Small Signal Audio Design

Small Signal Audio Design
Title Small Signal Audio Design PDF eBook
Author Douglas Self
Publisher CRC Press
Pages 1051
Release 2014-08-07
Genre Technology & Engineering
ISBN 1134635206

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Learn to use inexpensive and readily available parts to obtain state-of-the-art performance in all the vital parameters of noise, distortion, crosstalk and so on. With ample coverage of preamplifiers and mixers and a new chapter on headphone amplifiers, this practical handbook provides an extensive repertoire of circuits that can be put together to make almost any type of audio system. A resource packed full of valuable information, with virtually every page revealing nuggets of specialized knowledge not found elsewhere. Essential points of theory that bear on practical performance are lucidly and thoroughly explained, with the mathematics kept to a relative minimum. Douglas' background in design for manufacture ensures he keeps a wary eye on the cost of things. Includes a chapter on power-supplies, full of practical ways to keep both the ripple and the cost down, showing how to power everything. Douglas wears his learning lightly, and this book features the engaging prose style familiar to readers of his other books. You will learn why mercury cables are not a good idea, the pitfalls of plating gold on copper, and what quotes from Star Trek have to do with PCB design. Learn how to: make amplifiers with apparently impossibly low noise design discrete circuitry that can handle enormous signals with vanishingly low distortion use humble low-gain transistors to make an amplifier with an input impedance of more than 50 Megohms transform the performance of low-cost-opamps, how to make filters with very low noise and distortion make incredibly accurate volume controls make a huge variety of audio equalisers make magnetic cartridge preamplifiers that have noise so low it is limited by basic physics sum, switch, clip, compress, and route audio signals The second edition is expanded throughout (with added information on new ADCs and DACs, microcontrollers, more coverage of discrete op amp design, and many other topics), and includes a completely new chapter on headphone amplifiers.

Hi-Fi

Hi-Fi
Title Hi-Fi PDF eBook
Author Gideon Schwartz
Publisher Phaidon Press
Pages 0
Release 2019-10-30
Genre Design
ISBN 9780714878089

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A beyond-cool look at the world of high-end audio design for passionate collectors, obsessive audiophiles, and design fans At a time when sales of vinyl records have hit a 25-year high, and analog technologies are providing the kind of extraordinary audio experiences that our increasingly digital world has started to remove, Hi-Fi is essential reading. This unique book explores just how, when, and why the world fell in love with the look, feel, and sound of top-of-the-line audio equipment. Hi-Fi traces this fascinating evolution from the 1950s to today (and tomorrow), taking readers right up to the current renaissance of all things analog and the emergence of cutting-edge designs for die-hard audiophiles.

Audio Systems Design and Installation

Audio Systems Design and Installation
Title Audio Systems Design and Installation PDF eBook
Author Philip Giddings
Publisher Focal Press
Pages 616
Release 1990
Genre Music
ISBN

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The ideal guide to audio systems. This practical hands-on tool is designed to help the audio professional find information quickly. Features many useful tables and checklists; illustrates the text with numerous photos and diagrams; improves and expedites system design; and provides tips and strategies for efficient audio system installation.

Audio Power Amplifier Design

Audio Power Amplifier Design
Title Audio Power Amplifier Design PDF eBook
Author Douglas Self
Publisher Taylor & Francis
Pages 1293
Release 2013-07-04
Genre Technology & Engineering
ISBN 1136123814

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This book is essential for audio power amplifier designers and engineers for one simple reason...it enables you as a professional to develop reliable, high-performance circuits. The Author Douglas Self covers the major issues of distortion and linearity, power supplies, overload, DC-protection and reactive loading. He also tackles unusual forms of compensation and distortion produced by capacitors and fuses. This completely updated fifth edition includes four NEW chapters including one on The XD Principle, invented by the author, and used by Cambridge Audio. Crosstalk, power amplifier input systems, and microcontrollers in amplifiers are also now discussed in this fifth edition, making this book a must-have for audio power amplifier professionals and audiophiles.

Audio Power Amplifier Design Handbook

Audio Power Amplifier Design Handbook
Title Audio Power Amplifier Design Handbook PDF eBook
Author Douglas Self
Publisher Taylor & Francis
Pages 488
Release 2006
Genre Technology & Engineering
ISBN 0750680725

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Preface; Introduction and general survey; History, architecture and negative feedback; The general principles of power amplifiers; The small signal stages; The Class-B output stage; The output stage II; Compensation, slew-rate, and stability; Power supplies and PSRR; Class-A power amplifiers; Class D power amplifiers; Class-G power amplifiers; FET output stages; Thermal compensation and thermal dynamics; Amplifier and loudspeaker protection; Grounding and practical matters; Testing and safety; Index.

Principles of Game Audio and Sound Design

Principles of Game Audio and Sound Design
Title Principles of Game Audio and Sound Design PDF eBook
Author Jean-Luc Sinclair
Publisher CRC Press
Pages 296
Release 2020-04-28
Genre Games & Activities
ISBN 1351731130

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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

Sound Systems: Design and Optimization

Sound Systems: Design and Optimization
Title Sound Systems: Design and Optimization PDF eBook
Author Bob McCarthy
Publisher CRC Press
Pages 830
Release 2016-02-26
Genre Technology & Engineering
ISBN 1317911083

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Sound Systems: Design and Optimization provides an accessible and unique perspective on the behavior of sound systems in the practical world. The third edition reflects current trends in the audio field thereby providing readers with the newest methodologies and techniques. In this greatly expanded new edition, you’ll find clearer explanations, a more streamlined organization, increased coverage of current technologies and comprehensive case studies of the author’s award-winning work in the field. As the only book devoted exclusively to modern tools and techniques in this emerging field, Sound Systems: Design and Optimization provides the specialized guidance needed to perfect your design skills. This book helps you: Improve your design and optimization decisions by understanding how audiences perceive reinforced sound Use modern analyzers and prediction programs to select speaker placement, equalization, delay and level settings based on how loudspeakers interact in the space Define speaker array configurations and design strategies that maximize the potential for spatial uniformity Gain a comprehensive understanding of the tools and techniques required to generate a design that will create a successful transmission/reception model