A Self-correcting Stereo Vision System for View Synthesis

A Self-correcting Stereo Vision System for View Synthesis
Title A Self-correcting Stereo Vision System for View Synthesis PDF eBook
Author Geoffrey Egnal
Publisher
Pages 203
Release 2002
Genre
ISBN

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View synthesis using stereo vision

View synthesis using stereo vision
Title View synthesis using stereo vision PDF eBook
Author Daniel Scharstein
Publisher
Pages 163
Release 1999
Genre
ISBN

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View Synthesis Using Stereo Vision

View Synthesis Using Stereo Vision
Title View Synthesis Using Stereo Vision PDF eBook
Author Daniel Scharstein
Publisher Springer
Pages 173
Release 2003-06-29
Genre Computers
ISBN 3540487255

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Image-based rendering, as an area of overlap between computer graphics and computer vision, uses computer vision techniques to aid in sythesizing new views of scenes. Image-based rendering methods are having a substantial impact on the field of computer graphics, and also play an important role in the related field of multimedia systems, for applications such as teleconferencing, remote instruction and surgery, virtual reality and entertainment. The book develops a novel way of formalizing the view synthesis problem under the full perspective model, yielding a clean, linear warping equation. It shows new techniques for dealing with visibility issues such as partial occlusion and "holes". Furthermore, the author thoroughly re-evaluates the requirements that view synthesis places on stereo algorithms and introduces two novel stereo algorithms specifically tailored to the application of view synthesis.

Dissertation Abstracts International

Dissertation Abstracts International
Title Dissertation Abstracts International PDF eBook
Author
Publisher
Pages 754
Release 2004
Genre Dissertations, Academic
ISBN

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3D Modeling and Animation

3D Modeling and Animation
Title 3D Modeling and Animation PDF eBook
Author Nikos Sarris
Publisher IGI Global
Pages 410
Release 2005-01-01
Genre Computers
ISBN 9781591402992

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3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

An Analog VLSI System for Stereoscopic Vision

An Analog VLSI System for Stereoscopic Vision
Title An Analog VLSI System for Stereoscopic Vision PDF eBook
Author Misha Mahowald
Publisher Springer Science & Business Media
Pages 227
Release 2012-12-06
Genre Technology & Engineering
ISBN 1461527244

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An Analog VLSI System for Stereoscopic Vision investigates the interaction of the physical medium and the computation in both biological and analog VLSI systems by synthesizing a functional neuromorphic system in silicon. In both the synthesis and analysis of the system, a point of view from within the system is adopted rather than that of an omniscient designer drawing a blueprint. This perspective projects the design and the designer into a living landscape. The motivation for a machine-centered perspective is explained in the first chapter. The second chapter describes the evolution of the silicon retina. The retina accurately encodes visual information over orders of magnitude of ambient illumination, using mismatched components that are calibrated as part of the encoding process. The visual abstraction created by the retina is suitable for transmission through a limited bandwidth channel. The third chapter introduces a general method for interchip communication, the address-event representation, which is used for transmission of retinal data. The address-event representation takes advantage of the speed of CMOS relative to biological neurons to preserve the information of biological action potentials using digital circuitry in place of axons. The fourth chapter describes a collective circuit that computes stereodisparity. In this circuit, the processing that corrects for imperfections in the hardware compensates for inherent ambiguity in the environment. The fifth chapter demonstrates a primitive working stereovision system. An Analog VLSI System for Stereoscopic Vision contributes to both computer engineering and neuroscience at a concrete level. Through the construction of a working analog of biological vision subsystems, new circuits for building brain-style analog computers have been developed. Specific neuropysiological and psychophysical results in terms of underlying electronic mechanisms are explained. These examples demonstrate the utility of using biological principles for building brain-style computers and the significance of building brain-style computers for understanding the nervous system.

Stereo View Synthesis for VR from a Moving Monocular 360 Camera

Stereo View Synthesis for VR from a Moving Monocular 360 Camera
Title Stereo View Synthesis for VR from a Moving Monocular 360 Camera PDF eBook
Author 顧晶
Publisher
Pages
Release 2018
Genre
ISBN

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