ACM SIGGRAPH 88: Image synthesis

ACM SIGGRAPH 88: Image synthesis
Title ACM SIGGRAPH 88: Image synthesis PDF eBook
Author
Publisher
Pages
Release 1988
Genre Computer graphics
ISBN

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ACM SIGGRAPH 88: A consumer's and developer's guide to image synthesis

ACM SIGGRAPH 88: A consumer's and developer's guide to image synthesis
Title ACM SIGGRAPH 88: A consumer's and developer's guide to image synthesis PDF eBook
Author
Publisher
Pages
Release 1988
Genre Computer graphics
ISBN

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A Consumer's and Developer's Guide to Image Synthesis

A Consumer's and Developer's Guide to Image Synthesis
Title A Consumer's and Developer's Guide to Image Synthesis PDF eBook
Author Michael F. Cohen
Publisher
Pages 298
Release 1988
Genre Computer graphics
ISBN

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ACM SIGGRAPH 88

ACM SIGGRAPH 88
Title ACM SIGGRAPH 88 PDF eBook
Author
Publisher
Pages 394
Release 1988
Genre Computer graphics
ISBN

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Study for Applying Computer-generated Images to Visual Simulation

Study for Applying Computer-generated Images to Visual Simulation
Title Study for Applying Computer-generated Images to Visual Simulation PDF eBook
Author
Publisher
Pages 150
Release 1969
Genre Image processing
ISBN

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Photorealism in Computer Graphics

Photorealism in Computer Graphics
Title Photorealism in Computer Graphics PDF eBook
Author Kadi Bouatouch
Publisher Springer Science & Business Media
Pages 230
Release 2013-03-09
Genre Computers
ISBN 3662092875

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The goal of this book is to present the most advanced research works in realistic computer generated images. It is made up of the papers presented during a Eurographics workshop that has been held in Rennes (France) on June 1990. Although realism in computer graphics has existed for many years, we have considered that two research directions can now clearly be identified. One makes use of empirical methods to efficiently create images that look real. As opposed to this approach, the other orientation makes use of physics to produce images that are exact representations of the real world (at the expense of additional processing time), hence the term photosimulation which indeed was the subject of this book. The objectives of this workshop were to assemble experts from physics and computer graphics in order to contribute to the introduction of physics-based approaches in the field of computer generated images. The fact that this workshop was the first entirely devoted to this topic was a bet and fortunately it turned out that it was a success. The contents of this book is organized in five chapters: Efficient Ray Tracing Meth ods, Theory of Global Illumination Models, Photometric Algorithms, Form-Factor Cal culations and Physics-Based Methods.

ACM SIGGRAPH '85 Course Notes

ACM SIGGRAPH '85 Course Notes
Title ACM SIGGRAPH '85 Course Notes PDF eBook
Author Association for Computing Machinery
Publisher
Pages
Release 1985*
Genre Computer graphics
ISBN

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