Tutorials on Multiresolution in Geometric Modelling
Title | Tutorials on Multiresolution in Geometric Modelling PDF eBook |
Author | Armin Iske |
Publisher | Springer Science & Business Media |
Pages | 424 |
Release | 2013-03-09 |
Genre | Mathematics |
ISBN | 3662043882 |
This is the only textbook available on multiresolution methods in geometric modeling, a central topic in visualization, which is of great importance for industrial applications. Written in tutorial form, the book is introductory in character, and includes supporting exercises. Other supplementary material and software can be downloaded from the website www.ma.tum.de/primus 2001/.
The Map Book
Title | The Map Book PDF eBook |
Author | Peter Barber |
Publisher | Bloomsbury Publishing USA |
Pages | 368 |
Release | 2005-01-01 |
Genre | Travel |
ISBN | 0802714749 |
Chronicles the historical development of maps and mapping from the Bronze Age to the present, collecting some 175 maps spanning ten millennia that represent the progress of civilization and technology, from military plans that depict enemy positions, to the famed London Underground layout, to the digitally enhanced renderings of today.
Euclidean Shortest Paths
Title | Euclidean Shortest Paths PDF eBook |
Author | Fajie Li |
Publisher | Springer Science & Business Media |
Pages | 377 |
Release | 2011-11-03 |
Genre | Computers |
ISBN | 1447122569 |
This unique text/reference reviews algorithms for the exact or approximate solution of shortest-path problems, with a specific focus on a class of algorithms called rubberband algorithms. Discussing each concept and algorithm in depth, the book includes mathematical proofs for many of the given statements. Topics and features: provides theoretical and programming exercises at the end of each chapter; presents a thorough introduction to shortest paths in Euclidean geometry, and the class of algorithms called rubberband algorithms; discusses algorithms for calculating exact or approximate ESPs in the plane; examines the shortest paths on 3D surfaces, in simple polyhedrons and in cube-curves; describes the application of rubberband algorithms for solving art gallery problems, including the safari, zookeeper, watchman, and touring polygons route problems; includes lists of symbols and abbreviations, in addition to other appendices.
Terrorism and the State
Title | Terrorism and the State PDF eBook |
Author | Kieran McConaghy |
Publisher | Springer |
Pages | 190 |
Release | 2017-08-22 |
Genre | Political Science |
ISBN | 1137572671 |
This book investigates the ways in which the particular nature and character of the state can impact upon the effectiveness of counter-terrorism efforts, and on the trajectory of violent conflicts. Here, McConaghy not only analyses historical campaigns of terrorism and the response of states to them, but also highlights how factors such as emotion, intra-state cooperation, communication and competition have all served to shape conflicts in the past. This volume explains what the ramifications of these factors are for academics studying political violence, for state elites with counter-terrorism responsibility, and for individuals or organizations who use violence to achieve their political goals.
Closed-Loop Systems for Next-Generation Neuroprostheses
Title | Closed-Loop Systems for Next-Generation Neuroprostheses PDF eBook |
Author | Timothée Levi |
Publisher | Frontiers Media SA |
Pages | 326 |
Release | 2018-04-26 |
Genre | |
ISBN | 2889454665 |
Millions of people worldwide are affected by neurological disorders which disrupt the connections within the brain and between brain and body causing impairments of primary functions and paralysis. Such a number is likely to increase in the next years and current assistive technology is yet limited. A possible response to such disabilities, offered by the neuroscience community, is given by Brain-Machine Interfaces (BMIs) and neuroprostheses. The latter field of research is highly multidisciplinary, since it involves very different and disperse scientific communities, making it fundamental to create connections and to join research efforts. Indeed, the design and development of neuroprosthetic devices span/involve different research topics such as: interfacing of neural systems at different levels of architectural complexity (from in vitro neuronal ensembles to human brain), bio-artificial interfaces for stimulation (e.g. micro-stimulation, DBS: Deep Brain Stimulation) and recording (e.g. EMG: Electromyography, EEG: Electroencephalography, LFP: Local Field Potential), innovative signal processing tools for coding and decoding of neural activity, biomimetic artificial Spiking Neural Networks (SNN) and neural network modeling. In order to develop functional communication with the nervous system and to create a new generation of neuroprostheses, the study of closed-loop systems is mandatory. It has been widely recognized that closed-loop neuroprosthetic systems achieve more favorable outcomes for users then equivalent open-loop devices. Improvements in task performance, usability, and embodiment have all been reported in systems utilizing some form of feedback. The bi-directional communication between living neurons and artificial devices is the main final goal of those studies. However, closed-loop systems are still uncommon in the literature, mostly due to requirement of multidisciplinary effort. Therefore, through eBook on closed-loop systems for next-generation neuroprostheses, we encourage an active discussion among neurobiologists, electrophysiologists, bioengineers, computational neuroscientists and neuromorphic engineers. This eBook aims to facilitate this process by ordering the 25 contributions of this research in which we highlighted in three different parts: (A) Optimization of different blocks composing the closed-loop system, (B) Systems for neuromodulation based on DBS, EMG and SNN and (C) Closed-loop BMIs for rehabilitation.
The Numismatic Circular and Catalogue of Coins, Tokens, Commemorative & War Medals, Books & Cabinets
Title | The Numismatic Circular and Catalogue of Coins, Tokens, Commemorative & War Medals, Books & Cabinets PDF eBook |
Author | Spink & Son |
Publisher | |
Pages | 422 |
Release | 1908 |
Genre | |
ISBN |
Maxon Cinema 4D 2023: Modeling Essentials
Title | Maxon Cinema 4D 2023: Modeling Essentials PDF eBook |
Author | Pradeep Mamgain |
Publisher | Neurons Factory |
Pages | 521 |
Release | |
Genre | Computers |
ISBN |
The MAXON Cinema 4D 2023: Modeling Essentials book provides a detailed, step-by-step guide on how to create 3D models using Cinema 4D 2023. It is an excellent resource for individuals with varying levels of experience, including those transitioning from other software to Cinema 4D. This guide is designed to assist readers in getting started with modeling in Cinema 4D by teaching them essential concepts and techniques related to 3D modeling. By applying these skills, readers can produce hard-surfaced objects for their projects. Furthermore, the book covers the OpenVDB-based Volume Builder and Volume Mesher functions of Cinema 4D, which enable users to develop complex models by utilizing boolean-type operations such as adding and subtracting basic shapes. The objective of this book is to help readers improve their skills as Cinema 4D artists and increase their workflow efficiency by offering a variety of tips, tricks, notes, and cautions throughout. It serves as a valuable teaching resource for anyone interested in learning modeling with Cinema 4D 2023. The language used in the book is straightforward and easily understandable, without any technical jargon. The book includes tutorials that take readers through each step of executing tasks in Cinema 4D 2023. One of the most effective methods for skill improvement is through practice. This book includes practice exercises that are strongly recommended to help readers build confidence and prepare for real-world projects. By completing these exercises, readers can master the powerful features of Cinema 4D and gain the ability to create hard-surface models. By the end of the book, readers will have the necessary skills to work with confidence in Cinema 4D. Content Chapter 1 - Introduction to Cinema 4D 2023 Chapter 2 - Tools Chapter 3 - Spline Modeling Chapter 4 - Polygon Modeling-I Chapter 5 - Polygon Modeling-II Chapter 6 - Edge Flow and Topology Chapter 7 - Volumes For more information visit Neurons Factory website.