Build Your Own Disneyland Park

Build Your Own Disneyland Park
Title Build Your Own Disneyland Park PDF eBook
Author IglooBooks
Publisher Igloo Books
Pages 12
Release 2021-12-07
Genre Juvenile Fiction
ISBN 9781801087643

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A perfect gift for all Disney fans! Celebrate the magic of Disneyland Park in California from the comfort of your own home. Immerse yourself in the fun and wonder as you read about the different lands, from the exhilarating Star Wars: Galaxy's Edge, to the quirky world of Mickey's Toontown, and more. The back of the book contains press-out pieces and instructions to build your very own 3D model of Disneyland Park!

Build Your Own Haunted Mansion

Build Your Own Haunted Mansion
Title Build Your Own Haunted Mansion PDF eBook
Author Disney Book Group
Publisher Disney Press
Pages 16
Release 2003-11-01
Genre Juvenile Fiction
ISBN 9780786834730

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One of the most popular Disney theme park attractions comes to life in this spook-tacular new storybook format. Kids will love reading the ghostly story, then punching out the walls of the mansion and assembling it with the nifty nuts, bolts, and wrench blister-packed on the front of the book. Using the die-cut characters included, children can create their very own spooky adventures for continued play.

Disney's Land

Disney's Land
Title Disney's Land PDF eBook
Author Richard Snow
Publisher Scribner
Pages 432
Release 2020-12-01
Genre Business & Economics
ISBN 1501190814

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A propulsive and “entertaining” (The Wall Street Journal) history chronicling the conception and creation of the iconic Disneyland theme park, as told like never before by popular historian Richard Snow. One day in the early 1950s, Walt Disney stood looking over 240 acres of farmland in Anaheim, California, and imagined building a park where people “could live among Mickey Mouse and Snow White in a world still powered by steam and fire for a day or a week or (if the visitor is slightly mad) forever.” Despite his wealth and fame, exactly no one wanted Disney to build such a park. Not his brother Roy, who ran the company’s finances; not the bankers; and not his wife, Lillian. Amusement parks at that time, such as Coney Island, were a generally despised business, sagging and sordid remnants of bygone days. Disney was told that he would only be heading toward financial ruin. But Walt persevered, initially financing the park against his own life insurance policy and later with sponsorship from ABC and the sale of thousands and thousands of Davy Crockett coonskin caps. Disney assembled a talented team of engineers, architects, artists, animators, landscapers, and even a retired admiral to transform his ideas into a soaring yet soothing wonderland of a park. The catch was that they had only a year and a day in which to build it. On July 17, 1955, Disneyland opened its gates…and the first day was a disaster. Disney was nearly suicidal with grief that he had failed on a grand scale. But the curious masses kept coming, and the rest is entertainment history. Eight hundred million visitors have flocked to the park since then. In Disney’s Land, “Snow brings a historian’s eye and a child’s delight, not to mention superb writing, to the telling of this fascinating narrative” (Ken Burns) that “will entertain Disneyphiles and readers of popular American history” (Publishers Weekly).

Designing Disney's Theme Parks

Designing Disney's Theme Parks
Title Designing Disney's Theme Parks PDF eBook
Author Centre canadien d'architecture
Publisher Flammarion-Pere Castor
Pages 232
Release 1997
Genre Architecture
ISBN

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From the day it opened in July 1955, in an event given live TV coverage, Disneyland has been a key symbol of contemporary American culture. It has been both celebrated and attacked as the ultimate embodiment of consumer society, a harbinger of shopping-mall culture, a symbol of American hegemony in entertainment, the epitome of fantasy, simulation, pastiche, and the blurring of distinctions between reality and mass-media imagery. Yet for all the power of Disneyland as metaphor, almost no one has discussed the making of this unique place, with its far-flung colonies in Florida, Japan, and France. Written to accompany an exhibition at the Canadian Centre for Architecture in Montreal, "Designing Disney's Theme Parks: The Architecture of Reassurance" is the first book to look beyond the multiple myths of Disneyland. Uniting a roster of authors chosen from wide-ranging disciplines, this study is the first to examine the influence of Disneyland on both our built environment and our architectural imagination. Tracing the relationship of the Disney parks to their historical forbears, it charts Disneyland's evolution from one man's personal dream to a multinational enterprise, a process in which the Disney "magic" has moved ever closer to the real world. Editor Karal Ann Marling, Professor of Art History and American Studies at the University of Minnesota, draws upon her pioneering work in the Disney archives to reconstruct and analyze the intentions and strategies behind the parks. She is joined by Marty Sklar, Vice Chairman and Principal Creative Executive of Walt Disney Imagineering, historian Neil Harris, art historian Erika Doss, geographer Yi-Fu Tuan, critic Greil Marcus, and architectFrank Gehry to provide a unique perspective on one of the great post-war American icons.

Little Man of Disneyland (Disney Classic)

Little Man of Disneyland (Disney Classic)
Title Little Man of Disneyland (Disney Classic) PDF eBook
Author RH Disney
Publisher Golden/Disney
Pages 28
Release 2015-07-28
Genre Juvenile Fiction
ISBN 0736436189

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This imaginative Little Golden Book, originally published in 1955, tells the story of the creation of Disneyland and the little man who lives there. Boys and girls ages 2 to 5 will love joining Mickey Mouse and Donald Duck as they meet little Patrick Begorra. Great for Disney fans, theme park enthusiasts, and Little Golden Book collectors of all ages!

Build Your Own Theme Park

Build Your Own Theme Park
Title Build Your Own Theme Park PDF eBook
Author Lizz Lunney
Publisher
Pages 0
Release 2019-06
Genre Juvenile Nonfiction
ISBN 9781449496326

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Get the fun going for makers of all ages with Build Your Own Theme Park with just scissors, glue, and your imagination! The first in a "Build Your Own" series of dynamic, interactive 3D activity books that combine engineering and creativity in an accessible way. Kids and adults alike will love the creativity and 3D thinking that comes with this paper cut-out theme park. Based on Lizz Lunney's characters and illustrations, build your theme park from the ticket booth to vending machines, arcade games, food stand, a carousel, a water ride with frogs, and mountain roller coaster. Invent your own ride additions for the park, make it your own, and share it online with #BuildYourOwn.

Building a Dream

Building a Dream
Title Building a Dream PDF eBook
Author Beth Dunlop
Publisher Disney Editions
Pages 0
Release 2011-11-08
Genre Juvenile Fiction
ISBN 9781423129189

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In this completely redesigned follow-up to the successful Building A Dream, readers will get a look at the architecture and the ideas and stories behind the structures which have been designed by some of the most renowned contemporary architects--Robert Venturi, Robert A. M. Stern, Arata Isozaki, Frank Gehry, Aldo Rossi, and Michael. Disney has set new standards for postmodern architecture and has become one of its leading patrons anywhere in the world. The resulting projects, which include quirky, fantastic theme parks, hotels, resorts, movie studios, and offices, are evidence of how Disney's long-standing use of popular, often surreal, imagery and iconography has been absorbed into the architects' styles. This stunning oversize and collectible volume will feature original architectural drawings and superb color photographs of the projects alongside an expertly written text that incorporates extensive interviews with the architects and executives involved.