Manga and Anime Go to Hollywood

Manga and Anime Go to Hollywood
Title Manga and Anime Go to Hollywood PDF eBook
Author Northrop Davis
Publisher Bloomsbury Publishing USA
Pages 439
Release 2015-12-17
Genre Performing Arts
ISBN 1623560381

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The media industries in the United States and Japan are similar in much the same way different animal species are: while a horse and a kangaroo share maybe 95% of their DNA, they're nonetheless very different animals-and so it is with manga and anime in Japanese and Hollywood animation, movies, and television. Though they share some key common elements, they developed mostly separately while still influencing each other significantly along the way. That confluence is now accelerating into new forms of hybridization that will drive much of future storytelling entertainment. Packed with original interviews with top creators in these fields and illuminating case studies, Manga and Anime Go to Hollywood helps to parse out these these shared and diverging genetic codes, revealing the cross-influences and independent traits of Japanese and American animation. In addition, Manga and Anime Go to Hollywood shows how to use this knowledge creatively to shape the future of global narrative storytelling, including through the educational system. Northrop Davis paints a fascinating picture of the interrelated history of Japanese manga/anime and Hollywood since the Meiji period through to World War II and up to the present day - and even to into the future.

Understanding Manga and Anime

Understanding Manga and Anime
Title Understanding Manga and Anime PDF eBook
Author Robin E. Brenner
Publisher Bloomsbury Publishing USA
Pages 356
Release 2007-06-30
Genre Language Arts & Disciplines
ISBN 0313094489

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Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. Teens love it. Parents hate it. Librarians are confused by it; and patrons are demanding it. Libraries have begun purchasing both manga and anime, particularly for their teen collections. But the sheer number of titles available can be overwhelming, not to mention the diversity and quirky cultural conventions. In order to build a collection, it is important to understand the media and its cultural nuances. Many librarians have been left adrift, struggling to understand this unique medium while trying to meet patron demands as well as protests. This book gives the novice background information necessary to feel confident in selecting, working with, and advocating for manga and anime collections; and it offers more experienced librarians some fresh insights and ideas for programming and collections. In 2003 the manga (Japanese comics) market was the fastest growing area of pop culture, with 75-100% growth to an estimated market size of $100 million retail. The growth has continued with a 40-50% sales increase in bookstores in recent years. Teens especially love this highly visual, emotionally charged and action-packed media imported from Japan, and its sister media, anime (Japanese animation); and libraries have begun purchasing both. Chock full of checklists and sidebars highlighting key points, this book includes: a brief history of anime and manga in Japan and in the West; a guide to visual styles and cues; a discussion of common themes and genres unique to manga and anime; their intended audiences; cultural differences in format and content; multicultural trends that manga and anime readers embrace and represent; and programming and event ideas. It also includes genre breakdowns and annotated lists of recommended titles, with a focus on the best titles in print and readily available, particularly those appropriate to preteen and teen readers. Classic and benchmark titles are also mentioned as appropriate. A glossary and a list of frequently asked questions complete the volume.

A Certain Magical Index, Vol. 1 (manga)

A Certain Magical Index, Vol. 1 (manga)
Title A Certain Magical Index, Vol. 1 (manga) PDF eBook
Author Kazuma Kamachi
Publisher Yen Press LLC
Pages 181
Release 2022-09-27
Genre Comics & Graphic Novels
ISBN 1975347528

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Touma Kamijou just can't catch a break. He might live in Academy City, a place full of more super powered students than you can shake a stick at, but his only superpower is his supernatural lack of luck. He wants nothing more than to keep a low profile, but when a girl named Index comes into his life, it gets more complicated and dangerous than ever!

Watching Anime, Reading Manga

Watching Anime, Reading Manga
Title Watching Anime, Reading Manga PDF eBook
Author Fred Patten
Publisher Stone Bridge Press
Pages 385
Release 2004-09-01
Genre Social Science
ISBN 1611725100

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Anime’s influence can be found in every corner of American media, from film and television to games and graphic arts. And Fred Patten is largely responsible. He was reading manga and watching anime before most of the current generation of fans was born. In fact, it was his active participation in fan clubs and his prolific magazine writing that helped create a market and build American anime fandom into the vibrant community it is today. Watching Anime, Reading Manga gathers together a quarter-century of Patten’s lucid observations on the business of anime, fandom, artists, Japanese society and the most influential titles. Illustrated with original fanzine covers and archival photos. Foreword by Carl Macek (Robotech). Fred Patten lives in Los Angeles. "Watching Anime, Reading Manga is a worthwhile addition to your library; it makes good bathroom browsing, cover-to-cover reading, and a worthwhile reference for writing or researching anime and manga, not to mention a window into the history of fandom in the United States." -- SF Site

Erased, Vol. 1

Erased, Vol. 1
Title Erased, Vol. 1 PDF eBook
Author Kei Sanbe
Publisher Yen Press LLC
Pages 200
Release 2017-02-21
Genre Comics & Graphic Novels
ISBN 0316468479

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Twenty-nine-year-old Satoru Fujinuma is floundering through life. Amid his daily drudgery, he finds himself in the grip of an incredible, inexplicable, and uncontrollable phenomenon that rewinds time, a condition that seems to only make his drab life worse. But then, one day, everything changes. A terrible incident forever changes Satoru's life as he knows it...and with it, comes a "Revival" that sends Satoru eighteen years into the past! In the body of his boyhood self, Satoru encounters sights he never imagined he would see again--the smile of his mother, alive and well, his old friends, and Kayo Hinazuki, the girl who was kidnapped and murdered when he was a boy the first time around. To return to the present and prevent the tragedy that brought him back to his childhood in the first place, Satoru begins plotting a way to change Hinazuki's fate...But up against the clock and a faceless evil, does eleven-year-old Satoru even stand a chance?

So I'm a Spider, So What? The Daily Lives of the Kumoko Sisters, Vol. 1

So I'm a Spider, So What? The Daily Lives of the Kumoko Sisters, Vol. 1
Title So I'm a Spider, So What? The Daily Lives of the Kumoko Sisters, Vol. 1 PDF eBook
Author Okina Baba
Publisher Yen Press LLC
Pages 178
Release 2021-11-09
Genre Comics & Graphic Novels
ISBN 1975336720

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What would you do if you were reincarnated in a fantasy world as four spiders?

Japanese Visual Culture

Japanese Visual Culture
Title Japanese Visual Culture PDF eBook
Author Mark W. MacWilliams
Publisher Routledge
Pages 365
Release 2014-12-18
Genre Social Science
ISBN 1317467000

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Born of Japan's cultural encounter with Western entertainment media, manga (comic books or graphic novels) and anime (animated films) are two of the most universally recognized forms of contemporary mass culture. Because they tell stories through visual imagery, they vault over language barriers. Well suited to electronic transmission and distributed by Japan's globalized culture industry, they have become a powerful force in both the mediascape and the marketplace.This volume brings together an international group of scholars from many specialties to probe the richness and subtleties of these deceptively simple cultural forms. The contributors explore the historical, cultural, sociological, and religious dimensions of manga and anime, and examine specific sub-genres, artists, and stylistics. The book also addresses such topics as spirituality, the use of visual culture by Japanese new religious movements, Japanese Goth, nostalgia and Japanese pop, "cute" (kawali) subculture and comics for girls, and more. With illustrations throughout, it is a rich source for all scholars and fans of manga and anime as well as students of contemporary mass culture or Japanese culture and civilization.