As Timeless as Infinity
Title | As Timeless as Infinity PDF eBook |
Author | Rod Serling |
Publisher | Gauntlet Press |
Pages | 0 |
Release | 2005-02 |
Genre | Fantasy drama, American |
ISBN | 9781887368766 |
"This signed numbered edition of As timeless as infinity ... is limited to 750 copies."
The Best of Rod Serling's Twilight Zone Scripts
Title | The Best of Rod Serling's Twilight Zone Scripts PDF eBook |
Author | Rod Serling |
Publisher | |
Pages | 0 |
Release | 2014 |
Genre | Fiction |
ISBN | 9781934267455 |
The best 10 of the 92 Twilight Zone Scripts Rod Serling wrote as chosen by Carol Serling.
The Far Side of the World (Vol. Book 10) (Aubrey/Maturin Novels)
Title | The Far Side of the World (Vol. Book 10) (Aubrey/Maturin Novels) PDF eBook |
Author | Patrick O'Brian |
Publisher | W. W. Norton & Company |
Pages | 348 |
Release | 2011-12-05 |
Genre | Fiction |
ISBN | 0393063828 |
The tenth installment in the beloved, epic Aubrey/Maturin series and inspiration for the major motion picture starring Russell Crowe. The War of 1812 continues, and Captain Jack Aubrey sets course for Cape Horn on a mission after his own heart: intercepting a powerful American frigate outward bound to wreak havoc with the British whaling trade. Meanwhile, Stephen Maturin has a mission of his own in the world of secret intelligence and comes face to face with the harsh realities for women of the age. Disaster in various guises awaits them in the Great South Sea and in the far reaches of the Pacific—typhoons, castaways, shipwrecks, an ill-fated affair, murder, and criminal insanity—as well as a bold rescue by a crew of seafaring female warriors.
As Timeless as Infinity
Title | As Timeless as Infinity PDF eBook |
Author | Rod Serling |
Publisher | Gauntlet Press |
Pages | 0 |
Release | 2010-02-28 |
Genre | Fantasy drama, American |
ISBN | 9781934267158 |
VOLUME 7 OF THE 92 SCRIPTS ROD SERLING WROTE FOR THE ORIGINAL THE TWILIGHT ZONE. EACH BOOKS CONTAINS 10 SCRIPTS.
How to Win Friends and Influence People
Title | How to Win Friends and Influence People PDF eBook |
Author | |
Publisher | ببلومانيا للنشر والتوزيع |
Pages | 304 |
Release | 2024-02-17 |
Genre | Business & Economics |
ISBN |
You can go after the job you want…and get it! You can take the job you have…and improve it! You can take any situation you’re in…and make it work for you! Since its release in 1936, How to Win Friends and Influence People has sold more than 30 million copies. Dale Carnegie’s first book is a timeless bestseller, packed with rock-solid advice that has carried thousands of now famous people up the ladder of success in their business and personal lives. As relevant as ever before, Dale Carnegie’s principles endure, and will help you achieve your maximum potential in the complex and competitive modern age. Learn the six ways to make people like you, the twelve ways to win people to your way of thinking, and the nine ways to change people without arousing resentment.
The Digital Photography Book
Title | The Digital Photography Book PDF eBook |
Author | Scott Kelby |
Publisher | Pearson Education |
Pages | 254 |
Release | 2013 |
Genre | Medical |
ISBN | 0321934946 |
Furnishes an overview of digital photography, covering such topics as cameras, exposure, lighting, shutter speed, depth of field, and resolution--and tips on how to avoid hours of photo-editing by taking great photographs the first time.
Creativity, Inc. (The Expanded Edition)
Title | Creativity, Inc. (The Expanded Edition) PDF eBook |
Author | Ed Catmull |
Publisher | Random House |
Pages | 367 |
Release | 2014-04-08 |
Genre | Business & Economics |
ISBN | 0679644504 |
The co-founder and longtime president of Pixar updates and expands his 2014 New York Times bestseller on creative leadership, reflecting on the management principles that built Pixar’s singularly successful culture, and on all he learned during the past nine years that allowed Pixar to retain its creative culture while continuing to evolve. “Might be the most thoughtful management book ever.”—Fast Company For nearly thirty years, Pixar has dominated the world of animation, producing such beloved films as the Toy Story trilogy, Finding Nemo, The Incredibles, Up, and WALL-E, which have gone on to set box-office records and garner eighteen Academy Awards. The joyous storytelling, the inventive plots, the emotional authenticity: In some ways, Pixar movies are an object lesson in what creativity really is. Here, Catmull reveals the ideals and techniques that have made Pixar so widely admired—and so profitable. As a young man, Ed Catmull had a dream: to make the first computer-animated movie. He nurtured that dream as a Ph.D. student, and then forged a partnership with George Lucas that led, indirectly, to his founding Pixar with Steve Jobs and John Lasseter in 1986. Nine years later, Toy Story was released, changing animation forever. The essential ingredient in that movie’s success—and in the twenty-five movies that followed—was the unique environment that Catmull and his colleagues built at Pixar, based on philosophies that protect the creative process and defy convention, such as: • Give a good idea to a mediocre team and they will screw it up. But give a mediocre idea to a great team and they will either fix it or come up with something better. • It’s not the manager’s job to prevent risks. It’s the manager’s job to make it safe for others to take them. • The cost of preventing errors is often far greater than the cost of fixing them. • A company’s communication structure should not mirror its organizational structure. Everybody should be able to talk to anybody. Creativity, Inc. has been significantly expanded to illuminate the continuing development of the unique culture at Pixar. It features a new introduction, two entirely new chapters, four new chapter postscripts, and changes and updates throughout. Pursuing excellence isn’t a one-off assignment but an ongoing, day-in, day-out, full-time job. And Creativity, Inc. explores how it is done.