The Adventures of Nessa, Eddy and Gio Choose Your Own Path to Empowerment
Title | The Adventures of Nessa, Eddy and Gio Choose Your Own Path to Empowerment PDF eBook |
Author | Edson L P Camacho |
Publisher | The Princess and the Chirping Cricket |
Pages | 37 |
Release | 2023-03-30 |
Genre | Juvenile Fiction |
ISBN |
Welcome to the exciting world of Nessa, Eddy and Gio, the superheroes in training! In this book, you will get to choose your own adventure and help shape their day. Every decision you make will have an impact on what happens next. By making positive choices, you will help Nessa, Eddy and Gio become successful superheroes. But be careful, because negative choices can have consequences too.
Choose Your Own Path
Title | Choose Your Own Path PDF eBook |
Author | Jeff Child |
Publisher | Vincent Noot |
Pages | 530 |
Release | 2019-07-10 |
Genre | Juvenile Fiction |
ISBN | 8834156498 |
Choose Your Own Story: Self-Adventure of a Treasure Hunter Choose your own quest as a treasure hunter through an ancient pyramid! Adventure 1: This book is a little different from regular story books. In this adventure, YOU are the adventurer. By making choises, you determine your destiny as the treasure hunter who faces all kinds of monsters and very real dangers. Choose Your Own Story: Self-Adventure of a Warrior Princess Choose your own quest as a warrior princess! You are the heroine, the princess who is searching for her identity. In a quest for meaning, you can choose your own path by going to the lava world, the giant cave, or a lake in the middle of nowhere. Choose Your Own Story: Self-Adventure of a Brave Warrior Choose your own story as a courageous fighter! You are a soldier in the army, a combined army of men from several villages who try to defend their homes and freedom against dangerous creatures, exploding monsters that come after you! But then something happens… your friend gets wounded. Will he die? Choose Your Own Story: Self-Adventure of a Spy Ninja Choose your own quest as a ninja! After a theft at the museum, the grand detective, Mr. Questionairre, calls you over to do some research. With your two big knives and your sneaking and fighting skills, you are perfectly equipped to bring back the three valuable pickaxes that the villain stole. Some adventure, some action, and a sprinkle of romance make this self-adventure an unforgettable interactive book! Choose Your Own Story: Self-Adventure of a Zombie Slayer Choose your own quest as a warrior and a zombie! The adventure starts out with the fact that you are a zombie. You don’t know how or why it happened, but you know you were once human. What happens then, is a long flashback of everything that took place before you transformed into such a filthy creature. Choose Your Own Story: Self-Adventure of a Green Monster Choose your own quest as a man and a monster! Choose your own story as you get woken up by a girl whose name you are still to discover. She tells you of a hostile village, where evil witches lurk beneath the shadows. As a skilled warrior, you get hired by the village chief to spy behind the enemy’s gates and figure out a way to defeat them. Choose Your Own Story: Self-Adventure of a Cave Monster Choose your own story in this fun book that takes you to a giant cave. A villager approaches you and tells you that his father, a doctor, has been kidnapped by dark shades. When you keep asking for details, you discover that he has been taken to a giant cave, the den where dark shades and snakes reside. 8 Choose Your Own Story: Self-Adventure of a Boy and Girl Warrior Choose your own story in this fun book that allows you to play as Alex or Steve. In this book, you can either make choices as Roxy or Theo. You fight side by side with your companion, defeating monster armies and zombie hordes. The village is under attack! Choose if you want the female version or the male version of the story.
The Oregon Trail: Pick Your Own Path on the Oregon Trail
Title | The Oregon Trail: Pick Your Own Path on the Oregon Trail PDF eBook |
Author | Jesse Wiley |
Publisher | Clarion Books |
Pages | 34 |
Release | 2020-07 |
Genre | Juvenile Fiction |
ISBN | 0358141249 |
"Keep your wagon train alive in this trailblazing choose-your-own-trail experience on the Oregon Trail! With more than twenty possible endings, there are wild animals, rapid rivers, bandits, treacherous weather, famine, and even death that stand between you and your dream life out West. Do you have what it takes to make it all the way to Oregon City?"--Amazon.com.
The Journey of a Water God
Title | The Journey of a Water God PDF eBook |
Author | Zaskia E. A. Antelo Mercado |
Publisher | Dorrance Publishing |
Pages | 194 |
Release | 2022-03-07 |
Genre | Juvenile Fiction |
ISBN | 1636611435 |
The Journey of a Water God: The Jichi By: Zaskia E. A. Antelo Mercado Yu is a little god who’s about to embark on an epic adventure to find his destiny. With the help of his companions Guara and Cusi, can Yu become a great god capable of fulfilling all his duties for his people?
Interactive Storytelling for Video Games
Title | Interactive Storytelling for Video Games PDF eBook |
Author | Josiah Lebowitz |
Publisher | Taylor & Francis |
Pages | 333 |
Release | 2012-09-10 |
Genre | Computers |
ISBN | 113612733X |
What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:
Choose Life
Title | Choose Life PDF eBook |
Author | Paul Johnson |
Publisher | Chipmunkapublishing ltd |
Pages | 156 |
Release | 2011-06-01 |
Genre | Psychology |
ISBN | 1849910022 |
DescriptionChoose Life tells of a journey of personal growth and development, set against the realities of a stressful modern lifestyle. It shows the search for meaning and fulfilment in life, and takes a refreshingly honest and holistic approach to living the life that you want to live - one that is easily accessible, and very different from the usual 'ten easy steps to fulfilment' or promises of 'enlightenment in 30 days'. Over 260 pages. About the AuthorPaul Johnson was born in the north-east of England in 1970, and raised in South Yorkshire, where he lives with his wife and three children. He has spent the last fifteen years studying martial arts and their accompanying philosophies, and believes that we can all find a lasting sense of peace and fulfilment. Paul's interests include walking the dog, eating curry, and practical self defence, though preferably not all at the same time. Choose Life is his first book.
Digital Literacies
Title | Digital Literacies PDF eBook |
Author | Mark Pegrum |
Publisher | Routledge |
Pages | 347 |
Release | 2014-06-03 |
Genre | Language Arts & Disciplines |
ISBN | 1317860292 |
Dramatic shifts in our communication landscape have made it crucial for language teaching to go beyond print literacy and encompass the digital literacies which are increasingly central to learners' personal, social, educational and professional lives. By situating these digital literacies within a clear theoretical framework, this book provides educators and students alike with not just the background for a deeper understanding of these key 21st-century skills, but also the rationale for integrating these skills into classroom practice. This is the first methodology book to address not just why but also how to teach digital literacies in the English language classroom. This book provides: A theoretical framework through which to categorise and prioritise digital literacies Practical classroom activities to help learners and teachers develop digital literacies in tandem with key language skills A thorough analysis of the pedagogical implications of developing digital literacies in teaching practice A consideration of exactly how to integrate digital literacies into the English language syllabus Suggestions for teachers on how to continue their own professional development through PLNs (Personal Learning Networks), and how to access teacher development opportunities online This book is ideal for English language teachers and learners of all age groups and levels, academics and students researching digital literacies, and anyone looking to expand their understanding of digital literacies within a teaching framework.