58 Minutes (Basis for the Film Die Hard 2)

58 Minutes (Basis for the Film Die Hard 2)
Title 58 Minutes (Basis for the Film Die Hard 2) PDF eBook
Author Walter Wager
Publisher Graymalkin Media
Pages 223
Release 2013-02-18
Genre Fiction
ISBN 1935169033

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After Die Hard blew the doors off movie theaters, there was no doubt that Bruce Willis’s one-man-army of a cop would hit the big screen again, even harder. And Die Hard 2 made it happen—doubling down on the explosive action. And just like the original blockbuster, the sensational sequel leaped from the pages of a suspense master’s pulse-pounding novel... A massive blizzard has shut down nearly every East Coast airport, stranding travelers on the ground and in the air. But those circling the skies above New York’s Kennedy Airport have far more to worry about than missed connections. When the control tower’s radar suddenly goes dark, a mysterious caller known only as “Number One” announces that the countdown to terror has begun. Nineteen planes, and their helpless passengers, are now airborne hostages—in the ruthless hands of a dangerous man on a deadly mission. And if the U.S. government doesn’t bow to his demands, hell will rain from above as one jetliner after another exhausts its fuel... and plunges to earth. With only 58 minutes between life and death, there may be nothing anyone can do...except one New York City cop, with nerves of steel, attitude to burn, and a reputation for being hard on crime—and even harder to kill.

58 Minutes

58 Minutes
Title 58 Minutes PDF eBook
Author Walter Wager
Publisher Simon & Schuster Books For Young Readers
Pages 276
Release 1987
Genre Fiction
ISBN 9780026225205

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Nothing Lasts Forever (Basis for the film Die Hard)

Nothing Lasts Forever (Basis for the film Die Hard)
Title Nothing Lasts Forever (Basis for the film Die Hard) PDF eBook
Author Roderick Thorp
Publisher Graymalkin Media
Pages 172
Release 2012-12-17
Genre Fiction
ISBN 193516984X

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High atop a Los Angeles skyscraper, an office Christmas party turns into a deadly cage-match between a lone New York City cop and a gang of international terrorists. Every action fan knows it could only be the explosive big-screen blockbuster Die Hard. But before Bruce Willis blew away audiences as unstoppable hero John McClane, author Roderick Thorp knocked out thriller readers with the bestseller that started it all. A dozen heavily armed terrorists have taken hostages, issued demands, and promised bloodshed — all according to plan. But they haven’t counted on a death-defying, one-man cavalry with no shoes, no backup, and no intention of going down easily. As hot-headed cops swarm outside, and cold-blooded killers wield machine guns and rocket launchers inside, the stage is set for the ultimate showdown between anti-hero and uber-villains. Merry Christmas to all, and to all a good fight... to the death. Ho ho ho!

The Detective

The Detective
Title The Detective PDF eBook
Author Roderick Thorp
Publisher Open Road Media
Pages 521
Release 2014-12-02
Genre Fiction
ISBN 1497680948

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In this bestselling book that inspired the hit movie by the same name, starring Frank Sinatra, an apparent suicide forces a PI to reconsider his most famous case Joe Leland returned from World War II with a chest full of medals, but his greatest honor came after he traded his pilot’s wings for a detective’s shield. Catching the Leikman killer made Joe a local hero, but the shine quickly wore off, and it wasn’t long before he left the police force to start his own private agency. Years after his greatest triumph, Joe has a modest income and a quiet life—both of which may soon fall apart. When Colin MacIver dies at the local racetrack, the coroner rules that he took his own life, but his widow knows better. Because MacIver’s life insurance policy doesn’t cover suicide, his wife is left broke, desperate, and afraid for her safety. She hires Leland to find out who could have killed her gentle, unassuming husband—a simple question that will turn this humble city inside out.

Time of Reckoning

Time of Reckoning
Title Time of Reckoning PDF eBook
Author Walter Wager
Publisher Diversion Publishing Corp.
Pages 371
Release 2015-03-03
Genre Fiction
ISBN 1626816441

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A breakneck thriller by the author of 58 Minutes, the basis of the blockbuster film Die Hard 2. Ernest Beller stands at the end of a giant pit, watching as the Americans who liberated Dachau are trying to bury the countless bodies they have found. Nine years later, Beller still sees those bodies . . . and the guilty men who got away. An intricate psychological thriller, Walter Wager’s stunning novel explores the nature of vengeance and the corrosive trauma of the Holocaust on generations of men. With a breakneck pace, Wager hits boiling point as a government agent begins investigating the murders of former Nazis—and sees the horror and the justice in the worst of acts. “One of the most satisfying climaxes in current suspense fiction. A five-star winner.” —Publishers Weekly

Die Hard: The Ultimate Visual History

Die Hard: The Ultimate Visual History
Title Die Hard: The Ultimate Visual History PDF eBook
Author James Mottram
Publisher Insight Editions
Pages 0
Release 2018-11-13
Genre Performing Arts
ISBN 9781608879731

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Yippee-ki-yay . . . Discover the explosive story behind the creation of the Die Hard saga in this visually stunning, behind-the-scenes look at the adventures of detective John McClane. Thirty years after the release of the groundbreaking action film, Die Hard: The Ultimate Visual History takes an in-depth look at the entire Die Hard saga, from the original movie through to the hit sequels, comics, video games, and other extensions of hero John McClane’s story. Loosely based on Roderick Thorp’s novel Nothing Lasts Forever, Die Hard, released in 1988, saw Moonlighting star Bruce Willis seamlessly make the transition from TV success to movie stardom in a film so taut, explosive, and full of suspense that it would come to define the action movie genre for decades to come. Directed by John McTiernan (Predator), Die Hard also starred revered British stage actor Alan Rickman who turned lead villain Hans Gruber into a presence so deliciously malevolent, audiences didn’t know whether to love him or hate him. For the first time, Die Hard: The Ultimate Visual History tells the complete story of the making of Die Hard and its sequels, through exclusive interviews with the cast and crew of each film and a wealth of rare and unseen imagery, including set photography and concept art. Also exploring Die Hard comics, video games, and other merchandise, this book will tell the full story of the saga and its remarkable thirty-year legacy.

The First 20 Hours

The First 20 Hours
Title The First 20 Hours PDF eBook
Author Josh Kaufman
Publisher Penguin
Pages 290
Release 2013-06-13
Genre Self-Help
ISBN 1101623047

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Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.