3D Online Multimedia & Games

3D Online Multimedia & Games
Title 3D Online Multimedia & Games PDF eBook
Author Irene Cheng
Publisher World Scientific
Pages 369
Release 2009
Genre Science
ISBN 9812705872

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Online applications have been gaining wide acceptance among the general public. Companies like Amazon, Google, Yahoo! and NetFlicks have been doing extremely well over the last few years largely because of people becoming more comfortable and trusting of the Internet. The increasing acceptance of online products makes it increasingly important to address some of the scientific techniques involved in developing efficient 3D online systems.The topics discussed in this book broadly cover four categories: networking issues in online multimedia; joint texture-mesh simplification and view independent transmission; view dependent transmission and server-side rendering; content and background creation; and creating simple online games.

Video Processing and Computational Video

Video Processing and Computational Video
Title Video Processing and Computational Video PDF eBook
Author Daniel Cremers
Publisher Springer
Pages 219
Release 2011-11-10
Genre Computers
ISBN 3642248705

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With the swift development of video imaging technology and the drastic improvements in CPU speed and memory, both video processing and computational video are becoming more and more popular. Similar to the digital revolution in photography of fifteen years ago, today digital methods are revolutionizing the way television and movies are being made. With the advent of professional digital movie cameras, digital projector technology for movie theaters, and 3D movies, the movie and television production pipeline is turning all-digital, opening up numerous new opportunities for the way dynamic scenes are acquired, video footage can be edited, and visual media may be experienced. This state-of-the-art survey provides a compilation of selected articles resulting from a workshop on Video Processing and Computational Video, held at Dagstuhl Castle, Germany, in October 2010. The seminar brought together junior and senior researchers from computer vision, computer graphics, and image communication, both from academia and industry, to address the challenges in computational video. During this workshop, 43 researchers from all over the world discussed the state of the art, contemporary challenges, and future research in imaging, processing, analyzing, modeling, and rendering of real-world, dynamic scenes. The 8 thoroughly revised papers presented were carefully reviewed and selected from more than 30 lectures given at the seminar. The articles give a good overview of the field of computational video and video processing with a special focus on computational photography, video-based rendering, and 3D video.

Energy Efficient Embedded Video Processing Systems

Energy Efficient Embedded Video Processing Systems
Title Energy Efficient Embedded Video Processing Systems PDF eBook
Author Muhammad Usman Karim Khan
Publisher Springer
Pages 242
Release 2017-09-17
Genre Technology & Engineering
ISBN 331961455X

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This book provides its readers with the means to implement energy-efficient video systems, by using different optimization approaches at multiple abstraction levels. The authors evaluate the complete video system with a motive to optimize its different software and hardware components in synergy, increase the throughput-per-watt, and address reliability issues. Subsequently, this book provides algorithmic and architectural enhancements, best practices and deployment models for new video systems, while considering new implementation paradigms of hardware accelerators, parallelism for heterogeneous multi- and many-core systems, and systems with long life-cycles. Particular emphasis is given to the current video encoding industry standard H.264/AVC, and one of the latest video encoders (High Efficiency Video Coding, HEVC).

Social Media Retrieval and Mining

Social Media Retrieval and Mining
Title Social Media Retrieval and Mining PDF eBook
Author Shuigeng Zhou
Publisher Springer
Pages 169
Release 2013-11-18
Genre Computers
ISBN 3642416292

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This book constitutes the refereed proceedings of the ADMA 2012 Workshops: The International Workshop on Social Network Analysis and Mining, SNAM 2012, and the International Workshop on Social Media Mining, Retrieval and Recommendation Technologies, SMR 2012, Nanjing, China, in December 2012. The 15 revised full papers presented were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on networks and graphs processing; social Web; social information diffusion; social image retrieval and visualization.

Shapes in Action

Shapes in Action
Title Shapes in Action PDF eBook
Author Kirsi Peltonen
Publisher Aalto korkeakoulusäätiö
Pages 328
Release 2023-11-07
Genre Mathematics
ISBN 9526414012

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Shapes in Action is a book for all those interested in interdisciplinary research and education. It showcases explorations in the realms of mathematics, art, design and architecture at Aalto University in Finland. For a decade, Aalto Math&Arts has been a platform for students and teachers from diverse fields to broaden their understanding of the nature of mathematics and its potential relation to arts, design and architecture. Shapes in Action captures the challenges and rewards of seeking a common language and building collaboration. Contributions by various authors offer insights into the connections between mathematics and arts – both within and beyond academia. Shapes in Action is richly illustrated with photographs showcasing the works created by students in the Aalto Math&Arts courses.

Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies

Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies
Title Digital Sport for Performance Enhancement and Competitive Evolution: Intelligent Gaming Technologies PDF eBook
Author Pope, Nigel
Publisher IGI Global
Pages 413
Release 2009-05-31
Genre Computers
ISBN 1605664073

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Provides an overview of the increasing level of digitization in sport including areas of gaming and athlete training.

Knowledge Discovery and Data Mining

Knowledge Discovery and Data Mining
Title Knowledge Discovery and Data Mining PDF eBook
Author Honghua Tan
Publisher Springer Science & Business Media
Pages 798
Release 2012-02-04
Genre Technology & Engineering
ISBN 364227708X

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The volume includes a set of selected papers extended and revised from the 4th International conference on Knowledge Discovery and Data Mining, March 1-2, 2011, Macau, Chin. This Volume is to provide a forum for researchers, educators, engineers, and government officials involved in the general areas of knowledge discovery and data mining and learning to disseminate their latest research results and exchange views on the future research directions of these fields. 108 high-quality papers are included in the volume.