ABC's of Chess for Kids
Title | ABC's of Chess for Kids PDF eBook |
Author | Daniel Hallback |
Publisher | Vets Publish |
Pages | 36 |
Release | 2022-11-04 |
Genre | Games & Activities |
ISBN | 1955364176 |
This book takes readers on a journey from the letter A to the letter Z of chess terms. The terms cover some of the basic principles of chess, such as assembling the board. It also teaches chess notation and which help readers to learn how to study other chess books. This amazing ABC's book also includes some of the more advanced features, such as Zugszwag.
Usborne Chess Book
Title | Usborne Chess Book PDF eBook |
Author | Lucy Bowman |
Publisher | Usborne Books |
Pages | 0 |
Release | 2023-06-21 |
Genre | Juvenile Nonfiction |
ISBN | 9781805319375 |
A fun, write-in book packed with brain-teasing puzzles, useful facts and clever tips that show how to play chess and improve your game. Some of the puzzles are answered using chess-piece stickers and all the answers are at the back of the book. Simple puzzles show how to use the pieces, with more tricky puzzles on tactics and checkmates.
Bobby Fischer Teaches Chess
Title | Bobby Fischer Teaches Chess PDF eBook |
Author | Bobby Fischer |
Publisher | Bantam |
Pages | 350 |
Release | 1982-07-01 |
Genre | Games & Activities |
ISBN | 0553263153 |
A one-of-a-kind masterclass in chess from the greatest player of all time. Learn how to play chess the Bobby Fischer way with the fastest, most efficient, most enjoyable method ever devised. Whether you’re just learning the game or looking for more complex strategies, these practice problems and exercises will help you master the art of the checkmate. This book teaches through a programmed learning method: It asks you a question. If you give the right answer, it goes on to the next question. If you give the wrong answer, it explains why the answer is wrong and asks you to go back and try again. Thanks to the book’s unique formatting, you will work through the exercises on the right-hand side, with the correct answer hidden on the next page. The left-hand pages are intentionally printed upside-down; after reaching the last page, simply turn the book upside-down and work your way back. When you finish, not only will you be a much better chess player, you may even be able to beat Bobby Fischer at his own game!
Chess Thinking
Title | Chess Thinking PDF eBook |
Author | Bruce Pandolfini |
Publisher | Simon and Schuster |
Pages | 324 |
Release | 1995-04-18 |
Genre | Crafts & Hobbies |
ISBN | 0671795023 |
A first-of-its-kind encyclopedia for chess players, this volume features detailed explanations and invaluable illustrations for new chess players, those intent on improving their games, and anyone who needs to brush up on both the basics and more advanced play. 140 detailed illustrations.
ABC's Of Chess Openings For Kids
Title | ABC's Of Chess Openings For Kids PDF eBook |
Author | Daniel Hallback |
Publisher | |
Pages | 0 |
Release | 2023-06-09 |
Genre | |
ISBN | 9781955364331 |
The book review what a chess opening is and the different types of chess openings. This book provides 26 chess openings for chess players of all ages. Each chess opening provide information about the strategy of the moves.
Weapons of Chess: An Omnibus of Chess Strategies
Title | Weapons of Chess: An Omnibus of Chess Strategies PDF eBook |
Author | Bruce Pandolfini |
Publisher | Simon and Schuster |
Pages | 292 |
Release | 2013-02-26 |
Genre | Games & Activities |
ISBN | 1476739706 |
From America’s foremost chess coach and game strategist for Netflix’s The Queen’s Gambit, Bruce Pandolfini brings us the most accessible and easy-to-use chess strategy book ever. Written for beginning and intermediate players, Weapons of Chess is the first encyclopedia of chess strategies that doesn't rely on the usual baffling chess notation. There are no symbolic chess moves, no charts or sequences in chess notation: every move is explained in words. Arranged alphabetically for easy use and based mainly on pawn formation, the incredibly detailed and thorough entries in this book talk a player through dozens of common strategic dilemmas, such as "doubled pawn," "bishops vs. knights," and "hanging pawn pair." Diagrams illustrate the terms, first showing the basic position and then strategically moving to more complicated versions of it. Players will learn how to formulate plans once they have reached a middlegame, enabling them to make wiser strategic decisions after the first few moves of the game. Designed for use as a ready reference during actual practice games, and usable without a chess board, Weapons of Chess is a unique and invaluable resource for any developing chess player.
Seven Games: A Human History
Title | Seven Games: A Human History PDF eBook |
Author | Oliver Roeder |
Publisher | W. W. Norton & Company |
Pages | 326 |
Release | 2022-01-25 |
Genre | History |
ISBN | 1324003782 |
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.