A Dangerous Lover's Contract with a Perverted Yakuza- Suck Me to the Marrow Ch.8
Title | A Dangerous Lover's Contract with a Perverted Yakuza- Suck Me to the Marrow Ch.8 PDF eBook |
Author | Harumi Niina |
Publisher | Digital Entertainment株式会社 |
Pages | 27 |
Release | 2024-03-15 |
Genre | Comics & Graphic Novels |
ISBN |
“You’re about to have sex with a man that you hate.” Even though I don’t want to, he keeps hitting my softest spots deep inside over and over again…! In order to repay her father’s huge debt and to look after her little brother, Iroha had to resort to using a sugar daddy app. She thought that an honest and stable man was going to come, but instead it was Renya, a handsome man whose looks top those of a model…!? Iroha was bewildered, but she ended up spending the night with Renya who understood her situation and was going to put an end to her past. Though he spoke politely, the way he had sex was completely sadistic. On top of that, Renya was really a Yakuza. He told her he’d cancel her debt in exchange for becoming his girlfriend...!! The curtain raises on the battlefield of love!
A Companion to Crime Fiction
Title | A Companion to Crime Fiction PDF eBook |
Author | Charles J. Rzepka |
Publisher | John Wiley & Sons |
Pages | 648 |
Release | 2020-07-13 |
Genre | Literary Criticism |
ISBN | 1119675774 |
A Companion to Crime Fiction presents the definitive guide to this popular genre from its origins in the eighteenth century to the present day A collection of forty-seven newly commissioned essays from a team of leading scholars across the globe make this Companion the definitive guide to crime fiction Follows the development of the genre from its origins in the eighteenth century through to its phenomenal present day popularity Features full-length critical essays on the most significant authors and film-makers, from Arthur Conan Doyle and Dashiell Hammett to Alfred Hitchcock and Martin Scorsese exploring the ways in which they have shaped and influenced the field Includes extensive references to the most up-to-date scholarship, and a comprehensive bibliography
Martial Arts as Embodied Knowledge
Title | Martial Arts as Embodied Knowledge PDF eBook |
Author | D. S. Farrer |
Publisher | State University of New York Press |
Pages | 265 |
Release | 2011-12-01 |
Genre | Sports & Recreation |
ISBN | 1438439687 |
This landmark work provides a wide-ranging scholarly consideration of the traditional Asian martial arts. Most of the contributors to the volume are practitioners of the martial arts, and all are keenly aware that these traditions now exist in a transnational context. The book's cutting-edge research includes ethnography and approaches from film, literature, performance, and theater studies. Three central aspects emerge from this book: martial arts as embodied fantasy, as a culturally embedded form of self-cultivation, and as a continuous process of identity formation. Contributors explore several popular and highbrow cultural considerations, including the career of Bruce Lee, Chinese wuxia films, and Don DeLillo's novel Running Dog. Ethnographies explored describe how the social body trains in martial arts and how martial arts are constructed in transnational training. Ultimately, this academic study of martial arts offers a focal point for new understandings of cultural and social beliefs and of practice and agency.
The Storyteller's Thesaurus
Title | The Storyteller's Thesaurus PDF eBook |
Author | Troll Lord Games |
Publisher | Troll Lord Games |
Pages | 551 |
Release | 2015-04-30 |
Genre | Reference |
ISBN | 9781936822355 |
Writers, game designers, teachers, and students ~this is the book youve been waiting for! Written by storytellers for storytellers, this volume offers an entirely new approach to word finding. Browse the pages within to see what makes this book different:
Imagining Global Amsterdam
Title | Imagining Global Amsterdam PDF eBook |
Author | Marco de Waard |
Publisher | Amsterdam University Press |
Pages | 632 |
Release | 2012-01-01 |
Genre | Social Science |
ISBN | 9089643672 |
Imagining Global Amsterdam gaat over het beeld van Amsterdam in film, literatuur, visuele kunst en in het moderne stedelijke discours, in het bijzonder in de context van de mondialisering. De essays gaan onder andere dieper in op Amsterdam als een lieu de mémoire van de vroeg-moderne wereldhandel. Wat betekent deze herinnering in de hedendaagse cultuur? Waarom verwijzen zo veel contemporaine films en romans naar dit verleden terug? Ook het (inter)nationale imago van Amsterdam als een multicultureel en ultra-tolerant ‘%x;global village’%x; komt aan bod. Waarom is dit beeld zo persistent, en hoe heeft het zich in de loop van de laatste decennia ontwikkeld? Tot slot wordt ingegaan op de vraag hoe mondialiseringsprocessen ingrijpen in de stadscultuur, zoals in het prostitutiegebied op de Wallen en via de erfgoedindustrie. Hoe manifesteert de mondialisering zich in de stad, en welke rol speelt beeldvorming daarbij? Deze bundel vormt een rijk geschakeerd onderzoek naar de relatie tussen Amsterdam, mondialisering en stedelijke beeldvorming. Marco de Waard is als docent literatuurwetenschap verbonden aan het Amsterdam University College.
Sengoku
Title | Sengoku PDF eBook |
Author | Mark T. Arsenault |
Publisher | Gold Rush Entertainment Incorporated |
Pages | 108 |
Release | 2003-06-01 |
Genre | Games |
ISBN | 9781890305581 |
The Sengoku: Character Sheets book contains 41 illustrated and revised, two-sided character sheets, plus 11 additional blank (un-illustrated) character sheets. Features 41 illustrations of popular character profession templates -- samurai, bushi, priests, mystics, shinobi and more!
Gurps Bio-Tech
Title | Gurps Bio-Tech PDF eBook |
Author | David Morgan-Mar |
Publisher | Steve Jackson Games |
Pages | 244 |
Release | 2017-02-16 |
Genre | Games & Activities |
ISBN | 9781556348143 |
The Future is Alive "Who needs chrome, pal? Meat is where it's at now. Mother Nature always did it best -- she just needed a little help. Get down to the black clinic, old-timer, and you can be 15 again. That is, if you still want to be human at all." It's the technology of the posthuman age: biotech! Upgrade your old body with steroids and smart drugs, transplants, and viral nano . . . or just get a new one. Maybe you don't think being human is so great? Then improve on nature with eugenics and gene-fixing. Or just go parahuman: if you love cats, become one! The technology's changing fast, but you'll have lots of time to get used to it -- death is only a temporary inconvenience with cryonics and immortality drugs. And who needs silicon and steel? Vatbrain biocomputers are where it's really at! But it's not just about the future. GURPS Bio-Tech includes a full range of 19th, 20th, and 21st-century medical equipment, from early vaccines to surgical robots, along with game stats for the world's most deadly diseases. GURPS Bio-Tech also includes a complete set of character templates for biotech professions, rules for biotech magic, and two original campaign settings: an alternate Earth ruled by a clone of Alexander the Great, and a living starship on its way to colonize an alien world! Say goodbye to your old body. Have you upgraded your genetics this year? This is the second edition of GURPS Bio-Tech. It has been revised to the GURPS Fourth Edition rules and expanded to cover medicine, drugs, magic, and new technologies. Some entries were introduced in GURPS Space, GURPS Robots, and the Transhuman Space series.