Classic Concentration

Classic Concentration
Title Classic Concentration PDF eBook
Author Steve Ryan
Publisher Sterling Publishing (NY)
Pages 164
Release 1991
Genre Humor
ISBN 9780806984681

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The Guide to United States Popular Culture

The Guide to United States Popular Culture
Title The Guide to United States Popular Culture PDF eBook
Author Ray Broadus Browne
Publisher Popular Press
Pages 1030
Release 2001
Genre Social Science
ISBN 9780879728212

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"To understand the history and spirit of America, one must know its wars, its laws, and its presidents. To really understand it, however, one must also know its cheeseburgers, its love songs, and its lawn ornaments. The long-awaited Guide to the United States Popular Culture provides a single-volume guide to the landscape of everyday life in the United States. Scholars, students, and researchers will find in it a valuable tool with which to fill in the gaps left by traditional history. All American readers will find in it, one entry at a time, the story of their lives."--Robert Thompson, President, Popular Culture Association. "At long last popular culture may indeed be given its due within the humanities with the publication of The Guide to United States Popular Culture. With its nearly 1600 entries, it promises to be the most comprehensive single-volume source of information about popular culture. The range of subjects and diversity of opinions represented will make this an almost indispensable resource for humanities and popular culture scholars and enthusiasts alike."--Timothy E. Scheurer, President, American Culture Association "The popular culture of the United States is as free-wheeling and complex as the society it animates. To understand it, one needs assistance. Now that explanatory road map is provided in this Guide which charts the movements and people involved and provides a light at the end of the rainbow of dreams and expectations."--Marshall W. Fishwick, Past President, Popular Culture Association Features of The Guide to United States Popular Culture: 1,010 pages 1,600 entries 500 contributors Alphabetic entries Entries range from general topics (golf, film) to specific individuals, items, and events Articles are supplemented by bibliographies and cross references Comprehensive index

Classic Home Video Games, 1985-1988

Classic Home Video Games, 1985-1988
Title Classic Home Video Games, 1985-1988 PDF eBook
Author Brett Weiss
Publisher McFarland
Pages 828
Release 2012-11-12
Genre Games & Activities
ISBN 1476601410

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A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include publisher/developer data, release year, gameplay information, and, typically, the author's critique. A glossary provides a helpful guide to the classic video game genres and terms referenced throughout the work, and a preface provides a comparison between the modern gaming industry and the industry of the late 1980s.

Clever Lunchbox Puzzles

Clever Lunchbox Puzzles
Title Clever Lunchbox Puzzles PDF eBook
Author Steve Ryan
Publisher Sterling Publishing Company, Inc.
Pages 134
Release 2005-11
Genre Juvenile Nonfiction
ISBN 9781402713866

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This all-in-color follow-up to the popular Lunchbox Puzzles cooks up another serving of entertainment and challenges. As before, the book comes shaped like a lunchbox, with perforated pages that parents can easily tear out and pack along with the lunch. Choose from Rhyming Picture Puzzles, Scramblers, Rebuses, Fractured Phrases, and What's Wrong with this Picture?

Concentration

Concentration
Title Concentration PDF eBook
Author Ernest Wood
Publisher Quest Books
Pages 169
Release 2014-03-17
Genre Body, Mind & Spirit
ISBN 0835630943

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This perennial best-seller by a distinguished educator assembles 36 mental and physical exercises for taming the natural drifting of the mind. Newly designed edition of a practical manual for success.

Games in the Global Village

Games in the Global Village
Title Games in the Global Village PDF eBook
Author Anne Cooper-Chen
Publisher Popular Press
Pages 332
Release 1994
Genre Performing Arts
ISBN 9780879725990

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Q. What is the most-watched TV format in history, seen by about 100 million people weekly around the world? A. Wheel of Fortune, a game show. Without putdowns or pandering, the author looks at 260 such shows, concluding that culture has triumphed over technology. For despite our capacity to transmit the same content world-wide, McLuhan's global village has not come to pass. Technology has, however, encouraged already-existing "cultural continents" to coalesce. About one-third of the world's game shows have been licensed or adapted from another country, especially from the United States. Conversely, a single program can cross borders unchanged, such as Sabado Gigante, which appeals to Spanish speakers in 18 countries. The first truly global study of TV entertainment, this book includes interviews with producers, contestants, and licensers. With its tables, illustrations and appendices, the text provides details on content and audiences, as well as explanatory overviews.

Game Show Confidential

Game Show Confidential
Title Game Show Confidential PDF eBook
Author Boze Hadleigh
Publisher Rowman & Littlefield
Pages 304
Release 2023-05-01
Genre Performing Arts
ISBN 1493072595

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Game and quiz shows first started appearing on radio broadcasts in the 1930s, led by the CBS network’s Professor Quiz, hosted by a man who was neither a professor nor even a college graduate, the first of several frauds that seemed to be endemic to the genre. Professor Quiz was followed by other such game shows as Uncle Jim’s Question Bee and Ask It Basket, which in turn spawned successful box games for at-home play. The show Truth or Consequences made the transition from radio to television in the late 1940s and was so popular that a town in New Mexico was named for the show. Television proved to be the perfect platform for game shows since they were very popular and cheap to produce. Even in reruns today, the older shows still draw huge audiences. This book describes the evolution of the game show, its larger-than-life producers and hosts, as well as the scandals that have rocked it from time to time, including bloopers from such “adult” oriented shows as The Dating Game, The Newlywed Game, and Hollywood Squares. This is an entertaining and lively look at an American phenomenon whose popularity doesn’t seem to be going away.