The Fantastical

The Fantastical
Title The Fantastical PDF eBook
Author Jason M. Burns
Publisher ABDO
Pages 51
Release 2023-12-15
Genre Juvenile Fiction
ISBN 1098239342

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As Frog Boy and the Disco Queens battle their enemies at the jam-packed Moonwalk Stadium, the people of Pop City will be forced to come to terms with a new reality: Hybrids exist. Aligned to Common Core Standards and correlated to state standards. Graphic Planet is an imprint of Magic Wagon, a division of ABDO.

Battle Milk 2

Battle Milk 2
Title Battle Milk 2 PDF eBook
Author Kilian Plunkett
Publisher
Pages 0
Release 2010
Genre Animation (Cinematography)
ISBN 9781933492537

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Presents original concept designs and personal works from Lucasfilm animators Wayne Lo, David Le Merrer, Thang Le, Kilian Plunkett, Le Tang, and Jackson Sze.

Tales

Tales
Title Tales PDF eBook
Author Christian Alzmann
Publisher
Pages 96
Release 2013
Genre Computer art
ISBN 9781781168332

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This title collects the digital paintings and sketches of Christian Alzmann, as well as his more traditional pencil sketches.

Heaven's Hell

Heaven's Hell
Title Heaven's Hell PDF eBook
Author Anthony Jones
Publisher
Pages 0
Release 2015
Genre Art
ISBN 9781624650017

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When you die on your world, you are born in this world. Some may call this the afterlife, a spiritual rebirth, heaven, hell, damnation. For me, it s my playground. Lasaaj (a character from "Heaven s Hell") This book explores the world of Heaven s Hell, a place that takes place in the afterlife. The premise is that when you die, your spirit or soul is transported to another realm of being. The life you were living before was a test to prepare you for the afterlife. Because in your new life, you will have to fight, not only for your survival, but also for rewards. The rewards are given to those who are victorious in ending the existence of others in huge battle arenas, and they grant people divine intervention and power that essentially help them communicate back to their old worlds. Sometimes it s for good, sometimes for bad, helping to illuminate the existence of miracles and tragic disasters throughout all religious history. Follow top educator Anthony Jones on his adventure of creating a fascinating place where imagination has no bounds."

Head First PMP

Head First PMP
Title Head First PMP PDF eBook
Author Jennifer Greene
Publisher O'Reilly Media
Pages 925
Release 2018-09-11
Genre Computers
ISBN 1492029610

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Now updated for the 2021 PMP Exam What will you learn from this book? Head First PMP teaches you the latest principles and certification objectives in The PMBOK® Guide in a unique and inspiring way. This updated fourth edition takes you beyond specific questions and answers with a unique visual format that helps you grasp the big picture of project management. By putting PMP concepts into context, you'll be able to understand, remember, and apply them -- not just on the exam, but on the job. No wonder so many people have used Head First PMP as their sole source for passing the PMP exam. This book will help you: Learn PMP's underlying concepts to help you understand the PMBOK principles and pass the certification exam with flying colors Get 100% coverage of the latest principles and certification objectives in The PMBOK® Guide, Sixth Edition Make use of a thorough and effective preparation guide with hundreds of practice questions and exam strategies Explore the material through puzzles, games, problems, and exercises that make learning easy and entertaining Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First PMP uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.

Fantasy World-Building

Fantasy World-Building
Title Fantasy World-Building PDF eBook
Author Mark Nelson
Publisher Dover Publications
Pages 163
Release 2019-02-13
Genre Art
ISBN 0486828654

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When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge. "In sixteen breezy-yet-surprisingly-concise chapters he covers everything from visual problem solving to spirituality to warfare to transportation, not with the idea of giving the reader lessons to copy by rote but rather as prompts to develop their own original concepts. If I were suggesting three books every budding artist should have at their fingertips they would be Figure Drawing for All It's Worth by Andrew Loomis, Imaginative Realism: How to Paint What Doesn't Exist by James Gurney, and, most definitely, Mark's Fantasy World-Building." — Muddy Colors

The Big Bad World of Concept Art for Video Games

The Big Bad World of Concept Art for Video Games
Title The Big Bad World of Concept Art for Video Games PDF eBook
Author Eliott Lilly
Publisher
Pages 121
Release 2017
Genre Art
ISBN 9781624650369

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Are you ready to begin your career as a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is book two in the Big Bad series, delving deeper into the subjects and topics explored previously in An Insider's Guide for Students. Going beyond the amateur level, this guide prepares the upcoming professional, or any other artist, for a future in the entertainment industry. Whether you are a graduating student joining the workforce, a young professional who has just broken into the job market, or even an existing professional frustrated with your current situation, receive help figuring out what comes next for a fulfilling career. Eliott Lilly is a highly sought-after concept artist with nearly a decade of experience in the video game industry. He has worked for such prominent game companies as id Software, Treyarch, and Activision. He has contributed to several popular franchises, including Rage, Doom, and Call of Duty. Also an educator, Eliott teaches introductory concept art classes to university students. With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the rewarding journey toward realizing your ambitions.