3D Madness!

3D Madness!
Title 3D Madness! PDF eBook
Author Michael Jones
Publisher Prentice Hall
Pages 680
Release 1994
Genre Computers
ISBN 9780672304927

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3D Madness! takes advantage of the growing interest in this area of computer graphics. 3D Madness! includes lots of tips, tricks, and traps as well as a Top 100 Graphics Techniques featured in the text and referenced in a jump table on the inside front cover. The CD-ROM is filled with 3D software. The disk contains a subset of the material on the CD-ROM.

Learning XNA 3.0

Learning XNA 3.0
Title Learning XNA 3.0 PDF eBook
Author Aaron Reed
Publisher "O'Reilly Media, Inc."
Pages 510
Release 2008-11-22
Genre Computers
ISBN 059655429X

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Do you have what it takes to become a game developer? With this hands-on book, you'll learn quickly and easily how to develop computer games with Microsoft's XNA 3.0 framework-not just for your PC, but for Xbox 360 and the Microsoft Zune as well. Written by an experienced university-level game development instructor, Learning XNA 3.0 walks you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with lots of illustrations and annotated examples to help you master key concepts. Once you finish the book, you'll know how to develop sophisticated games from start to finish. Learn game development concepts from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Develop three complete and exciting games using 2D,3D and multiplayer concepts Develop and deploy games to the Xbox 360 and the Microsoft Zune While teaching XNA to beginning game developers, author Aaron Reed noticed that several key concepts were difficult for students to grasp. Learning XNA 3.0 was written specifically to address those issues. With this book, you can test your understanding and practice new skills as you go with unique "Test Your Knowledge" exercises and review questions in each chapter. Why wait? Amaze your family and friends by building your own games for the PC, Xbox 360, and Zune-with Learning XNA 3.0. "An outstanding book! Teaches you XNA development in a smart way, starting from 2D basics and going into 3D and shader development. What I really like is the 'peeling the onion' approach the author takes, which builds up knowledge from previous chapters."--David "LetsKillDave" Weller, CEO, Cogito Ergonomics, LLC, and former XNA program manager

Learning XNA 4.0

Learning XNA 4.0
Title Learning XNA 4.0 PDF eBook
Author Aaron Reed
Publisher "O'Reilly Media, Inc."
Pages 542
Release 2010-12-09
Genre Computers
ISBN 1449302769

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Want to develop games for Xbox 360 and Windows Phone 7? This hands-on book will get you started with Microsoft's XNA 4.0 development framework right away -- even if you have no experience developing games. Although XNA includes several key concepts that can be difficult for beginning web developers to grasp, Learning XNA 4.0 shortens the learning curve by walking you through the framework in a clear and understandable step-by-step format. Each chapter offers a self-contained lesson with illustrations and annotated examples, along with exercises and review questions to help you test your understanding and practice new skills as you go. Once you've finished this book, you'll know how to develop your own sophisticated games from start to finish. Learn game development from 2D animation to 3D cameras and effects Delve into high-level shader language (HLSL) and introductory artificial intelligence concepts Build three complete, exciting games using 2D, 3D, and multiplayer techniques Develop for and deploy your games to the Xbox 360 and Windows Phone 7

Getting Started in 3D with Maya

Getting Started in 3D with Maya
Title Getting Started in 3D with Maya PDF eBook
Author Adam Watkins
Publisher Taylor & Francis
Pages 437
Release 2012-11-12
Genre Computers
ISBN 1136147098

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Deliver professional-level 3D content in no time with this comprehensive guide to 3D animation with Maya. With over 12 years of training experience, plus several award winning students under his belt, author Adam Watkins is the ideal mentor to get you up to speed with 3D in Maya. Using a structured and pragmatic approach Getting Started in 3D with Maya begins with basic theory of fundamental techniques, then builds on this knowledge using practical examples and projects to put your new skills to the test. Prepared so that you can learn in an organic fashion, each chapter builds on the knowledge gained in the previous chapter, showing you all the essentials of 3D in Maya, from modeling and UV layout, to texture creation, rigging animating and rendering. As you go from project to project you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating complete projects in Maya. The accompanying website provides all the tools you need to develop your skills. Project files to accompany the practical examples used throughout the text, so you can work along with the examples. Additional textures and models will give you all the resources you need to start making your own projects in no time at all.

Land of Ice

Land of Ice
Title Land of Ice PDF eBook
Author A Sole
Publisher Chipmunkapublishing ltd
Pages 81
Release 2011-06-01
Genre Humor
ISBN 1847479898

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DescriptionLand of Ice is a book of poems, written over a ten year period. Some of the poems were written in hospital. Their themes range from existential questioning, the media, simple beauty and the effects of my illness on my life. All these poems were written with a great sense of enjoyment and love. I called the work Land of ice as it's a quote from one of the poems held within. I also called it Land of ice because of the coldness and lack of warmth this world has to offer, sometimes. But then I feel this work can be funny, dark, light and emotional. I tried to incorporate every bit of emotion and thought that - felt was worthy of poetics. I hope you enjoy this piece as much as I have enjoyed writing it. Thanks it's been emotional.... About the AuthorMy name is A.Sole, I was born in Berlin on January seventh 1978. I have moved around constantly my whole life and have lived in as many as twenty different places. I have lived in Sheffield where I studied English at university, London, Chester, Shrewsbury to name but a few. I now live in Nottingham where I do the odd poetry gig; reading this stuff out. I love to paint and display my work in a cafe in Nottingham. I love the movies and have written a film called the naked ghost. I hope one day to write and direct my own film. I have suffered with hearing voices since the age of twenty one. I also see visions and have been attacked by invisible forces such as snakes and spiders I have felt them crawling all over my body with no real explanation from the doctor just that I am ill. The voices in my head range from friends, to famous people to God or the universe as I call him, to strangers. Most of the time the voices are quite chatty and conversational other times they are very insulting and very repetitive. I've been sectioned under the mental health act four times for my own safety. I have learned to live with the voices and live quite a rich and full life. This book of poems has taken me ten years to write, writing a poem every so often. There is a huge range of themes contained within this volume.

Sophocles: The Antigone. 3d. ed. 1900

Sophocles: The Antigone. 3d. ed. 1900
Title Sophocles: The Antigone. 3d. ed. 1900 PDF eBook
Author Sophocles
Publisher
Pages 372
Release 1900
Genre
ISBN

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Peregrine Pickle, 3d pt

Peregrine Pickle, 3d pt
Title Peregrine Pickle, 3d pt PDF eBook
Author Tobias Smollett
Publisher
Pages 314
Release 1824
Genre
ISBN

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