Agent-Based Simulation of Military Operations Other Than War Small Unit Combat

Agent-Based Simulation of Military Operations Other Than War Small Unit Combat
Title Agent-Based Simulation of Military Operations Other Than War Small Unit Combat PDF eBook
Author Ronald F. Woodaman
Publisher
Pages 71
Release 2000-09-01
Genre
ISBN 9781423551362

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A significant challenge to the Armed Forces today is the development of tactics, techniques, procedures, and equipment that will enable success in the small-scale combats that characterize Military Operations Other Than War (MOOTW). This thesis develops an agent-based simulation methodology for modeling MOOTW combat scenarios. The methodology combines agent-based modeling with discrete event simulation in a software package called AgentKit. AgentKit is used to model a riot control problem for an experiment that pits two kinds of tactics against two different kinds of crowds. This simulation yields insights into the scenario modeled and demonstrates the usefulness of agent-based simulation for the exploration of tactical concepts in a MOOTW context.

Artificial War: Multiagent-based Simulation Of Combat

Artificial War: Multiagent-based Simulation Of Combat
Title Artificial War: Multiagent-based Simulation Of Combat PDF eBook
Author Andrew Ilachinski
Publisher World Scientific
Pages 782
Release 2004-06-14
Genre Computers
ISBN 9814482757

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Military conflicts, particularly land combat, possess the characteristics of complex adaptive systems: combat forces are composed of a large number of nonlinearly interacting parts and are organized in a dynamic command-and-control network; local action, which often appears disordered, self-organizes into long-range order; military conflicts, by their nature, proceed far from equilibrium; military forces adapt to a changing combat environment; and there is no master “voice” that dictates the actions of every soldier (i.e., battlefield action is decentralized). Nonetheless, most modern “state of the art” military simulations ignore the self-organizing properties of combat.This book summarizes the results of a multiyear research effort aimed at exploring the applicability of complex adaptive systems theory to the study of warfare, and introduces a sophisticated multiagent-based simulation of combat called EINSTein. EINSTein, whose bottom-up, generative approach to modeling combat stands in stark contrast to the top-down or reductionist philosophy that still underlies most conventional military models, is designed to illustrate how many aspects of land combat may be understood as self-organized, emergent phenomena. Used worldwide by the military operations research community, EINSTein has pioneered the simulation of combat on a small to medium scale by using autonomous agents to model individual behaviors and personalities rather than hardware.

Artificial Life Models in Software

Artificial Life Models in Software
Title Artificial Life Models in Software PDF eBook
Author Maciej Komosinski
Publisher Springer Science & Business Media
Pages 450
Release 2009-06-13
Genre Computers
ISBN 1848822855

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The advent of powerful processing technologies and the advances in software development tools have drastically changed the approach and implementation of computational research in fundamental properties of living systems through simulating and synthesizing biological entities and processes in artificial media. Nowadays realistic physical and physiological simulation of natural and would-be creatures, worlds and societies becomes a low-cost task for ordinary home computers. The progress in technology has dramatically reshaped the structure of the software, the execution of a code, and visualization fundamentals. This has led to the emergence of novel breeds of artificial life software models, including three-dimensional programmable simulation environment, distributed discrete events platforms and multi-agent systems. This second edition reflects the technological and research advancements, and presents the best examples of artificial life software models developed in the World and available for users.

Artificial War

Artificial War
Title Artificial War PDF eBook
Author Andrew Ilachinski
Publisher World Scientific
Pages 962
Release 2004
Genre History
ISBN 9789812562401

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Military conflicts, particularly land combat, possess thecharacteristics of complex adaptive systems: combat forces arecomposed of a large number of nonlinearly interacting parts and areorganized in a dynamic command-and-control network; local action, which often appears disordered, self-organizes into long-range order;military conflicts, by their nature, proceed far from equilibrium;military forces adapt to a changing combat environment; and there isno master voice that dictates the actions of every soldier (i

Conflict and Complexity

Conflict and Complexity
Title Conflict and Complexity PDF eBook
Author Philip Vos Fellman
Publisher Springer
Pages 294
Release 2014-12-09
Genre Science
ISBN 1493917056

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This book follows the methodologies of complex adaptive systems research in their application to addressing the problems of terrorism, specifically terrorist networks, their structure and various methods of mapping and interdicting them as well as exploring the complex landscape of network-centric and irregular warfare. A variety of new models and approaches are presented here, including Dynamic Network Analysis, DIME/PMESII models, percolation models and emergent models of insurgency. In addition, the analysis is informed by practical experience, with analytical and policy guidance from authors who have served within the U.S. Department of Defense, the British Ministry of Defence as well as those who have served in a civilian capacity as advisors on terrorism and counter-terrorism.

Modeling Human and Organizational Behavior

Modeling Human and Organizational Behavior
Title Modeling Human and Organizational Behavior PDF eBook
Author Panel on Modeling Human Behavior and Command Decision Making: Representations for Military Simulations
Publisher National Academies Press
Pages 433
Release 1998-08-14
Genre Business & Economics
ISBN 0309523893

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Simulations are widely used in the military for training personnel, analyzing proposed equipment, and rehearsing missions, and these simulations need realistic models of human behavior. This book draws together a wide variety of theoretical and applied research in human behavior modeling that can be considered for use in those simulations. It covers behavior at the individual, unit, and command level. At the individual soldier level, the topics covered include attention, learning, memory, decisionmaking, perception, situation awareness, and planning. At the unit level, the focus is on command and control. The book provides short-, medium-, and long-term goals for research and development of more realistic models of human behavior.

Engineering Principles of Combat Modeling and Distributed Simulation

Engineering Principles of Combat Modeling and Distributed Simulation
Title Engineering Principles of Combat Modeling and Distributed Simulation PDF eBook
Author Andreas Tolk
Publisher John Wiley & Sons
Pages 932
Release 2012-03-20
Genre Mathematics
ISBN 0470874295

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Explore the military and combat applications of modeling and simulation Engineering Principles of Combat Modeling and Distributed Simulation is the first book of its kind to address the three perspectives that simulation engineers must master for successful military and defense related modeling: the operational view (what needs to be modeled); the conceptual view (how to do combat modeling); and the technical view (how to conduct distributed simulation). Through methods from the fields of operations research, computer science, and engineering, readers are guided through the history, current training practices, and modern methodology related to combat modeling and distributed simulation systems. Comprised of contributions from leading international researchers and practitioners, this book provides a comprehensive overview of the engineering principles and state-of-the-art methods needed to address the many facets of combat modeling and distributed simulation and features the following four sections: Foundations introduces relevant topics and recommended practices, providing the needed basis for understanding the challenges associated with combat modeling and distributed simulation. Combat Modeling focuses on the challenges in human, social, cultural, and behavioral modeling such as the core processes of "move, shoot, look, and communicate" within a synthetic environment and also equips readers with the knowledge to fully understand the related concepts and limitations. Distributed Simulation introduces the main challenges of advanced distributed simulation, outlines the basics of validation and verification, and exhibits how these systems can support the operational environment of the warfighter. Advanced Topics highlights new and developing special topic areas, including mathematical applications fo combat modeling; combat modeling with high-level architecture and base object models; and virtual and interactive digital worlds. Featuring practical examples and applications relevant to industrial and government audiences, Engineering Principles of Combat Modeling and Distributed Simulation is an excellent resource for researchers and practitioners in the fields of operations research, military modeling, simulation, and computer science. Extensively classroom tested, the book is also ideal for courses on modeling and simulation; systems engineering; and combat modeling at the graduate level.