121 Heuristics for Solving Problems
Title | 121 Heuristics for Solving Problems PDF eBook |
Author | Marco Aurelio de Carvalho |
Publisher | Lulu.com |
Pages | 348 |
Release | 2004-11-01 |
Genre | Technology & Engineering |
ISBN | 1411616898 |
Creative solutions are easily recognizable, after they have been created. But how to attain them? This book is about a promising approach to creative problem solving - the use of heuristics. The main purpose of an heuristic is to make problem solving more efficient, by making past experience - which could guide the generation of new solutions - promptly available. The heuristic approach is widely used in TRIZ (the Theory of Inventive Problem Solving), which is becoming increasingly popular worldwide. Successful results of using heuristics have been reported by companies such as ABB, Bosch, General Motors, Ford, Mitsubishi, Philips, Siemens, among others. With this book, the reader will be able to: - Understand the 121 Heuristics for problem solving, both from their descriptions and from selected examples; - Find the more promising Heuristic(s) for the solution of his/her problems; - Apply the heuristics and find creative solutions to his/her problems.
Guide for Inventors
Title | Guide for Inventors PDF eBook |
Author | Marco Aurelio De Carvalho |
Publisher | |
Pages | 574 |
Release | 2003 |
Genre | Creative thinking |
ISBN |
How to Solve It: Modern Heuristics
Title | How to Solve It: Modern Heuristics PDF eBook |
Author | Zbigniew Michalewicz |
Publisher | Springer Science & Business Media |
Pages | 472 |
Release | 2013-03-14 |
Genre | Computers |
ISBN | 3662041316 |
This book is the only source that provides a systematic, integrated introduction to problem solving using modern heuristics, presenting the state-of-the-art in both numerical and analytic methods. It covers classic methods of optimization, including dynamic programming, the simplex method, and gradient techniques, as well as recent innovations such as simulated annealing, tabu search, and evolutionary computation. Integrated into the discourse is a series of problems and puzzles to challenge the reader. Written in a lively, engaging style, readers will learn how to use some of the most powerful problem solving tools currently available.
Methods of Heuristics
Title | Methods of Heuristics PDF eBook |
Author | R. Groner |
Publisher | Routledge |
Pages | 431 |
Release | 2014-07-10 |
Genre | Psychology |
ISBN | 1317838491 |
This volume constitutes the edited proceedings of an interdisciplinary symposium on Methods of Heuristics, which was held at the University of Bern, Switzerland, from September 15 to 19, 1980. In organizing the symposium, the editors of the present volume were able to invite specialists from psychology, computer science, and mathematics. From their own perspective they made contributions to the central questions of the conference: What are heuristics, the methods and rules guiding discovery and problem solving in a variety of different fields? How did they develop in individual human beings and in the history of science? Is it possible to arrive at a commonly accepted definition of heuristics as the field unifying all these efforts, and, if yes, what are its basic characteristics?
Heuristics
Title | Heuristics PDF eBook |
Author | Judea Pearl |
Publisher | Addison Wesley Publishing Company |
Pages | 406 |
Release | 1984 |
Genre | Computers |
ISBN |
Problem-solving strartegies and the nature of Heuristic informatio n.Heuristics and problem representations. Basic Heuristic-Search procedures. Formal properties of Heuristic methods. Heuristics viewed as information provided by simplified models. Performance analysis of Heuristic methods. Abstract models for quantitative performace analysis. Complexity versus precision of admissible Heuristics. Searching with nonadmissible Heuristics. Game-playing programs. Strategies and models for game-playing programs. Performace analysis for game-searching strategies. Decision quality in game searching. Bibliography. Index.
Heuristic Search
Title | Heuristic Search PDF eBook |
Author | Saïd Salhi |
Publisher | Springer |
Pages | 224 |
Release | 2017-02-18 |
Genre | Computers |
ISBN | 3319493558 |
This book aims to provide a general overview of heuristic search, to present the basic steps of the most popular heuristics, and to stress their hidden difficulties as well as their opportunities. It provides a comprehensive understanding of Heuristic search, the applications of which are now widely used in a variety of industries including engineering, finance, sport, management and medicine. It intends to aid researchers and practitioners in solving complex combinatorial and global optimisation problems, and spark interest in this exciting decision science-based subject. It will provide the reader with challenging and lively methodologies through which they will be able to design and analyse their own techniques
Machine Learning of Heuristics
Title | Machine Learning of Heuristics PDF eBook |
Author | Donald Arthur Waterman |
Publisher | |
Pages | 276 |
Release | 1968 |
Genre | Artificial intelligence |
ISBN |
First, a method of representing heuristics as production rules is developed which facilitates dynamic manipulation of the heuristics by the program embodying them. This representation technique permits separation of the heuristics from the program proper, provides clear identification of individual heuristics, is compatible with generalization schemes, and expedites the process of obtaining decisions from the system. Second, procedures are developed which permit a problem-solving program employing heuristics in production rule form to learn to improve its performance by evaluating and modifying existing heuristics and hypothesizing new ones, either during a special training process or during normal program operation. Third, the abovementioned representation and learning techniques are reformulated in the light of existing stimulus-response theories of learning, and five different S-R models of human heuristic learning in problem-solving environments are constructed and examined in detail. Experimental designs for testing these information processing models are also proposed and discussed. Finally, the feasibility of using the aforementioned representation and learning techniques in a complex problem-solving situation is demonstrated by applying these techniques to the problem of making the bet decision in draw poker. This application, involving the construction of a computer program, demonstrates that few production rules or training trials are needed to produce a thorough and effective set of heuristics for draw poker. (Author).