The Game of War

The Game of War
Title The Game of War PDF eBook
Author Glen Dahlgren
Publisher Glen Dahlgren
Pages 338
Release 2021-08-29
Genre
ISBN 9781087902586

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Never meet your heroes-especially if they're dead. Years before the Child of Chaos makes their fateful choice, young Dantess faces his own reckoning. Dantess wants to follow in the footsteps of his dead grandfather-a legendary priest of War-but his father forbids it. In fact, his father's hatred of War lands him in a cell within the god's temple. The only way to free him is from the inside, so Dantess must choose: let his father die or defy his upbringing, become a priest, and win his father's freedom in the temple's deadly Game of War. Torn between the legacies of his father and grandfather, Dantess finds that both paths hide secrets that threaten to destroy everything he cares about, including his sanity. Dantess must decide who he wants to be-but if he's wrong, everyone will pay the price. The Game of War is a standalone, full-size prequel novel to the Chronicles of Chaos. "Game of War, like its predecessor, Child of Chaos, is riveting and compelling. Introducing new, fascinating characters, adventures and relationships, Glen Dahlgren weaves another magical book that is a must-read for any fan of fantasy literature." -Barbara Blackburn, Knights of the Dinner Table

War Games

War Games
Title War Games PDF eBook
Author David Bischoff
Publisher Puffin
Pages 224
Release 1983-08-01
Genre Computers
ISBN 9780140317015

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Deep in the control room the nation's chiefs watch with alarm as their computers show imminent missile attack. Could this be it? Or is the truth funnier, though almost as alarming.Romanen er baseret på den succesrige film "WarGames" om, hvordan en und computer hacker sætter nationens forsvar i alarmberedskab.

A Game of War

A Game of War
Title A Game of War PDF eBook
Author Alice Becker-Ho
Publisher Atlas Press LLC
Pages 0
Release 2007
Genre Board games
ISBN 9781900565387

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Guy Debord is known principally for being the chief instigator and theorist of the Situationist International and as the author of The Society of the Spectacle. His first volume of autobiography, Panegyric, revealed his interest in classical war theory as espoused by Clausewitz, and A Game of War was written in collaboration with his future wife Alice Becker-Ho. This is the first version of the book to include a game board and counters, which allow the game to be played according to the instructions enclosed.

The Game of War

The Game of War
Title The Game of War PDF eBook
Author Andrew Hussey
Publisher Vintage
Pages 444
Release 2002
Genre Art
ISBN

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Since his death in 1994 (when he put a bullet through his heart in his lonely farmhouse) Guy Debord has been hailed as one of the key thinkers of the age. In Britain and the United States, his theories on the 'spectacle' of modern life were simultaneously hailed as deadly truths by underground subversives and accorded the highest academic prestige. In the same way, the Situationist International (SI), a volatile group of artists, revolutionaries and intellectuals which he led through the 1950s and 1960s, is considered to be the most important art movement since Dada and the Surrealists. Debord himself was a welter of contradictions, whose public life was entirely predicated upon the singlemindedness of his revolutionary intentions, but who privately sought oblivion in infamy, exile and alcoholism. Implicated in the events of May 1968, Italian terrorism and the murder of his friends, and under surveillance by the French secret police for over a decade, he mixed in elite art, business and political circles, and has had admirers and devotees of all political colours and ranks. This biography is an appraisal of a lone and defiant figure whose story follows and, at one historic moment in 1968, appears to lead the drift of art and politics in post-war Paris. 'It could almost be believed that I was the only person to have loved Paris,' Debord said. Then, almost with a shrug, 'but no one has twice raised Paris to revolt.'

War Games

War Games
Title War Games PDF eBook
Author Philipp Von Hilgers
Publisher MIT Press
Pages 235
Release 2012-03-16
Genre Technology & Engineering
ISBN 0262300370

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The convergence of military strategy and mathematics in war games, from medieval to modern times. For centuries, both mathematical and military thinkers have used game-like scenarios to test their visions of mastering a complex world through symbolic operations. By the end of World War I, mathematical and military discourse in Germany simultaneously discovered the game as a productive concept. Mathematics and military strategy converged in World War II when mathematicians designed fields of operation. In this book, Philipp von Hilgers examines the theory and practice of war games through history, from the medieval game boards, captured on parchment, to the paper map exercises of the Third Reich. Von Hilgers considers how and why war games came to exist: why mathematical and military thinkers created simulations of one of the most unpredictable human activities on earth. Von Hilgers begins with the medieval rythmomachia, or Battle of Numbers, then reconstructs the ideas about war and games in the baroque period. He investigates the role of George Leopold von Reiswitz's tactical war game in nineteenth-century Prussia and describes the artifact itself: a game board–topped table with drawers for game implements. He explains Clausewitz's emphasis on the “fog of war” and the accompanying element of incalculability, examines the contributions of such thinkers as Clausewitz, Leibniz, Wittgenstein, and von Neumann, and investigates the war games of the German military between the two World Wars. Baudrillard declared this to be the age of simulacra; war games stand contrariwise as simulations that have not been subsumed in absolute virtuality.

The Games of War

The Games of War
Title The Games of War PDF eBook
Author John Bobek
Publisher AuthorHouse
Pages 282
Release 2007-12-12
Genre Education
ISBN 1467857653

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Heres a Hobby for those who love:toys, games, role playing, military history, action movies, science fiction, paintball, and having friends and family over. This book has it all, from gladiatorial combat to space warfare. Test your skills and luck as you re-fight famous battles or explore the world of what ifs. Heres your chance to be Alexander, Saladin, Cromwell, Washington, Napoleon, Nelson, Lee, Grant, Pershing, Rommel, Patton, Nimitz, or any of the great military leaders of history. Lead a patrol in the Ardennes or in Afghanistan. Its paintball without the pain! You can fly your Wildcat against a Zero, your Phantom against a Mig. See if you have what it takes to be a pirate in the Carribbean. Can you conquer a galaxy or master magic? The rules contained in this book cover all this and more. They are easy to learn, fast to play, and contain background information for anyone whos not a historian. You can get started on any budget and with whatever space you have available. Rediscover reading for fun! Teaching History? There are sample history labs included. Have your class experience the past! Watch their interest and enthusiasm grow!

War Game

War Game
Title War Game PDF eBook
Author Michael Foreman
Publisher Pavilion Children's
Pages 0
Release 2006-10-23
Genre Young Adult Nonfiction
ISBN 9781843650898

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A special lavishly illustrated new edition of Michael Foreman's classic story. It's 1914 when everything changes for a group of bys growing up and playing football in the Suffolk countryside. Far away, in a place called Sarajevo, an Archduke has been killed and a web of global events results in a call for all British men to do their duty 'for King and Country' and join the army to fight the germans overseas. The boys sign up for what sounds like an adventure and a chance to see the world. After basic training the boys sail to France where they find themselves fighting on the front line. Living in the trenches in constant fear for their lives is nothing like they expected and only a bombed-out wasteland, no-man's-land, separates their trences from those of their German enemies. Then, on Christmas Day, something remarkable happens as the German and British armies stop fighting and meet in the middle of no-man's-land. The enemies talk, play football and become friends. But the war isn't over, the two sides resume fighting and the group of Suffolk lads are ordered to charge across no-man's-land...