Animation Sketchbooks

Animation Sketchbooks
Title Animation Sketchbooks PDF eBook
Author Laura Heit
Publisher Chronicle Books
Pages 0
Release 2013-07-23
Genre Art
ISBN 9781452119700

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In Animation Sketchbooks, fifty of the leading contemporary talents working in independent animation offer a glimpse into their private sketchbooks. During the conceptual stages of their projects, these groundbreaking and award-winning artists employ a variety of mediums to exercise their creativity, including pencil, paint, collage, puppetry, and photography. Each artist shares a selection of their craft along with personal insights into their influences and the artistic processes behind their unique sketches, character studies, storyboards, and doodles. The range of visions and techniques on display provide endless inspiration and allow a rare insight into the scope of the animator's art.

The Animator's Sketchbook

The Animator's Sketchbook
Title The Animator's Sketchbook PDF eBook
Author Pixar
Publisher
Pages 171
Release 2015-10-13
Genre Animated films
ISBN 9781452142166

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Creating an animated film takes a lot of work, from the texture of a character's hair to the shot sequence of a high-speed car chase. This Pixar-branded sketchbook is comprised primarily of blank pages for animators of all skill levels to fill in with ideas, storyboards, and sketches. Conveniently divided based on the core preproduction stages of Concept, Color, Story, Characters, and Worlds, each section begins with a brief introduction, a handful of inspiring quotes from some of the best artists working at Pixar, and a few key examples of related art before launching into blank templates, ready to be filled. Useful and inspiring, this journal provides a structured space for aspiring filmmakers to workshop their ideas through all phases of development.

Sketching for Animation

Sketching for Animation
Title Sketching for Animation PDF eBook
Author Peter Parr
Publisher Bloomsbury Publishing
Pages 607
Release 2017-07-06
Genre Performing Arts
ISBN 135003391X

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Drawing and sketching are central to the art of animation and can be crucial tools in designing and developing original stories, characters and layouts. Sketching for Animation offers a wealth of examples, exercises and tips from an army of professional animators to help you develop essential sketching, technical drawing and ideation techniques. With interviews and in-depth case studies from some of today's leading animators, including Bill Plympton, Glen Keane, Tori Davis and John Canemaker, this is a unique guide to turning your sketchbook - the world's cheapest, most portable pre-visualisation tool - into your own personal animation armory.

A Disney Sketchbook

A Disney Sketchbook
Title A Disney Sketchbook PDF eBook
Author Ken Shue
Publisher Disney Editions
Pages 0
Release 2012-10-09
Genre Art
ISBN 9781423165699

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Imagine if one sketchbook had been passed down through the decades from one Disney animator to the next, with each one making a contribution before leaving it in the talented hands of another artist. That idea was the inspiration for A Disney Sketchbook. The drawings contained within it represent the entire range of animation development, from the origins of ideas to fully conceived characters. Pencil studies of a much-younger Wendy and a serpentlike sea witch reveal the many imaginative iterations that animators create before they ultimately perfect every hero and villain. And comprehensive studies of Mickey and Baloo showcase the dedication that goes into defining the facial expressions and body language of each beloved character. Films and shorts from throughout the history of the company are featured—beginning with Steamboat Willie and ending with Tangled—demonstrating the ingenuity and skill that have remained a constant at Walt Disney Animation Studios since 1928.

Game Anim

Game Anim
Title Game Anim PDF eBook
Author Jonathan Cooper
Publisher CRC Press
Pages 307
Release 2021-04-19
Genre Computers
ISBN 1000357805

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The second edition of Game Anim expands upon the first edition with an all-new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Combined with everything in the first edition, this updated edition provides the reader with an even more comprehensive understanding of all areas of video game animation – from small indie projects to the latest AAA blockbusters. Key Features • New 2nd Edition Content: An all-new chapter on 2D and Pixel Art Animation, Motion Matching, and more • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Full Production Cycle: Walks through every stage of a game production from the animator’s perspective. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. • Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book About The Author Jonathan Cooper is an award-winning video game animator who has brought virtual characters to life professionally since 2000, leading teams on large projects such as the Assassin’s Creed and Mass Effect series, with a focus on memorable stories and characters and cutting-edge video game animation. He has since focused on interactive cinematics in the latest chapters of the DICE and Annie award-winning series Uncharted and The Last of Us. Jonathan has presented at the Game Developers Conference (GDC) in San Francisco and at other conferences across Canada and the United Kingdom. He holds a Bachelor of Design honors degree in animation.

The Sketchbook Idea Generator (Mix-And-Match Flip Book)

The Sketchbook Idea Generator (Mix-And-Match Flip Book)
Title The Sketchbook Idea Generator (Mix-And-Match Flip Book) PDF eBook
Author Jennifer Orkin Lewis
Publisher Abrams Noterie
Pages 160
Release 2020-09
Genre
ISBN 9781419746512

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A unique mix-and-match book that generates thousands of ideas for tackling a blank sketchbook page Designed to kickstart creativity for artists and hobbyists, the pages of this book are divided into three separate sections that can be flipped, mixed, and matched to generate more than 100,000 unique sketchbook prompts! Jennifer Orkin Lewis, author of Draw Every Day, Draw Every Way and 100 Days of Drawing, has gained a dedicated following on Instagram by posting her daily sketches. The Sketchbook Idea Generator begins with an introductory section, in which Jennifer provides examples of her work as well as insight into her process of interpreting a prompt. The rest of the book consists of pages that are sliced into three mix-and-match sections that represent the three essential elements of a good drawing prompt: medium, color, and subject. With those basic decisions made, you can get right down to it!

Florence Sketchbook

Florence Sketchbook
Title Florence Sketchbook PDF eBook
Author Fabrice Moireau
Publisher Didier Millet,Csi
Pages 96
Release 2016-10-27
Genre
ISBN 9789814610216

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Florence − capital of Tuscany, birthplace of the Renaissance and a UNESCO Word Heritage Site − is shown in this book through the depictions of its architectural wealth, iconic monuments and its less well-known areas. From churches to museums, gardens to palaces, and small squares to twisting narrow streets, Fabrice Moireau has created a vivid portrait of the city where the Medicis, Leonardo da Vinci and Dante Alighieri once lived. The artist's palette reveals the grandeur of the history of Florence, as well as its charms and atmosphere.