Advanced Man-Machine Interaction
Title | Advanced Man-Machine Interaction PDF eBook |
Author | K.-F. Kraiss |
Publisher | Springer Science & Business Media |
Pages | 496 |
Release | 2006-02-23 |
Genre | Computers |
ISBN | 9783540306184 |
Describes the implementation of modern features of man-machine interfaces and offers design guidelines, case studies and discusses algorithms for the implementation. Offers access to extensive public domain software for computer vision, classification and virtual reality.
Man-Machine Interactions 2
Title | Man-Machine Interactions 2 PDF eBook |
Author | Tadeusz Czachorski |
Publisher | Springer Science & Business Media |
Pages | 447 |
Release | 2011-08-30 |
Genre | Technology & Engineering |
ISBN | 3642231691 |
Man-machine interaction is the interdisciplinary field, focused on a human and a machine in conjunction. It is the intersection of computer science, behavioural sciences, social psychology, ergonomics, security. It encompasses study, design, implementation, and evaluation of small- and large-scale, interacting, computing, hardware and software systems dedicated for human use. Man-machine interaction builds on supportive knowledge from both sides, the machine side providing techniques, methods and technologies relevant for computer graphics, visualisation, programming environments, the human side bringing elements of communication theory, linguistics, social sciences, models of behaviour. The discipline aims to improve ways in which machines and their users interact, making hardware and software systems better adapted to user's needs, more usable, more receptive, and optimised for desired properties. This monograph is the second edition in the series, providing the reader with a selection of high-quality papers dedicated to current progress, new developments and research trends in man-machine interactions area. In particular, the topical subdivisions of this volume include human-computer interfaces, robot control and navigation systems, bio-data analysis and mining, pattern recognition for medical applications, sound, text and image processing, design and decision support, rough and fuzzy systems, crisp and fuzzy clustering, prediction and regression, algorithms and optimisation, and data management systems.
The Handbook of Human-Machine Interaction
Title | The Handbook of Human-Machine Interaction PDF eBook |
Author | Guy A. Boy |
Publisher | CRC Press |
Pages | 384 |
Release | 2017-11-01 |
Genre | Computers |
ISBN | 1317029461 |
The Handbook of Human-Machine Interaction features 20 original chapters and a conclusion focusing on human-machine interaction (HMI) from analysis, design and evaluation perspectives. It offers a comprehensive range of principles, methods, techniques and tools to provide the reader with a clear knowledge of the current academic and industry practice and debate that define the field. The text considers physical, cognitive, social and emotional aspects and is illustrated by key application domains such as aerospace, automotive, medicine and defence. Above all, this volume is designed as a research guide that will both inform readers on the basics of human-machine interaction from academic and industrial perspectives and also provide a view ahead at the means through which human-centered designers, including engineers and human factors specialists, will attempt to design and develop human-machine systems.
Coverbal Synchrony in Human-Machine Interaction
Title | Coverbal Synchrony in Human-Machine Interaction PDF eBook |
Author | Matej Rojc |
Publisher | CRC Press |
Pages | 436 |
Release | 2013-10-25 |
Genre | Computers |
ISBN | 1466598255 |
Embodied conversational agents (ECA) and speech-based human–machine interfaces can together represent more advanced and more natural human–machine interaction. Fusion of both topics is a challenging agenda in research and production spheres. The important goal of human–machine interfaces is to provide content or functionality in the form of a dialog resembling face-to-face conversations. All natural interfaces strive to exploit and use different communication strategies that provide additional meaning to the content, whether they are human–machine interfaces for controlling an application or different ECA-based human–machine interfaces directly simulating face-to-face conversation. Coverbal Synchrony in Human-Machine Interaction presents state-of-the-art concepts of advanced environment-independent multimodal human–machine interfaces that can be used in different contexts, ranging from simple multimodal web-browsers (for example, multimodal content reader) to more complex multimodal human–machine interfaces for ambient intelligent environments (such as supportive environments for elderly and agent-guided household environments). They can also be used in different computing environments—from pervasive computing to desktop environments. Within these concepts, the contributors discuss several communication strategies, used to provide different aspects of human–machine interaction.
Man-Machine Interactions 3
Title | Man-Machine Interactions 3 PDF eBook |
Author | Dr. Aleksandra Gruca |
Publisher | Springer Science & Business Media |
Pages | 639 |
Release | 2013-10-01 |
Genre | Technology & Engineering |
ISBN | 3319023098 |
Man-Machine Interaction is an interdisciplinary field of research that covers many aspects of science focused on a human and machine in conjunction. Basic goal of the study is to improve and invent new ways of communication between users and computers, and many different subjects are involved to reach the long-term research objective of an intuitive, natural and multimodal way of interaction with machines. The rapid evolution of the methods by which humans interact with computers is observed nowadays and new approaches allow using computing technologies to support people on the daily basis, making computers more usable and receptive to the user's needs. This monograph is the third edition in the series and presents important ideas, current trends and innovations in the man-machine interactions area. The aim of this book is to introduce not only hardware and software interfacing concepts, but also to give insights into the related theoretical background. Reader is provided with a compilation of high-quality original papers covering a wide scope of research topics divided into eleven sections, namely: human-computer interactions, robot control, embedded and navigation systems, bio data analysis and mining, biomedical signal processing, image and sound processing, decision support and expert systems, rough and fuzzy systems, pattern recognition, algorithms and optimization, computer networks and mobile technologies and data management systems.
Human-machine Communication
Title | Human-machine Communication PDF eBook |
Author | Andrea L. Guzman |
Publisher | Digital Formations |
Pages | 0 |
Release | 2018 |
Genre | Human-machine systems |
ISBN | 9781433142512 |
This book serves as an introduction to HMC as a specific area of study within communication and to the research possibilities of HMC. The research presented here focuses on people's interactions with multiple technologies used within different contexts from a variety of epistemological and methodological approaches.
Human Machine Interaction
Title | Human Machine Interaction PDF eBook |
Author | Denis Lalanne |
Publisher | Springer Science & Business Media |
Pages | 319 |
Release | 2009-03-26 |
Genre | Computers |
ISBN | 3642004369 |
Human Machine Interaction, or more commonly Human Computer Interaction, is the study of interaction between people and computers. It is an interdisciplinary field, connecting computer science with many other disciplines such as psychology, sociology and the arts. The present volume documents the results of the MMI research program on Human Machine Interaction involving 8 projects (selected from a total of 80 proposals) funded by the Hasler Foundation between 2005 and 2008. These projects were also partially funded by the associated universities and other third parties such as the Swiss National Science Foundation. This state-of-the-art survey begins with three chapters giving overviews of the domains of multimodal user interfaces, interactive visualization, and mixed reality. These are followed by eight chapters presenting the results of the projects, grouped according to the three aforementioned themes.