100 Blackboard Games

100 Blackboard Games
Title 100 Blackboard Games PDF eBook
Author Leslie Landin
Publisher
Pages 44
Release 1956
Genre Blackboard drawing
ISBN

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Who's in the Game?

Who's in the Game?
Title Who's in the Game? PDF eBook
Author Terri Toles Patkin
Publisher McFarland
Pages 282
Release 2020-11-30
Genre Games & Activities
ISBN 1476676917

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Some board games--like Candy Land, Chutes & Ladders, Clue, Guess Who, The Game of Life, Monopoly, Operation and Payday--have popularity spanning generations. But over time, updates to games have created significantly different messages about personal identity and evolving social values. Games offer representations of gender, sexuality, race, ethnicity, religion, age, ability and social class that reflect the status quo and respond to social change. Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.

Arithmetic Games

Arithmetic Games
Title Arithmetic Games PDF eBook
Author Enoch Dumas
Publisher
Pages 66
Release 1960
Genre Arithmetic
ISBN

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Having fun is most desirable for both teachers and youngsters but it should add rather than subtract from the efficiency of teaching. Games should be a part of the teaching - learning situation.

Game AI Uncovered

Game AI Uncovered
Title Game AI Uncovered PDF eBook
Author Paul Roberts
Publisher CRC Press
Pages 227
Release 2024-06-04
Genre Computers
ISBN 1040025110

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Game AI Uncovered: Volume Two continues the series with the collected wisdom, ideas, tricks and cutting‐edge techniques from 22 of the top game AI professionals and researchers from around the world. The techniques discussed in these pages cover the underlying development of a wide array of published titles, including The Survivalists, Wheelman, Plants vs. Zombies: Battle for Neighborville, Dead Space, Zombie Army 4, Evil Genius 2, Sniper Elite 5, Sonic & All‐Stars Racing Transformed, DiRT: Showdown, and more. Contained within this volume are overviews and insights covering a host of different areas within game AI, including generalised planners, player imitation, awareness, dynamic behaviour trees, decision‐making architectures, agent learning for automated playthroughs, utility systems, machine learning for cinematography, directed acyclic graphs, environment steering, difficulty scenarios, environmental cues through voxels, automated testing approaches, dumbing down your AI, synchronized path following, and much more. Beginners to the area of game AI, along with professional developers, will find a wealth of knowledge that will not only help in the development of your own games but also spark ideas for new approaches. This volume includes chapters written by Nuno Vicente Barreto, Steve Bilton, Andy Brown, Dr Allan Bruce, Richard Bull, Phil Carlisle, Sarah Cook, Michele Condò, Steven Dalton, Rodolfo Fava, Jonas Gillberg, Dominik Gotojuch, Dale Green, Tobias Karlsson, Jonathan Keslake, Fernando Penousal Machado, Ivan Mateev, Dr Nic Melder, Dr Bram Ridder, Paul Roberts, Licínio Roque, and Andrea Schiel.

Resource Catalog

Resource Catalog
Title Resource Catalog PDF eBook
Author
Publisher
Pages 160
Release 1995
Genre Early childhood education
ISBN

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This catalogue of early childhood resources represents the current materials available from the Ohio Department of Education, Division of Early Childhood Education, Information Dissemination Project housed at the Central Ohio Special Education Regional Resource Center (COSERRC). These instructional and professional materials reflect a balance of items that will serve all children typically developing and those with disabilities, ages birth-age eight. The collection also contains resources relating to school-age child care programs.

Using the Brain to Spell

Using the Brain to Spell
Title Using the Brain to Spell PDF eBook
Author Sally E. Burkhardt
Publisher R&L Education
Pages 317
Release 2011
Genre Education
ISBN 1607096986

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"Now I have the tools with [this] book to make [my students] more confident and love the language."--Keith Bauman, honors English teacher, The Villages Charter High School, The Villages, Florida.

Instructional Media

Instructional Media
Title Instructional Media PDF eBook
Author R. Lynne Ruben
Publisher Kendall/Hunt Publishing Company
Pages 492
Release 1996
Genre Education
ISBN

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