Blender 2.6 Cycles

Blender 2.6 Cycles
Title Blender 2.6 Cycles PDF eBook
Author Enrico Valenza
Publisher Packt Publishing Ltd
Pages 363
Release 2013-01-01
Genre Computers
ISBN 1782161317

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Written in a friendly, practical style this Cookbook deep-dives into a wide-array of techniques used to create realistic materials and textures.This book is perfect for you if you have used Blender before but are new to the impressive Cycles renderer. You should have some knowledge of the Blender interface, though this is not a strict requirement. If you want to create realistic, stunning materials and textures using Cycles, then this book is for you!

Blender Foundations

Blender Foundations
Title Blender Foundations PDF eBook
Author Roland Hess
Publisher Taylor & Francis
Pages 418
Release 2010
Genre Art
ISBN 0240814304

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More than just a tutorial guide, "Blender Foundations" covers the philosophy behind this ingenious software that so many 3D artists are turning to today. The book offers techniques and tools for the complete Blender workflow, demonstrating a real-world project from start to finish.

Blender 3D Cookbook

Blender 3D Cookbook
Title Blender 3D Cookbook PDF eBook
Author Enrico Valenza
Publisher Packt Publishing Ltd
Pages 609
Release 2015-07-30
Genre Computers
ISBN 1783984899

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This book will take you on a journey to understand the workflow normally used to create characters, from the modeling to the rendering stages using the tools of the last official release of Blender exclusively. This book helps you create a character mesh and sculpt features, using tools and techniques such as the Skin modifier and polygon merging. You will also get a detailed, step-by-step overview of how to rig and skin your character for animation, how to paint textures and create shaders, and how to perform rendering and compositing. With the help of this book, you will be making production-quality 3D models and characters quickly and efficiently, which will be ready to be added to your very own animated feature or game.

Blender Compositing and Post Processing

Blender Compositing and Post Processing
Title Blender Compositing and Post Processing PDF eBook
Author Mythravarun Vepakomma
Publisher Packt Publishing Ltd
Pages 180
Release 2014-01-21
Genre Computers
ISBN 1782161139

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This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.

The Complete Guide to Blender Graphics

The Complete Guide to Blender Graphics
Title The Complete Guide to Blender Graphics PDF eBook
Author John M. Blain
Publisher CRC Press
Pages 1195
Release 2017-09-27
Genre Computers
ISBN 135162282X

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Blender is a free and open source graphics program for computer modeling and animation incorporating Photorealstic Rendering, Realistic Materials, Character Rigging, Sculpting, UV Unwrapping, Compositing, Simulation, Camera and Object Tracking, Game Creation and Video Editing. The program is comprehensive. The interface is extensive. The creative experience is fantastic. The Complete Guide to Blender Graphics: Computer Modeling and Animation is a unified learning manual for beginners and a reference for advanced users. The manual introduces the basic components of the Blender program with reference to the interface using written instruction in conjunction with illustrations and examples. In this fourth edition of The Complete Guide to Blender Graphics the author has included changes to the program which eventuate as Blender is developed and improved. New subject matter has been added with examples. Key Features: Contents are structured in a building-block fashion, using content covered in early chapters to explain more complex content in later chapters. Describes the basic operations of the interface and the majority of its functions with visual references and practical examples Significantly expands discussion of advanced features providing the reader with a guide to the full potential of the program.

The Complete Guide to Blender Graphics

The Complete Guide to Blender Graphics
Title The Complete Guide to Blender Graphics PDF eBook
Author John M. Blain
Publisher CRC Press
Pages 561
Release 2019-04-15
Genre Computers
ISBN 0429589832

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BlenderTM is a free Open Source 3D Creation Suite supporting the entire modeling and animation pipeline – modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5th Edition is a unified manual describing the operation of Blender version 2.80 with its New Improved Interface, New Workspaces and New Eevee Render System. This book introduces the program's Graphical User Interface and shows how to implement tools for modeling and animating characters and creating scenes with the application of color, texture and special lighting effects. Key Features: The book is designed to lead new users into the world of computer graphics using Blender 2.80 and to be a reference for established Blender artists. The book presents instruction in a series of short chapters with visual references and practical examples. Instructions are structured in a building-block fashion using contents in earlier chapters to explain more complex operations in later chapters.

Introducing Character Animation with Blender

Introducing Character Animation with Blender
Title Introducing Character Animation with Blender PDF eBook
Author Tony Mullen
Publisher John Wiley & Sons
Pages 840
Release 2011-06-09
Genre Computers
ISBN 1118058569

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Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.