Advance Wars

Advance Wars
Title Advance Wars PDF eBook
Author Stephen Stratton
Publisher Prima Games
Pages 148
Release 2008
Genre Games & Activities
ISBN 9780761559030

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-Comprehensive training chapter teaches the fine art of waging Advance Wars -Rating system revealed -Complete unit stats and strategies: don't enter the fray without them -Battlefield maps that cut through the fog, revealing all hidden enemy positions -Winning strategies for all 64 Campaign missions and trials. Smash your foes with ease -Checklists for all 270 History medals Discover what it takes to earn them all.

Well Played 1.0

Well Played 1.0
Title Well Played 1.0 PDF eBook
Author Drew Davidson
Publisher Lulu.com
Pages 444
Release 2009-01-01
Genre Crafts & Hobbies
ISBN 0557069750

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Video games can be "well played" in two senses. On the one hand, well played is to games as well read is to books. On the other hand, well played as in well done. This book is full of in-depth close readings of video games that parse out the various meanings to be found in the experience of playing a game. 22 contributors (developers, scholars, reviewers and bloggers) look at video games through both senses of "well played." The goal is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis

Worlds in Play

Worlds in Play
Title Worlds in Play PDF eBook
Author Suzanne De Castell
Publisher Peter Lang
Pages 364
Release 2007
Genre Art
ISBN 9780820486437

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Worlds in Play, a map of the «state of play» in digital games research today, illustrates the great variety and extreme contrasts in the landscape cleft by contemporary digital games research. The chapters in this volume are the work of an international review board of seventy game-study specialists from fields spanning social sciences, arts, and humanities to the physical and applied sciences and technologies. A wellspring of inspiring concepts, models, protocols, data, methods, tools, critical perspectives, and directions for future work, Worlds in Play will support and assist in reading not only within, but across fields of play - disciplinary, temporal, and geographical - and encourage all of us to widen our focus to encompass the omni-dimensional phenomenon of «worlds in play.»

GameAxis Unwired

GameAxis Unwired
Title GameAxis Unwired PDF eBook
Author
Publisher
Pages 60
Release 2005-09
Genre
ISBN

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GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

On Wars

On Wars
Title On Wars PDF eBook
Author Michael Mann
Publisher Yale University Press
Pages 616
Release 2023-08-08
Genre History
ISBN 0300274971

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A history of wars through the ages and across the world, and the irrational calculations that so often lie behind them Benjamin Franklin once said, “There never was a good war or a bad peace.” But what determines whether war or peace is chosen? Award-winning sociologist Michael Mann concludes that it is a handful of political leaders—people with emotions and ideologies, and constrained by inherited culture and institutions—who undertake such decisions, usually irrationally choosing war and seldom achieving their desired results. Mann examines the history of war through the ages and across the globe—from ancient Rome to Ukraine, from imperial China to the Middle East, from Japan and Europe to Latin and North America. He explores the reasons groups go to war, the different forms of wars, how warfare has changed and how it has stayed the same, and the surprising ways in which seemingly powerful countries lose wars. In masterfully combining ideological, economic, political, and military analysis, Mann offers new insight into the many consequences of choosing war.

Game Design Theory

Game Design Theory
Title Game Design Theory PDF eBook
Author Keith Burgun
Publisher CRC Press
Pages 187
Release 2012-08-13
Genre Computers
ISBN 1466554215

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Despite the proliferation of video games in the twenty-first century, the theory of game design is largely underdeveloped, leaving designers on their own to understand what games really are. Helping you produce better games, Game Design Theory: A New Philosophy for Understanding Games presents a bold new path for analyzing and designing games.

New & Old Wars

New & Old Wars
Title New & Old Wars PDF eBook
Author Mary Kaldor
Publisher Polity
Pages 246
Release 2006
Genre Political Science
ISBN 0745638643

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Deals with the implications of 'the new wars' in the post 9-11 world. This work shows how old war thinking in Iraq has greatly exacerbated what is the archetypal new war - with insurgency, chaos and the occupying forces' lack of direction prescient of a different kind of conflict emerging in the 21st Century.