3D User Interfaces

3D User Interfaces
Title 3D User Interfaces PDF eBook
Author Doug Bowman
Publisher Addison-Wesley
Pages 867
Release 2004-07-26
Genre Business & Economics
ISBN 013339056X

Download 3D User Interfaces Book in PDF, Epub and Kindle

Here’s what three pioneers in computer graphics and human-computer interaction have to say about this book: “What a tour de force—everything one would want—comprehensive, encyclopedic, and authoritative.” — Jim Foley “At last, a book on this important, emerging area. It will be an indispensable reference for the practitioner, researcher, and student interested in 3D user interfaces.” — Andy van Dam “Finally, the book we need to bridge the dream of 3D graphics with the user-centered reality of interface design. A thoughtful and practical guide for researchers and product developers. Thorough review, great examples.” — Ben Shneiderman As 3D technology becomes available for a wide range of applications, its successful deployment will require well-designed user interfaces (UIs). Specifically, software and hardware developers will need to understand the interaction principles and techniques peculiar to a 3D environment. This understanding, of course, builds on usability experience with 2D UIs. But it also involves new and unique challenges and opportunities. Discussing all relevant aspects of interaction, enhanced by instructive examples and guidelines, 3D User Interfaces comprises a single source for the latest theory and practice of 3D UIs. Many people already have seen 3D UIs in computer-aided design, radiation therapy, surgical simulation, data visualization, and virtual-reality entertainment. The next generation of computer games, mobile devices, and desktop applications also will feature 3D interaction. The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks Different approaches for evaluating 3D UIs Results from empirical studies of 3D interaction techniques Principles for choosing appropriate input and output devices for 3D systems Details and tips on implementing common 3D interaction techniques Guidelines for selecting the most effective interaction techniques for common 3D tasks Case studies of 3D UIs in real-world applications To help you keep pace with this fast-evolving field, the book’s Web site, www.3dui.org, will offer information and links to the latest 3D UI research and applications.

3D User Interfaces

3D User Interfaces
Title 3D User Interfaces PDF eBook
Author Doug A. Bowman
Publisher Addison Wesley Publishing Company
Pages 520
Release 2005
Genre Computers
ISBN

Download 3D User Interfaces Book in PDF, Epub and Kindle

Augmented & mixed reality, gestural, 3d en multisensory interfaces.

3D User Interfaces

3D User Interfaces
Title 3D User Interfaces PDF eBook
Author Doug A. Bowman
Publisher Addison-Wesley Professional
Pages 0
Release 2005
Genre Three-dimensional display systems
ISBN 9780321980045

Download 3D User Interfaces Book in PDF, Epub and Kindle

"The authors of this book, each at the forefront of research and development in the young and dynamic field of 3D UIs, show how to produce usable 3D applications that deliver on their enormous promise. Coverage includes: The psychology and human factors of various 3D interaction tasks, Different approached for evaluating 3D UIs, Results from empirical studies of 3D interaction techniques, Principles for choosing appropriate input and output devices for 3D systems, Details and tips on implementing common 3D interaction techniques, Guidelines for selecting the most effective interaction techniques for common 3D tasks, and Case studies of 3D UIs in real-world applications." from back cover.

3D User Interfaces

3D User Interfaces
Title 3D User Interfaces PDF eBook
Author Joseph J. LaViola Jr.
Publisher Addison-Wesley Professional
Pages 884
Release 2017-04-07
Genre Computers
ISBN 0134034465

Download 3D User Interfaces Book in PDF, Epub and Kindle

The Complete, Up-To-Date Guide to Building Great 3D User Interfaces for Any Application 3D interaction is suddenly everywhere. But simply using 3D input or displays isn’t enough: 3D interfaces must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice, Second Edition is today’s most comprehensive primary reference to building state-of-the-art 3D user interfaces and interactions. Five pioneering researchers and practitioners cover the full spectrum of emerging applications, techniques, and best practices. The authors combine theoretical foundations, analysis of leading devices, and empirically validated design guidelines. This edition adds two new chapters on human factors and general human-computer interaction—indispensable foundational knowledge for building any 3D user interface. It also demonstrates advanced concepts at work through two running case studies: a first-person VR game and a mobile augmented reality application. Coverage Includes 3D user interfaces: evolution, elements, and roadmaps Key applications: virtual and augmented reality (VR, AR), mobile/wearable devices What 3D UI designers should know about human sensory systems and cognition ergonomics How proven human-computer interaction techniques apply to 3D UIs 3D UI output hardware for visual, auditory, and haptic/ tactile systems Obtaining 3D position, orientation, and motion data for users in physical space 3D object selection and manipulation Navigation and wayfinding techniques for moving through virtual and physical spaces Changing application state with system control techniques, issuing commands, and enabling other forms of user input Strategies for choosing, developing, and evaluating 3D user interfaces Utilizing 2D, “magic,” “natural,” multimodal, and two-handed interaction The future of 3D user interfaces: open research problems and emerging technologies

3D User Interfaces with Java 3D

3D User Interfaces with Java 3D
Title 3D User Interfaces with Java 3D PDF eBook
Author Jon Barrilleaux
Publisher
Pages 532
Release 2001
Genre Computers
ISBN

Download 3D User Interfaces with Java 3D Book in PDF, Epub and Kindle

3D User Interfaces with Java 3D is a practical guide for providing next-generation applications with 3D user interfaces for manipulation of in-scene objects. Emphasis is on standalone and web-based business applications, such as for online sales and mass customization, but much of what this book offers has broad applicability to 3D user interfaces in other pursuits such as scientific visualization and gaming.

Interaction Design for 3D User Interfaces

Interaction Design for 3D User Interfaces
Title Interaction Design for 3D User Interfaces PDF eBook
Author Francisco R. Ortega
Publisher CRC Press
Pages 784
Release 2016-01-06
Genre Computers
ISBN 1482216957

Download Interaction Design for 3D User Interfaces Book in PDF, Epub and Kindle

This book addresses the new interaction modalities that are becoming possible with new devices by looking at user interfaces from an input perspective. It deals with modern input devices and user interaction and design covering in-depth theory, advanced topics for noise reduction using Kalman Filters, a case study, and multiple chapters showing hands-on approaches to relevant technology, including modern devices such as the Leap-Motion, Xbox One Kinect, inertial measurement units, and multi-touch technology. It also discusses theories behind interaction and navigation, past and current techniques, and practical topics about input devices.

User Interface Design for Programmers

User Interface Design for Programmers
Title User Interface Design for Programmers PDF eBook
Author Avram Joel Spolsky
Publisher Apress
Pages 152
Release 2008-01-01
Genre Computers
ISBN 1430208570

Download User Interface Design for Programmers Book in PDF, Epub and Kindle

Most programmers' fear of user interface (UI) programming comes from their fear of doing UI design. They think that UI design is like graphic design—the mysterious process by which creative, latte-drinking, all-black-wearing people produce cool-looking, artistic pieces. Most programmers see themselves as analytic, logical thinkers instead—strong at reasoning, weak on artistic judgment, and incapable of doing UI design. In this brilliantly readable book, author Joel Spolsky proposes simple, logical rules that can be applied without any artistic talent to improve any user interface, from traditional GUI applications to websites to consumer electronics. Spolsky's primary axiom, the importance of bringing the program model in line with the user model, is both rational and simple. In a fun and entertaining way, Spolky makes user interface design easy for programmers to grasp. After reading User Interface Design for Programmers, you'll know how to design interfaces with the user in mind. You'll learn the important principles that underlie all good UI design, and you'll learn how to perform usability testing that works.