2012 18th International Conference on Virtual Systems and Multimedia (VSMM): Virtual Systems in the Information Society

2012 18th International Conference on Virtual Systems and Multimedia (VSMM): Virtual Systems in the Information Society
Title 2012 18th International Conference on Virtual Systems and Multimedia (VSMM): Virtual Systems in the Information Society PDF eBook
Author IEEE Staff
Publisher
Pages
Release 2012
Genre
ISBN 9781467325639

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2012 18th International Conference on Virtual Systems and Multimedia (VSMM)

2012 18th International Conference on Virtual Systems and Multimedia (VSMM)
Title 2012 18th International Conference on Virtual Systems and Multimedia (VSMM) PDF eBook
Author IEEE Staff
Publisher
Pages
Release 2012
Genre
ISBN 9781467325646

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Virtual Systems and Multimedia (VSMM), 2012 18th International Conference on

Virtual Systems and Multimedia (VSMM), 2012 18th International Conference on
Title Virtual Systems and Multimedia (VSMM), 2012 18th International Conference on PDF eBook
Author
Publisher
Pages
Release 2012
Genre Multimedia systems
ISBN

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Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage
Title Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage PDF eBook
Author Alessandro Luigini
Publisher Springer
Pages 773
Release 2019-03-22
Genre Computers
ISBN 3030122409

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This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2018), held in Brixen, Italy in July 2018. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation; and methodological reflections on the use of IT tools in various educational contexts. The scope of the papers ranges from theoretical research to applications, including education, in several fields of science, technology and art. EARTH 2018 addressed a variety of topics and subtopics, including digital representation technologies, virtual museums and virtual exhibitions, virtual and augmented reality, digital heritage and digital arts, art and heritage education, teaching and technologies for museums, VR and AR technologies in schools, education through digital media, psychology of perception and attention, psychology of arts and communication, as well as serious games and gamification. As such the book provides architects, engineers, computer scientists, social scientists and designers interested in computer applications and cultural heritage with an overview of the latest advances in the field, particularly in the context of science, arts and education.

Augmented and Virtual Reality

Augmented and Virtual Reality
Title Augmented and Virtual Reality PDF eBook
Author Lucio Tommaso De Paolis
Publisher Springer
Pages 531
Release 2015-08-14
Genre Computers
ISBN 3319228889

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This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions. The SALENTO AVR 2015 conference brings together a community of researchers from academia and industry, computer scientists, engineers, and physicians in order to share points of views, knowledge, experiences, and scientific and technical results related to state-of-the-art solutions and technologies on virtual and augmented reality applications for medicine, cultural heritage, education, industrial sectors, as well as the demonstration of advanced products and technologies.

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments

Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments
Title Virtual, Augmented and Mixed Reality: Designing and Developing Augmented and Virtual Environments PDF eBook
Author Randall Shumaker
Publisher Springer
Pages 417
Release 2013-06-12
Genre Computers
ISBN 3642394051

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Here is the first of a two-volume set (LNCS 8021 and 8022) that constitutes the refereed proceedings of the 5th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2013, held as part of the 15th International Conference on Human-Computer Interaction, HCII 2013, held in Las Vegas, USA in July 2013, jointly with 12 other thematically similar conferences. The total of 1666 papers and 303 posters presented at the HCII 2013 conferences was carefully reviewed and selected from 5210 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 88 contributions included in the VAMR proceedings were carefully reviewed and selected for inclusion in this two-volume set. The papers included in this volume are organized in the following topical sections: developing augmented and virtual environments, interaction in augmented and virtual environments, human-robot interaction in virtual environments, and presence and tele-presence. ; healthcare and medical applications; virtual and augmented environments for learning and education; business, industrial and military applications; culture and entertainment applications.

Perspectives on Wearable Enhanced Learning (WELL)

Perspectives on Wearable Enhanced Learning (WELL)
Title Perspectives on Wearable Enhanced Learning (WELL) PDF eBook
Author Ilona Buchem
Publisher Springer
Pages 471
Release 2019-11-01
Genre Education
ISBN 3319643010

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​Wearable technologies – such as smart glasses, smart watches, smart objects, or smart garments – are potential game-changers, breaking ground and offering new opportunities for learning. These devices are body-worn, equipped with sensors, and integrate ergonomically into everyday activities. With wearable technologies forging new human-computer relations, it is essential to look beyond the current perspective of how technologies may be used to enhance learning. This edited volume,“Perspectives on Wearable Enhanced Learning,” aims to take a multidisciplinary view on wearable enhanced learning and provide a comprehensive overview of current trends, research, and practice in diverse learning contexts including school and work-based learning, higher education, professional development, vocational training, health and healthy aging programs, smart and open learning, and work. This volume features current state of the art wearable enhanced learning and explores how these technologies have begun to mark the transition from the desktop through the mobile to the age of wearable, ubiquitous technology-enhanced learning.