3ds Max 4 Magic

3ds Max 4 Magic
Title 3ds Max 4 Magic PDF eBook
Author Sean Bonney
Publisher Waite Group Press
Pages 330
Release 2001
Genre Computers
ISBN

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3ds Max 4 Magic follows the same project-based pedagogy that has made previous Magic titles a success. The primary goals are to present changes in functionality, best practices, and inspirational effects. Each project is 10 to15 pages in length and provides instruction as well as suggestions for enhancing or modifying the project/effect. Each page is designed in a 3-column format with step-by-step instructions on the left and corresponding graphics (or code) in the middle. The third column is used to provide additional tips and tricks. Any effect, technique, or tip can easily be customized to fit the readers'

Inside 3ds Max 4

Inside 3ds Max 4
Title Inside 3ds Max 4 PDF eBook
Author Kim Lee
Publisher New Riders
Pages 948
Release 2002
Genre Computers
ISBN 9780735710948

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This latest edition of Inside 3ds max is retooled to focus on the needs of the intermediate to professional user, based on continuing conversations with our target audience. This market is crying out for information that goes beyond the basic to provide guidance on how to make the most use of the program in real-world work situations. Inside 3ds Max 4 explores changes in the program as well as more advanced functionalities and how they can assist the professional user in enhancing efficiency or output. Inside 3ds max 4 is organized into units that mirror and actually step through the workflow of a 3D project. Moreover, where differences exist in the application of techniques between the broadcast/film and game/interactive applications, the authors present careful analysis to assist readers in making the right choices for their technical work. The CD-ROM includes all of the project files necessary to complete the projects as well as any plug-ins referred to in the text.

3DS Max 4

3DS Max 4
Title 3DS Max 4 PDF eBook
Author Bonney Sean
Publisher
Pages 304
Release 2001
Genre
ISBN 9789879460412

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3DS Max® 4 Magic

3DS Max® 4 Magic
Title 3DS Max® 4 Magic PDF eBook
Author Sean Bonney
Publisher
Pages 297
Release 2001
Genre
ISBN 9782744012273

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Voici treize projets pour 3ds max 4, conçus par neuf professionnels reconnus de l'infographie 3D. 3ds max 4 Magic présente des techniques qui vous permettront de produire des effets spectaculaires. Vous y apprendrez entre autres choses à mettre en place des éclairages, à manipuler le nouveau système de cinématique inverse et à créer des rendus imitant des techniques graphiques traditionnelles. Procédez étape par étape, appuyez-vous sur les illustrations, consultez le CD-ROM et laissez libre cours à votre créativité !

Deconstructing the Elements with 3ds Max

Deconstructing the Elements with 3ds Max
Title Deconstructing the Elements with 3ds Max PDF eBook
Author Pete Draper
Publisher Taylor & Francis
Pages 400
Release 2015-04-24
Genre Art
ISBN 1136144935

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Get the most realistic effects from 3ds Max without having to spend more on plug-ins! Boost your effects skill-set with this 3ds Max workshop. Tutorial lessons give you hands-on experience in creating realistic fire, earth, air and water effects. Updated to demonstrate production techniques suitable for any version of 3ds Max, this new edition is co-published by Autodesk Media and Entertainment, and includes new tutorials on entering the Earth's atmosphere, glaciers, lava eruptions and a Badlands landscape. Inspirational color images cover every page of the book as the author shares his professional techniques and workflow processes. The companion DVD contains all of the required tutorial media as well as over 6 hours of video tutorials. User level: Intermediate and advanced

Mastering 3ds Max 4

Mastering 3ds Max 4
Title Mastering 3ds Max 4 PDF eBook
Author Cat Woods
Publisher Sybex
Pages 1012
Release 2001-07-25
Genre Computers
ISBN

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Make the Most of Today’s Leading Animation Package With release 4, max further establishes itself as today’s dominant modeling, animation, and rendering package. And with its fully revised and updated coverage, Mastering 3ds max 4 further establishes itself as the definitive max resource--just the book you need to master all the techniques supported by this powerful product. Inside, you’ll learn all about sculpting and texturing your characters, setting them in motion, lighting the scene, and producing the final animation--for movies, games, television, and the Web. You also get in-depth instruction in MAXScript, including detailed explanations of all that’s new to this release. Coverage includes: Understanding basic 3D concepts Modeling in polygons, patches, and NURBS Creating detailed models Optimizing models for low-poly environments Applying textures for real-time and pre-rendered output Animating using parametric animation, forward kinematics, inverse kinematics, and character studio Fine-tuning animation by editing keys and transitions Creating drama with lighting Applying post-process effects Cutting and cross-fading between shots Compositing in Video Post and combustion Exporting to Web 3D with Pulse Getting started with MAXScript Using scripting for scene manipulation Using scripting for animation Customizing the user interface Defining autostart scripts Creating your own plug-ins using MAXScript

3D Studio MAX 2

3D Studio MAX 2
Title 3D Studio MAX 2 PDF eBook
Author Greg Carbonaro
Publisher New Riders Publishing
Pages 442
Release 1998
Genre Computers
ISBN

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Experienced users gain knowledge works about 3D Graphics Studio MAX 2 from this comprehensive special effects resource. This book gets right to the point by providing the basic "recipes" for creating stunning effects. The CD-ROM contains sample models and textures to help build the effects and finished sample effects so readers can see the final result.