Arithmetical Wonderland

Arithmetical Wonderland
Title Arithmetical Wonderland PDF eBook
Author Andy Liu
Publisher American Mathematical Soc.
Pages 241
Release 2015-12-31
Genre Mathematics
ISBN 1614441197

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Arithmetical Wonderland is intended as an unorthodox mathematics textbook for students in elementary education, in a contents course offered by a mathematics department. The scope is deliberately restricted to cover only arithmetic, even though geometric elements are introduced whenever warranted. For example, what the Euclidean Algorithm for finding the greatest common divisors of two numbers has to do with Euclid is showcased. Many students find mathematics somewhat daunting. It is the [Author];'s belief that much of that is caused not by the subject itself, but by the language of mathematics. In this book, much of the discussion is in dialogues between Alice, of Wonderland fame, and the twins Tweedledum and Tweedledee who hailed from Through the Looking Glass. The boys are learning High Arithmetic or Elementary Number Theory from Alice, and the reader is carried along in this academic exploration. Thus many formal proofs are converted to soothing everyday language. Nevertheless, the book has considerable depth. It examines many arcane corners of the subject, and raises rather unorthodox questions. For instance, Alice tells the twins that six divided by three is two only because of an implicit assumption that division is supposed to be fair, whereas fairness does not come into addition, subtraction or multiplication. Some topics often not covered are introduced rather early, such as the concepts of divisibility and congruence.

Rapid arithmetic, quick and special method in arithmetical calculation, together with a collection of puzzles and curiosities of numbers

Rapid arithmetic, quick and special method in arithmetical calculation, together with a collection of puzzles and curiosities of numbers
Title Rapid arithmetic, quick and special method in arithmetical calculation, together with a collection of puzzles and curiosities of numbers PDF eBook
Author Thomas O'Conor Sloane
Publisher
Pages 208
Release 1922
Genre
ISBN

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Rapid Arithmetic

Rapid Arithmetic
Title Rapid Arithmetic PDF eBook
Author Thomas O'Conor Sloane
Publisher
Pages 214
Release 1922
Genre Arithmetic
ISBN

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Proofs Without Words III

Proofs Without Words III
Title Proofs Without Words III PDF eBook
Author Roger B. Nelsen
Publisher American Mathematical Soc.
Pages 205
Release 2015-12-31
Genre Mathematics
ISBN 1614441219

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Proofs without words (PWWs) are figures or diagrams that help the reader see why a particular mathematical statement is true, and how one might begin to formally prove it true. PWWs are not new, many date back to classical Greece, ancient China, and medieval Europe and the Middle East. PWWs have been regular features of the MAA journals Mathematics Magazine and The College Mathematics Journal for many years, and the MAA published the collections of PWWs Proofs Without Words: Exercises in Visual Thinking in 1993 and Proofs Without Words II: More Exercises in Visual Thinking in 2000. This book is the third such collection of PWWs.

Introduction to the Mathematics of Computer Graphics

Introduction to the Mathematics of Computer Graphics
Title Introduction to the Mathematics of Computer Graphics PDF eBook
Author Nathan Carter
Publisher American Mathematical Soc.
Pages 483
Release 2016-12-31
Genre Mathematics
ISBN 1614441227

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This text, by an award-winning [Author];, was designed to accompany his first-year seminar in the mathematics of computer graphics. Readers learn the mathematics behind the computational aspects of space, shape, transformation, color, rendering, animation, and modeling. The software required is freely available on the Internet for Mac, Windows, and Linux. The text answers questions such as these: How do artists build up realistic shapes from geometric primitives? What computations is my computer doing when it generates a realistic image of my 3D scene? What mathematical tools can I use to animate an object through space? Why do movies always look more realistic than video games? Containing the mathematics and computing needed for making their own 3D computer-generated images and animations, the text, and the course it supports, culminates in a project in which students create a short animated movie using free software. Algebra and trigonometry are prerequisites; calculus is not, though it helps. Programming is not required. Includes optional advanced exercises for students with strong backgrounds in math or computer science. Instructors interested in exposing their liberal arts students to the beautiful mathematics behind computer graphics will find a rich resource in this text.

The Story of Arithmetic

The Story of Arithmetic
Title The Story of Arithmetic PDF eBook
Author Susan Cunnington
Publisher
Pages 278
Release 1904
Genre Arithmetic
ISBN

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Hearings, Reports and Prints of the Senate Committee on the Judiciary

Hearings, Reports and Prints of the Senate Committee on the Judiciary
Title Hearings, Reports and Prints of the Senate Committee on the Judiciary PDF eBook
Author United States. Congress. Senate. Committee on the Judiciary
Publisher
Pages 1240
Release 1959
Genre Administrative procedure
ISBN

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