Augmented Reality Art
Title | Augmented Reality Art PDF eBook |
Author | Vladimir Geroimenko |
Publisher | Springer |
Pages | 322 |
Release | 2014-06-17 |
Genre | Computers |
ISBN | 3319062034 |
Written by a team of world-renowned artists, researchers and practitioners - all pioneers in using augmented reality based creative works and installations as a new form of art - this is the first book to explore the exciting new field of augmented reality art and its enabling technologies. As well as investigating augmented reality as a novel artistic medium the book covers cultural, social, spatial and cognitive facets of augmented reality art. Intended as a starting point for exploring this new fascinating area of research and creative practice it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.
Prosthetic Reality
Title | Prosthetic Reality PDF eBook |
Author | Sutu |
Publisher | |
Pages | 50 |
Release | 2016-11-28 |
Genre | |
ISBN | 9780646963815 |
45 artists from around the world were invited to explore the possibilities of Augmented Reality Art: An art form that allows digital art to superimpose physical art. The book is both a showcase of the art form and a historical document that captures the first wave of Augmented Reality Artists.
Virtual and Augmented Reality in Education, Art, and Museums
Title | Virtual and Augmented Reality in Education, Art, and Museums PDF eBook |
Author | Guazzaroni, Giuliana |
Publisher | IGI Global |
Pages | 385 |
Release | 2019-11-22 |
Genre | Computers |
ISBN | 1799817989 |
Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and conventional thought processes to fully embrace their potential. Integrating virtual and augmented reality technologies and wearable devices into these fields can promote higher engagement in an increasingly digital world. Virtual and Augmented Reality in Education, Art, and Museums is an essential research book that explores the strategic role and use of virtual and augmented reality in shaping visitor experiences at art galleries and museums and their ability to enhance education. Highlighting a range of topics such as online learning, digital heritage, and gaming, this book is ideal for museum directors, tour developers, educational software designers, 3D artists, designers, curators, preservationists, conservationists, education coordinators, academicians, researchers, and students.
Yunuene / AR Party
Title | Yunuene / AR Party PDF eBook |
Author | Yunuen Esparza |
Publisher | |
Pages | 56 |
Release | 2020-04-09 |
Genre | |
ISBN |
DISCOVER WHAT'S HIDDEN. Full of color and movement, AR PARTY includes some of the most recognized paintings by contemporary artist Yunuene. She frequently plays with viewers' perceptions of the traditional and mundane, using Augmented Reality to complement her message. With the aid of a smartphone or tablet, you will experience colorful triangles shooting from the art or watch the bizarre transforming into a celebration of life, all with a soundtrack that completes the story. Yunuene's deconstructive work seeks to inspire the viewer to discover the profound meaning of everyday life. Many of her pieces are in private collections and museums all over the world, brought together here for the first time in one ground-breaking anthology.
State of the Art Virtual Reality and Augmented Reality Knowhow
Title | State of the Art Virtual Reality and Augmented Reality Knowhow PDF eBook |
Author | Nawaz Mohamudally |
Publisher | BoD – Books on Demand |
Pages | 150 |
Release | 2018-05-23 |
Genre | Computers |
ISBN | 1789231620 |
State-of-the-Art Virtual Reality and Augmented Reality Knowhow is a compilation of recent advancements in digital technologies embracing a wide arena of disciplines. Amazingly, this book presents less business cases of these emerging technologies, but rather showcases the scientific use of VR/AR in healthcare, building industry and education. VR and AR are known to be resource intensive, namely, in terms of hardware and wearables - this is covered in a chapter on head-mounted display (HMD). The research work presented in this book is of excellent standard presented in a very pragmatic way; readers will appreciate the depth and breadth of the methodologies and discussions about the findings. We hope it serves as a springboard for future research and development in VR/AR and stands as a lighthouse for the scientific community.
Kuzma Vostrikov and Ajuan Song
Title | Kuzma Vostrikov and Ajuan Song PDF eBook |
Author | Anthony Haden-Guest |
Publisher | Scheidegger and Spiess |
Pages | 0 |
Release | 2020 |
Genre | Photography, Artistic |
ISBN | 9783858818638 |
Kuzma Vostrikov and Ajuan Song's Absolutely Augmented Reality takes as its subject the intersection of fine art, photography, and the idea of authorship through a series of richly saturated, theatrical, and symbolic images that use costume, character, and allegory to create a sense of exploration and melancholic intrigue. In this dream world of strange and alluring portraiture, the viewer is delighted by a host of archetypal images, hybrid creatures, surreal motifs, and canonical postures, as well as inversions of iconic art historic references. Appealing to fine art, design, and photography fans alike, this new book features some one hundred color images from Vostrikov and Song's previously unpublished collaborative work. Alongside the photographs it features a brief introductory text by art historian Rosa J. H. Berland and critical essays by art critic Anthony Haden-Guest and Lilly Wei, as well as two interviews with the artists conducted by Iona Whittaker and Arnau Salvadó.
Augmented Reality Art
Title | Augmented Reality Art PDF eBook |
Author | Vladimir Geroimenko |
Publisher | Springer Nature |
Pages | 407 |
Release | 2022-05-16 |
Genre | Computers |
ISBN | 3030968634 |
This is the third edition of the first ever book to explore the exciting field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, with 9 new chapters included. As well as investigating augmented reality as a novel artistic medium, the book covers cultural, social, spatial and cognitive facets of augmented reality art. It has been written by a virtual team of 33 researchers and artists from 11 countries who are pioneering in the new form of art, and contains numerous colour illustrations showing both classic and recent augmented reality artworks. Intended as a starting point for exploring this new fascinating area of research and creative practice, it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.