C Programming

C Programming
Title C Programming PDF eBook
Author Mike McGrath
Publisher In Easy Steps
Pages 0
Release 2006
Genre C (Computer program language)
ISBN 9781840783230

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"C Programming in easy steps" instructs the reader how to program in C both on Unix-based platforms, such as Linux, and on Windows platforms. Linux users should already have the GNU C compiler on their system but the book explains how to download and install the GNU C compiler for Windows users. It contains separate chapters on each major feature of the C language, with examples, and a reference section describing the standard C header class functions. For the most part, the examples are complete, real programs, rather than isolated fragments. All examples have been tested directly from the text, which is in machine-readable form. Besides showing how to make effective use of the language, the book illustrates good style and sound program design.

C# Programming in easy steps, 3rd edition

C# Programming in easy steps, 3rd edition
Title C# Programming in easy steps, 3rd edition PDF eBook
Author Mike McGrath
Publisher In Easy Steps
Pages 377
Release 2022-03-28
Genre Computers
ISBN 1840789778

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Learn C# language basics, including variables, arrays, logic, looping, methods, and classes, and then move on to Object Oriented Programming – all in easy steps! Modern coding with C# 10 and .NET 6. Updated for Visual Studio 2022 C# Programming in easy steps, 3rd teaches you how to code applications and demonstrates every aspect of the C# language you will need to produce professional programming results. Its examples provide clear syntax-highlighted code showing C# language basics including variables, arrays, logic, looping, methods, and classes. The book begins by explaining how to install the free Visual Studio Community Edition, to create an environment in which you can quickly begin to create your own executable programs by copying the book's examples. It demonstrates all the C# language basics before moving on to provide examples of Object Oriented Programming. It concludes by demonstrating how you can use your acquired knowledge to create graphic programs for traditional PC Desktop apps, and also as Universal apps for multiple devices. You need have no previous knowledge of any programming language, so it's ideal for the newcomer to computer programming. Also ideal for: · Programmers moving from another programming language. · Students who are studying C# programming at school or college. · Those seeking a career in computing who need a fundamental understanding of procedural programming. Free, downloadable sample code is available to download from our website for checking against your own work. Table of Contents 1. Getting started 2. Storing values 3. Performing operations 4. Making statements 5. Devising methods 6. Handling strings 7. Accessing files 8. Solving problems 9. Creating objects 10. Controlling events 11. Building an application 12. Targeting devices

C Programming

C Programming
Title C Programming PDF eBook
Author Greg M. Perry
Publisher Pearson Education
Pages 352
Release 2013
Genre Computers
ISBN 0789751984

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Provides instructions for writing C code to create games and mobile applications using the new C11 standard.

Practical C++ Programming

Practical C++ Programming
Title Practical C++ Programming PDF eBook
Author Steve Oualline
Publisher "O'Reilly Media, Inc."
Pages 576
Release 2002-12-13
Genre Computers
ISBN 144936716X

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C++ is a powerful, highly flexible, and adaptable programming language that allows software engineers to organize and process information quickly and effectively. But this high-level language is relatively difficult to master, even if you already know the C programming language.The 2nd edition of Practical C++ Programming is a complete introduction to the C++ language for programmers who are learning C++. Reflecting the latest changes to the C++ standard, this 2nd edition takes a useful down-to-earth approach, placing a strong emphasis on how to design clean, elegant code.In short, to-the-point chapters, all aspects of programming are covered including style, software engineering, programming design, object-oriented design, and debugging. It also covers common mistakes and how to find (and avoid) them. End of chapter exercises help you ensure you've mastered the material.Practical C++ Programming thoroughly covers: C++ Syntax Coding standards and style Creation and use of object classes Templates Debugging and optimization Use of the C++ preprocessor File input/output Steve Oualline's clear, easy-going writing style and hands-on approach to learning make Practical C++ Programming a nearly painless way to master this complex but powerful programming language.

C# Programming in easy steps, 2nd edition

C# Programming in easy steps, 2nd edition
Title C# Programming in easy steps, 2nd edition PDF eBook
Author Mike McGrath
Publisher In Easy Steps
Pages 367
Release 2020-05-04
Genre Computers
ISBN 1840789158

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C# Programming in easy steps, 2nd edition will teach you to code applications, and demonstrates every aspect of the C# language you will need to produce professional programming results. Its examples provide clear syntax-highlighted code showing C# language basics including variables, arrays, logic, looping, methods, and classes. C# Programming in easy steps, 2nd edition begins by explaining how to install the free Visual Studio Community Edition, to create an environment in which you can quickly begin to create your own executable programs by copying the book's examples. It demonstrates all the C# language basics before moving on to provide examples of Object Oriented Programming. The book concludes by demonstrating how you can use your acquired knowledge to create graphic programs for traditional PC Desktop apps, and also as Universal apps for multiple devices. C# Programming in easy steps, 2nd edition has an easy-to-follow style that will appeal to: · Anyone who wants to begin programming in C# · The programmer who quickly wants to add C# to their skills set · The hobbyist who wants to begin creating apps for their own computer · The student, and to those seeking a career in computing, who need a fundamental understanding of C# programming Updated for Visual Studio 2019 Table of contents: 1. Getting started 2. Storing values 3. Performing operations 4. Making statements 5. Devising methods 6. Handling strings 7. Accessing files 8. Solving problems 9. Creating objects 10. Controlling events 11. Building an application 12. Targeting devices

Programming in Objective-C 2.0

Programming in Objective-C 2.0
Title Programming in Objective-C 2.0 PDF eBook
Author Stephen G. Kochan
Publisher Pearson Education
Pages 780
Release 2008-12-29
Genre Computers
ISBN 0321605543

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THE #1 BESTSELLING BOOK ON OBJECTIVE-C 2.0 Programming in Objective-C 2.0 provides the new programmer a complete, step-by-step introduction to Objective-C, the primary language used to develop applications for the iPhone, iPad, and Mac OS X platforms. The book does not assume previous experience with either C or object-oriented programming languages, and it includes many detailed, practical examples of how to put Objective-C to use in your everyday iPhone/iPad or Mac OS X programming tasks. A powerful yet simple object-oriented programming language that’s based on the C programming language, Objective-C is widely available not only on OS X and the iPhone/iPad platform but across many operating systems that support the gcc compiler, including Linux, Unix, and Windows systems. The second edition of this book thoroughly covers the latest version of the language, Objective-C 2.0. And it shows not only how to take advantage of the Foundation framework’s rich built-in library of classes but also how to use the iPhone SDK to develop programs designed for the iPhone/iPad platform. Table of Contents 1 Introduction Part I: The Objective-C 2.0 Language 2 Programming in Objective-C 3 Classes, Objects, and Methods 4 Data Types and Expressions 5 Program Looping 6 Making Decisions 7 More on Classes 8 Inheritance 9 Polymorphism, Dynamic Typing, and Dynamic Binding 10 More on Variables and Data Types 11 Categories and Protocols 12 The Preprocessor 13 Underlying C Language Features Part II: The Foundation Framework 14 Introduction to the Foundation Framework 15 Numbers, Strings, and Collections 16 Working with Files 17 Memory Management 18 Copying Objects 19 Archiving Part III: Cocoa and the iPhone SDK 20 Introduction to Cocoa 21 Writing iPhone Applications Part IV: Appendixes A Glossary B Objective-C 2.0 Language Summary C Address Book Source Code D Resources

GO Programming in easy steps

GO Programming in easy steps
Title GO Programming in easy steps PDF eBook
Author Mike McGrath
Publisher In Easy Steps Limited
Pages 337
Release 2020-11-13
Genre Computers
ISBN 1840789271

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GO Programming in easy steps has an easy-to-follow style that will appeal to anyone who wants to begin coding computer programs with Google’s Go programming language. The code in the listed steps within the book is color-coded making it easier for beginners to grasp. You need have no previous knowledge of any computer programming language so it's ideal for the newcomer. GO Programming in easy steps instructs you how to write code to create your own computer programs. It contains separate chapters demonstrating how to store information in data structures, how to control program flow using control structures, and how to create re-usable blocks of code in program functions. There are complete step-by-step example programs that demonstrate each aspect of coding, together with screenshots that illustrate the actual output when each program is executed. GO Programming in easy steps begins by explaining how to easily create a programming environment on your own computer, so you can quickly begin to create your own working programs by copying the book's examples. After demonstrating the essential building blocks of computer programming it describes how to use data abstraction for object-oriented programming and demonstrates how to code goroutines and channels for concurrency in your programs. Table of Contents 1. Get Started 2. Store Values 3. Perform Operations 4. Control Flow 5. Produce Functions 6. Build Structures 7. Create Arrays 8. Harness Time 9. Manage Data 10. Handle Input 11. Employ Concurrency 12. Request Responses