Behavior-based Robotics

Behavior-based Robotics
Title Behavior-based Robotics PDF eBook
Author Ronald C. Arkin
Publisher MIT Press
Pages 522
Release 1998
Genre Computers
ISBN 9780262011655

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Foreword by Michael Arbib This introduction to the principles, design, and practice of intelligent behavior-based autonomous robotic systems is the first true survey of this robotics field. The author presents the tools and techniques central to the development of this class of systems in a clear and thorough manner. Following a discussion of the relevant biological and psychological models of behavior, he covers the use of knowledge and learning in autonomous robots, behavior-based and hybrid robot architectures, modular perception, robot colonies, and future trends in robot intelligence. The text throughout refers to actual implemented robots and includes many pictures and descriptions of hardware, making it clear that these are not abstract simulations, but real machines capable of perception, cognition, and action.

The Developmental Organization of Robot Behavior

The Developmental Organization of Robot Behavior
Title The Developmental Organization of Robot Behavior PDF eBook
Author Roderic A. Grupen
Publisher MIT Press
Pages 403
Release 2023-03-14
Genre Computers
ISBN 0262363291

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A comprehensive introduction to the mathematical foundations of movement and actuation that apply equally to animals and machines. This textbook offers a computational framework for the sensorimotor stage of development as applied to robotics. Much work in developmental robotics is based on ad hoc examples, without a full computational basis. This book's comprehensive and complete treatment fills the gap, drawing on the principal mechanisms of development in the first year of life to introduce what is essentially an operating system for developing robots. The goal is to apply principles of development to robot systems that not only achieve new levels of performance but also provide evidence for scientific theories of human development.

Robot Shaping

Robot Shaping
Title Robot Shaping PDF eBook
Author Marco Dorigo
Publisher MIT Press
Pages 238
Release 1998
Genre Computers
ISBN 9780262041645

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foreword by Lashon Booker To program an autonomous robot to act reliably in a dynamic environment is a complex task. The dynamics of the environment are unpredictable, and the robots' sensors provide noisy input. A learning autonomous robot, one that can acquire knowledge through interaction with its environment and then adapt its behavior, greatly simplifies the designer's work. A learning robot need not be given all of the details of its environment, and its sensors and actuators need not be finely tuned. Robot Shaping is about designing and building learning autonomous robots. The term "shaping" comes from experimental psychology, where it describes the incremental training of animals. The authors propose a new engineering discipline, "behavior engineering," to provide the methodologies and tools for creating autonomous robots. Their techniques are based on classifier systems, a reinforcement learning architecture originated by John Holland, to which they have added several new ideas, such as "mutespec," classifier system "energy,"and dynamic population size. In the book they present Behavior Analysis and Training (BAT) as an example of a behavior engineering methodology.

Cambrian Intelligence

Cambrian Intelligence
Title Cambrian Intelligence PDF eBook
Author Rodney Allen Brooks
Publisher MIT Press
Pages 220
Release 1999
Genre Computers
ISBN 9780262522632

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Until the mid-1980s, AI researchers assumed that an intelligent system doing high-level reasoning was necessary for the coupling of perception and action. In this traditional model, cognition mediates between perception and plans of action. Realizing that this core AI, as it was known, was illusory, Rodney A. Brooks turned the field of AI on its head by introducing the behavior-based approach to robotics. The cornerstone of behavior-based robotics is the realization that the coupling of perception and action gives rise to all the power of intelligence and that cognition is only in the eye of an observer. Behavior-based robotics has been the basis of successful applications in entertainment, service industries, agriculture, mining, and the home. It has given rise to both autonomous mobile robots and more recent humanoid robots such as Brooks' Cog. This book represents Brooks' initial formulation of and contributions to the development of the behavior-based approach to robotics. It presents all of the key philosophical and technical ideas that put this "bottom-up" approach at the forefront of current research in not only AI but all of cognitive science.

Behavior Trees in Robotics and AI

Behavior Trees in Robotics and AI
Title Behavior Trees in Robotics and AI PDF eBook
Author Michele Colledanchise
Publisher CRC Press
Pages 289
Release 2018-07-20
Genre Computers
ISBN 0429950896

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Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when complexity increases, making it very hard to add features without breaking existing functionality. BTs were created to address this very problem, and enables the creation of systems that are both modular and reactive. Behavior Trees in Robotics and AI: An Introduction provides a broad introduction as well as an in-depth exploration of the topic, and is the first comprehensive book on the use of BTs. This book introduces the subject of BTs from simple topics, such as semantics and design principles, to complex topics, such as learning and task planning. For each topic, the authors provide a set of examples, ranging from simple illustrations to realistic complex behaviors, to enable the reader to successfully combine theory with practice. Starting with an introduction to BTs, the book then describes how BTs relate to, and in many cases, generalize earlier switching structures, or control architectures. These ideas are then used as a foundation for a set of efficient and easy to use design principles. The book then presents a set of important extensions and provides a set of tools for formally analyzing these extensions using a state space formulation of BTs. With the new analysis tools, the book then formalizes the descriptions of how BTs generalize earlier approaches and shows how BTs can be automatically generated using planning and learning. The final part of the book provides an extended set of tools to capture the behavior of Stochastic BTs, where the outcomes of actions are described by probabilities. These tools enable the computation of both success probabilities and time to completion. This book targets a broad audience, including both students and professionals interested in modeling complex behaviors for robots, game characters, or other AI agents. Readers can choose at which depth and pace they want to learn the subject, depending on their needs and background.

Robot Teams

Robot Teams
Title Robot Teams PDF eBook
Author Tucker Balch
Publisher CRC Press
Pages 425
Release 2002-04-17
Genre Computers
ISBN 1439863679

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This is a comprehensive volume on robot teams that will be the standard reference on multi-robot systems. The volume provides not only the essentials of multi-agent robotics theory but also descriptions of exemplary implemented systems demonstrating the key concepts of multi-robot research. Information is presented in a descriptive manner and augme

Robot Programming

Robot Programming
Title Robot Programming PDF eBook
Author Joe Jones
Publisher McGraw Hill Professional
Pages 321
Release 2004-01-02
Genre Technology & Engineering
ISBN 0071708502

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* Teaches the concepts of behavior-based programming through text, programming examples, and a unique online simulator robot * Explains how to design new behaviors by manipulating old ones and adjusting programming * Does not assume reader familiarity with robotics or programming languages * Includes a section on designing your own behavior-based system from scratch