Christina Baldwin
Publisher Bantam
Pages 372
Release 1990-12-01
Genre Body, Mind & Spirit
ISBN 9780553352023

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“The wisdom is timeless and the updates fresh as Christina Baldwin brings this classic into a new century. Her clear, calm vision for writing as spiritual practice emanates from every page.”—Kathleen Adams, author of Journal to the Self In this classic book you will discover the intimate journey of personal and spiritual development that is possible through the practice of journal writing. In Life’s Companion, acclaimed author Christina Baldwin offers readers guidance and inspiration to this powerful way of expanding our inner horizons and opening our minds and spirits to a deeper relationship with the world and the people around us. Complete with enlightening quotations, exercises, sample journal entries, and techniques to nurture and encourage the writer and seeker within you, Life’s Companion will help you transform journaling into a powerful tool for self-growth, heightened awareness, and personal fulfillment.

Bridge of the Gods

Bridge of the Gods
Title Bridge of the Gods PDF eBook
Author Len Robertson
Publisher iUniverse
Pages 461
Release 2000-09
Genre Fiction
ISBN 0595124186

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Mary Brown, a divorced, forty year old housewife with five children suddenly finds herself eighteen years old, nude and lost in a land far different from anything she's ever seen. Then, she meets Fred and life gets infinitely more complicated. She's killed! Shortly afterward, she finds herself revived and pitted against Donovan Fausto in a life or death struggle. The best she can hope for is that she only gets herself killed. A horrific nuclear winter and a new "Dark Age" is far more likely. But first, Mary has to survive Boogey Monsters and their deadly short swords. A knife of her own would help, not to mention clothing, boots and a few friends to help her survive her first day in Galatia. Still, considering she needs years of training and experience if she means to match Donovan Fausto and she only has three weeks in which to do it, maybe it might be simpler for Mary if she dies. That way, she can't be blamed for the catastrophe to follow.