The Archaeology Book
Title | The Archaeology Book PDF eBook |
Author | David Down |
Publisher | New Leaf Publishing Group |
Pages | 96 |
Release | 2010-02-01 |
Genre | Religion |
ISBN | 1614581576 |
Developed with three educational levels in mind, The Archaeology Book takes you on an exciting exploration of history and ancient cultures. You'll learn both the techniques of the archaeologist and the accounts of some of the richest discoveries of the Middle East that demonstrate the accuracy and historicity of the Bible. In The Archaeology Book you will unearth: How archaeologists know what life was like in the past Why broken pottery can tell more than gold or treasure can Some of the difficulties in dating ancient artifacts How the brilliance of ancient cultures demonstrates God's creation History of ancient cultures, including the Hittites, Babylonians, and Egyptians The early development of the alphabet and its impact on discovery The numerous archaeological finds that confirm biblical history Why the Dead Sea scrolls are considered such a vital breakthrough Filled with vivid full-color photos, detailed drawings, and maps, you will have access to some of the greatest biblical mysteries ever uncovered. With the enhanced educational format of this book and the unique color-coded, multi-age design, it allows the ease of teaching the fundamentals of archaeology through complex insights to three distinct grade levels. Free downloadable study guide at www.masterbooks.org
Archaeological Series
Title | Archaeological Series PDF eBook |
Author | University of Denver. Department of Anthropology |
Publisher | |
Pages | 200 |
Release | 1942 |
Genre | Southwest, New |
ISBN |
Travancore Archaeological Series
Title | Travancore Archaeological Series PDF eBook |
Author | Travancore (Princely State) |
Publisher | |
Pages | 592 |
Release | 1923 |
Genre | |
ISBN |
Archaeological Theory and Scientific Practice
Title | Archaeological Theory and Scientific Practice PDF eBook |
Author | Andrew Jones |
Publisher | Cambridge University Press |
Pages | 226 |
Release | 2001-12-06 |
Genre | Social Science |
ISBN | 1139432044 |
Is archaeology an art or a science? This question has been hotly debated over the last few decades with the rise of archaeological science. At the same time, archaeologists have seen a change in the intellectual character of their discipline, as many writers have adopted approaches influenced by social theory. The discipline now encompasses both archaeological scientists and archaeological theorists, and discussion regarding the status of archaeology remains polarised. In this 2001 book, Andrew Jones argues that we need to analyse the practice of archaeology. Through an analysis of archaeological practice, influenced by recent developments in the field of science studies, and with the aid of extensive case studies, he develops a new framework which allows the interpretative and methodological components of the discipline to work in tandem. His reassessment of the status and character of archaeology will be of interest to students, scholars and professionals.
Archaeological Series
Title | Archaeological Series PDF eBook |
Author | |
Publisher | |
Pages | 374 |
Release | 1983 |
Genre | Archaeology |
ISBN |
Forbidden Archeology
Title | Forbidden Archeology PDF eBook |
Author | Michael A. Cremo |
Publisher | Bhaktivedanta Book Trust |
Pages | 968 |
Release | 1998 |
Genre | History |
ISBN |
Over the centuries, researchers have found bones and artifacts proving that humans like us have existed for millions of years. Mainstream science, however, has supppressed these facts. Prejudices based on current scientific theory act as a knowledge filter, giving us a picture of prehistory that is largely incorrect.
Archaeogaming
Title | Archaeogaming PDF eBook |
Author | Andrew Reinhard |
Publisher | Berghahn Books |
Pages | 236 |
Release | 2018-06-18 |
Genre | Social Science |
ISBN | 1785338749 |
A general introduction to archeogaming describing the intersection of archaeology and video games and applying archaeological method and theory into understanding game-spaces. “[T]he author’s clarity of style makes it accessible to all readers, with or without an archaeological background. Moreover, his personal anecdotes and gameplay experiences with different game titles, from which his ideas often develop, make it very enjoyable reading.”—Antiquity Video games exemplify contemporary material objects, resources, and spaces that people use to define their culture. Video games also serve as archaeological sites in the traditional sense as a place, in which evidence of past activity is preserved and has been, or may be, investigated using the discipline of archaeology, and which represents a part of the archaeological record. From the introduction: Archaeogaming, broadly defined, is the archaeology both in and of digital games... As will be described in the following chapters, digital games are archaeological sites, landscapes, and artifacts, and the game-spaces held within those media can also be understood archaeologically as digital built environments containing their own material culture... Archaeogaming does not limit its study to those video games that are set in the past or that are treated as “historical games,” nor does it focus solely on the exploration and analysis of ruins or of other built environments that appear in the world of the game. Any video game—from Pac-Man to Super Meat Boy—can be studied archaeologically.