Action Arcade Adventure Set
Title | Action Arcade Adventure Set PDF eBook |
Author | Diana Gruber |
Publisher | Coriolis Group Books |
Pages | 550 |
Release | 1994 |
Genre | Computers |
ISBN | 9781883577063 |
This book/disk set provides C programmers with everything they need to create their own action arcade games. Action Arcade Adventures reveals the real secrets of game development not found anywhere else. The disk includes an amazing game engine, complete game editor, full source code for an action arcade game, and a high-performance graphics library.
Action Arcade Adventure Set
Title | Action Arcade Adventure Set PDF eBook |
Author | Diana Gruber |
Publisher | Coriolis Group Books |
Pages | 548 |
Release | 1994 |
Genre | Computers |
ISBN | 9781883577063 |
This book/disk set provides C programmers with everything they need to create their own action arcade games. Action Arcade Adventures reveals the real secrets of game development not found anywhere else. The disk includes an amazing game engine, complete game editor, full source code for an action arcade game, and a high-performance graphics library.
Visual C++ Multimedia Adventure Set
Title | Visual C++ Multimedia Adventure Set PDF eBook |
Author | Peter G. Aitken |
Publisher | |
Pages | 548 |
Release | 1995 |
Genre | Computers |
ISBN | 9781883577193 |
This unique software/book adventure set shows Visual C++ programmers how to develop fun and exciting multimedia applications. It provides detailed coverage of key multimedia features including sound, music, animation, video, hypertext, graphics imaging, and more. CD-ROM contains amazing multimedia development software and custom Visual C++ programs for exploring multimedia techniques.
Computer Games
Title | Computer Games PDF eBook |
Author | Blair Carter |
Publisher | Nova Publishers |
Pages | 182 |
Release | 2002 |
Genre | Games & Activities |
ISBN | 9781590335260 |
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.
Arcade Gaming
Title | Arcade Gaming PDF eBook |
Author | Betsy Rathburn |
Publisher | Bellwether Media |
Pages | 24 |
Release | 2021-01-01 |
Genre | Juvenile Nonfiction |
ISBN | 1648341314 |
From classic Pong to modern-day Killer Queen, arcade games have been around for decades. But arcade cabinets are more than just quarter-eaters. They are also some of the world’s most popular games! This high-interest title traces the history of arcade gaming to the present day. Special features list top-selling games, profile a popular title, and highlight the gaming community. Striving readers will love practicing their skills while exploring this fun topic!
Implementation of Functional Languages
Title | Implementation of Functional Languages PDF eBook |
Author | Pieter Koopman |
Publisher | Springer |
Pages | 205 |
Release | 2006-12-30 |
Genre | Computers |
ISBN | 3540446583 |
This book constitutes the thoroughly refereed post-workshop proceedings of the 11th International Workshop on the Implementation of Functional Languages, IFL'99, held in Lochem, The Netherlands, in September 1999. The 11 revised full papers presented were carefully selected during two rounds of reviewing. The papers are organized in sections on applications, compilation techniques, language concepts, and parallelism.
Classic Home Video Games, 1972-1984
Title | Classic Home Video Games, 1972-1984 PDF eBook |
Author | Brett Weiss |
Publisher | McFarland |
Pages | 317 |
Release | 2011-12-20 |
Genre | Games & Activities |
ISBN | 0786487550 |
This reference work provides a comprehensive guide to popular and obscure video games of the 1970s and early 1980s, covering virtually every official United States release for programmable home game consoles of the pre-Nintendo NES era. Included are the following systems: Adventure Vision, APF MP1000, Arcadia 2001, Astrocade, Atari 2600, Atari 5200, Atari 7800, ColecoVision, Fairchild Channel F, Intellivision, Microvision, Odyssey, Odyssey2, RCA Studio II, Telstar Arcade, and Vectrex. Organized alphabetically by console brand, each chapter includes a history and description of the game system, followed by substantive entries for every game released for that console, regardless of when the game was produced. Each video game entry includes publisher/developer information and the release year, along with a detailed description and, frequently, the author's critique. An appendix lists "homebrew" titles that have been created by fans and amateur programmers and are available for download or purchase. Includes glossary, bibliography and index.