But I Read It on the Internet!
Title | But I Read It on the Internet! PDF eBook |
Author | Toni Buzzeo |
Publisher | |
Pages | 32 |
Release | 2013 |
Genre | Juvenile Fiction |
ISBN | 9781602130623 |
Hunter and Carmen disagree whether George Washington really had wooden teeth, and Mrs. Skorupski encourages them to research the story on the internet and use her "Website Evaluation Gizmo" to evaluate websites and come up with the correct answer.
People I've Met from the Internet
Title | People I've Met from the Internet PDF eBook |
Author | Stephen Van Dyck (Writer) |
Publisher | |
Pages | 0 |
Release | 2019 |
Genre | Biography & Autobiography |
ISBN | 9781938900259 |
Literary Nonfiction. LGBTQIA Studies. Art. Performance Art. Hybrid Genre. Memoir. California Interest. Stephen van Dyck's PEOPLE I'VE MET FROM THE INTERNET is a queer reimagining of the coming-of-age narrative set at the dawn of the internet era. In 1997, AOL is first entering suburban homes just as thirteen-year-old Stephen is coming into his sexuality, constructing selves and cruising in the fantasyscape of the internet. Through strange, intimate, and sometimes perilous physical encounters with the hundreds of men he finds there, Stephen explores the pleasures and pains of growing up, contends with his mother's homophobia and early death, and ultimately searches for a way of being in the world. Spanning twelve years, the book takes the form of a very long annotated list, tracking Stephen's journey and the men he meets from adolescence in New Mexico to post-recession adulthood in Los Angeles, creating a multi-dimensional panorama of gay men's lives as he searches for glimpses of utopia in the available world.
Digital Leisure, the Internet and Popular Culture
Title | Digital Leisure, the Internet and Popular Culture PDF eBook |
Author | Karl Spracklen |
Publisher | Springer |
Pages | 324 |
Release | 2015-05-28 |
Genre | Social Science |
ISBN | 1137405872 |
Spracklen explores the impact of the internet on leisure and leisure studies, examining the ways in which digital leisure spaces and activities have become part of everyday leisure. Covering a range of issues from social media and file-sharing to romance on the Internet, this book presents new theoretical directions for digital leisure.
Ethnography for the Internet
Title | Ethnography for the Internet PDF eBook |
Author | Christine Hine |
Publisher | Routledge |
Pages | 176 |
Release | 2020-05-11 |
Genre | Social Science |
ISBN | 100018966X |
The internet has become embedded into our daily lives, no longer an esoteric phenomenon, but instead an unremarkable way of carrying out our interactions with one another. Online and offline are interwoven in everyday experience. Using the internet has become accepted as a way of being present in the world, rather than a means of accessing some discrete virtual domain. Ethnographers of these contemporary Internet-infused societies consequently find themselves facing serious methodological dilemmas: where should they go, what should they do there and how can they acquire robust knowledge about what people do in, through and with the internet?This book presents an overview of the challenges faced by ethnographers who wish to understand activities that involve the internet. Suitable for both new and experienced ethnographers, it explores both methodological principles and practical strategies for coming to terms with the definition of field sites, the connections between online and offline and the changing nature of embodied experience. Examples are drawn from a wide range of settings, including ethnographies of scientific institutions, television, social media and locally based gift-giving networks.
NXT
Title | NXT PDF eBook |
Author | Jon Robinson |
Publisher | ECW Press |
Pages | 358 |
Release | 2017-04-11 |
Genre | Sports & Recreation |
ISBN | 1770909788 |
The first comprehensive book on WWE’s hottest brand NXT: The Future Is Now follows the rise of WWE’s popular NXT brand from its conception to the brink of taking over WWE with its own rabid following. For decades, sports-entertainment had no centralized system for recruiting and training talent. Recognizing this need, Paul Levesque — better known as 14-time World Champion Triple H — convinced Vince McMahon that WWE must reinvent itself. This book delivers the revealing story of Levesque’s vision and the revolutionary impact it has already had on the WWE landscape, cultivating such world-renowned stars as Seth Rollins, Kevin Owens, Charlotte, Finn Bálor, Sami Zayn, Sasha Banks, and so many more. p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 16.0px Times; -webkit-text-stroke: #000000} span.s1 {font-kerning: none} Learn about WWE’s groundbreaking approach to talent development and take a look inside the state-of-the-art WWE Performance Center as exciting performers hone their wrestling skills, characters, personalities, and so much more under Triple H’s watchful eye. With new, insightful interviews from Triple H, NXT trainers, Superstars, and other personalities, discover how WWE’s future is now!
The Whole Internet
Title | The Whole Internet PDF eBook |
Author | Ed Krol |
Publisher | O'Reilly |
Pages | 590 |
Release | 1994 |
Genre | Computers |
ISBN |
A user's guide to Internet, a computer network, explaining the resources of the network and how to use them. This edition includes an expanded, subject oriented resource catalog that points you to the resources you want.
Who's in Your Social Network?
Title | Who's in Your Social Network? PDF eBook |
Author | Pam Stenzel |
Publisher | Revell |
Pages | 125 |
Release | 2012-01-02 |
Genre | Religion |
ISBN | 1441225838 |
Online social networking is just a normal part of life for most teens, but many discover too late that uncritical participation can lead to distorted relationships and even stunted personal character. This tech-friendly guidebook will help teens and pre-teens think through the dangers and opportunities of Facebook and other social networks and set healthy boundaries that will keep their hearts and minds safe and strong. They'll also find frank discussions about sexting, internet pornography, and online gaming and find out how to protect themselves and their future from the consequences of sin and addiction. Parents, teachers, educators, youth pastors, counselors, and mentors will find the latest information on media and technology to help them guide young lives.