3D Cinema

3D Cinema
Title 3D Cinema PDF eBook
Author Miriam Ross
Publisher Springer
Pages 291
Release 2015-03-24
Genre Social Science
ISBN 1137378573

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3D Cinema: Optical Illusions and Tactile Experiences questions the common frameworks used for discussing 3D cinema, realism and spectacle, in order to fully understand the embodied and sensory dimensions of 3D cinema's unique visuality.

3D Movie Making

3D Movie Making
Title 3D Movie Making PDF eBook
Author Bernard Mendiburu
Publisher Taylor & Francis
Pages 233
Release 2009
Genre Art
ISBN 0240811372

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Hollywood is going 3D, readers learn how to adapt their production skills to this hot new medium so they can be part of the movement.

Spaces Mapped and Monstrous

Spaces Mapped and Monstrous
Title Spaces Mapped and Monstrous PDF eBook
Author Nick Jones
Publisher Film and Culture Series
Pages 0
Release 2020
Genre 3-D films
ISBN 9780231194235

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History : the long view of 3D film and theory -- Visualisation : from perspective to digital 3D -- Simulation : dematerialising and enframing -- Immersion : entering the screen -- Surveillance : converting image to space, world to data -- Defamiliarisation : rethinking the screen plane -- Distortion : unfamiliar and unconventional space -- Intimacy : the boundedness of stereoscopic media -- Conclusion: Seeing in 3D.

3D TV and 3D Cinema

3D TV and 3D Cinema
Title 3D TV and 3D Cinema PDF eBook
Author Bernard Mendiburu
Publisher Taylor & Francis
Pages 254
Release 2012-11-12
Genre Performing Arts
ISBN 1136040579

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This book helps you master the technical requirements of shooting 3D stereoscopic images. This title defines the concept of a professional 3D camera system and describes what features are required to make a successful unit to keep your production on schedule and on budget.

Expressive Spaces in Digital 3D Cinema

Expressive Spaces in Digital 3D Cinema
Title Expressive Spaces in Digital 3D Cinema PDF eBook
Author Owen Weetch
Publisher Springer
Pages 180
Release 2016-09-26
Genre Performing Arts
ISBN 1137542675

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This book puts forward a more considered perspective on 3D, which is often seen as a distracting gimmick at odds with artful cinematic storytelling. Owen Weetch looks at how stereography brings added significance and expressivity to individual films that all showcase remarkable uses of the format. Avatar, Gravity, The Hole, The Great Gatsby and Frozen all demonstrate that stereography is a rich and sophisticated process that has the potential to bring extra meaning to a film’s narrative and themes. Through close reading of these five very different examples, Expressive Spaces in Digital 3D Cinema shows how being sensitive to stereographic manipulation can nuance and enrich the critical appreciation of stereoscopic films. It demonstrates that the expressive placement of characters and objects within 3D film worlds can construct meaning in ways that are unavailable to ‘flat’ cinema.

GameAxis Unwired

GameAxis Unwired
Title GameAxis Unwired PDF eBook
Author
Publisher
Pages 92
Release 2008-07
Genre
ISBN

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GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

GameAxis Unwired

GameAxis Unwired
Title GameAxis Unwired PDF eBook
Author
Publisher
Pages 84
Release 2008-08
Genre
ISBN

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GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.