Companion Publication of the 2021 International Conference on Multimodal Interaction
Title | Companion Publication of the 2021 International Conference on Multimodal Interaction PDF eBook |
Author | Zakia Hammal |
Publisher | |
Pages | 418 |
Release | 2021 |
Genre | Computer science |
ISBN | 9781450384711 |
Companion Publication of the 2022 International Conference on Multimodal Interaction
Title | Companion Publication of the 2022 International Conference on Multimodal Interaction PDF eBook |
Author | Raj Tumuluri |
Publisher | |
Pages | 0 |
Release | 2022 |
Genre | Computer science |
ISBN |
Companion Publication of the 25th International Conference on Multimodal Interaction
Title | Companion Publication of the 25th International Conference on Multimodal Interaction PDF eBook |
Author | Elisabeth André |
Publisher | |
Pages | 0 |
Release | 2023 |
Genre | Computer science |
ISBN |
Companion Publication of the 2020 International Conference on Multimodal Interaction
Title | Companion Publication of the 2020 International Conference on Multimodal Interaction PDF eBook |
Author | Khiet Truong |
Publisher | |
Pages | 548 |
Release | 2020 |
Genre | |
ISBN | 9781450380027 |
ICMI '20 Companion
Title | ICMI '20 Companion PDF eBook |
Author | |
Publisher | |
Pages | |
Release | 2020 |
Genre | Artificial intelligence |
ISBN |
Human-Computer Interaction – INTERACT 2021
Title | Human-Computer Interaction – INTERACT 2021 PDF eBook |
Author | Carmelo Ardito |
Publisher | Springer Nature |
Pages | 762 |
Release | 2021-08-25 |
Genre | Computers |
ISBN | 3030856100 |
The five-volume set LNCS 12932-12936 constitutes the proceedings of the 18th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2021, held in Bari, Italy, in August/September 2021. The total of 105 full papers presented together with 72 short papers and 70 other papers in these books was carefully reviewed and selected from 680 submissions. The contributions are organized in topical sections named: Part I: affective computing; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; augmented reality; computer supported cooperative work. Part II: COVID-19 & HCI; croudsourcing methods in HCI; design for automotive interfaces; design methods; designing for smart devices & IoT; designing for the elderly and accessibility; education and HCI; experiencing sound and music technologies; explainable AI. Part III: games and gamification; gesture interaction; human-centered AI; human-centered development of sustainable technology; human-robot interaction; information visualization; interactive design and cultural development. Part IV: interaction techniques; interaction with conversational agents; interaction with mobile devices; methods for user studies; personalization and recommender systems; social networks and social media; tangible interaction; usable security. Part V: user studies; virtual reality; courses; industrial experiences; interactive demos; panels; posters; workshops. The chapter ‘Stress Out: Translating Real-World Stressors into Audio-Visual Stress Cues in VR for Police Training’ is open access under a CC BY 4.0 license at link.springer.com. The chapter ‘WhatsApp in Politics?! Collaborative Tools Shifting Boundaries’ is open access under a CC BY 4.0 license at link.springer.com.
Recognizing the State of Emotion, Cognition and Action from Physiological and Behavioural Signals
Title | Recognizing the State of Emotion, Cognition and Action from Physiological and Behavioural Signals PDF eBook |
Author | Siyuan Chen |
Publisher | Frontiers Media SA |
Pages | 144 |
Release | 2022-09-13 |
Genre | Science |
ISBN | 2889769488 |