World’s Great Scientific Puzzles Book to Challenge & Solutions

World’s Great Scientific Puzzles Book to Challenge & Solutions
Title World’s Great Scientific Puzzles Book to Challenge & Solutions PDF eBook
Author Mehmet Esabil Yurdakul
Publisher eKitap Projesi & Cheapest Books
Pages 170
Release 2018-04-20
Genre Games & Activities
ISBN 605225968X

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WORLD'S GREAT SCIENTIFIC PUZZLES BOOK: In this book, there are 150 unique puzzles and solutions of 16 different categories. Each puzzle is unique. These are nowhere to be found. All my own production, 150 puzzles with characters numbers, geometric, mathematical, logic and will delight readers of all ages. Puzzles in this book, all illustrated, all different figure, different size and with different levels of difficulty. Some are easy, some are hard some are very difficult. They are very entertaining and easy rules and easy to understand. My puzzles improve the following abilities of people, for example: -comparison -argumentation -focusing -Troubleshooting -Create a solution - motivate -independence -Scientific thinking and research, cause-effect relationship, etc. For people my puzzles is fun, very challenging, educational, scientific and protects against stress, keeps the brain young. İt is very helpful for all. I think Puzzle-Lover of all ages will love my puzzles very much. They are very entertaining. Have fun ! Author: Mehmet Esabil Yurdakul * * * Mehmet Esabil Yurdakul, born in 1956, Electrical engineer. He went to F. Germany in 1979. During his education he worked in various jobs. He returned to Turkey in 1984 and he began in 1985 to working in Turkey. 1991 he went official to Germany and worked there about 11 years. For about 20 years, he has been producing intelligence games / puzzles as a hobby. As an amateur together with his family, he published in 2007-2008 monthly puzzle magazine “Esobil Zeka Oyunları" Together with a group of foreign authors, he wrote a book titled, Spielzeit fürs Gehirn “playtime for the brain” published in German by Reader's Digest in 2014. Esobil Zeka Bulmacaları -I “Brain Puzzle Book-I” published by The Scientific and Technological Research Council of Turkey (TUBİTAK) in 2016. Esobil Zeka Bulmacaları - II “Brain Puzzle Book-II” published by The Scientific and Technological Research Council of Turkey (TUBİTAK) in 2018. He currently lives and works in Ankara/TURKEY

The Incredible Science Puzzle Challenge

The Incredible Science Puzzle Challenge
Title The Incredible Science Puzzle Challenge PDF eBook
Author Helene Hovanec
Publisher Sterling Publishing Company, Inc.
Pages 132
Release 2003
Genre Juvenile Nonfiction
ISBN 9781402707162

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Help! A mad scientist has unleashed a throng of deadly robots on the world--and only by joining the characters and solving every one of these science-based puzzles can kids stop the destruction and save humanity. Learning about anatomy, astronomy, nature, secret codes, and more becomes a delightfully challenging game when these scientific subjects are woven into a thrilling and stylishly illustrated story. There's art throughout, created in a cool 1950's sci-fi style, and each puzzle focuses on a different topic. Through crosswords and riddles, word games and word searches, all kinds of fascinating facts emerge. Best of all, on the last page a "grand finale" uses all the solutions from other puzzles in the book.

World’s Great Scientific Puzzles Book to Challenge and Olutions

World’s Great Scientific Puzzles Book to Challenge and Olutions
Title World’s Great Scientific Puzzles Book to Challenge and Olutions PDF eBook
Author Mehmet Esabil Yurdakul
Publisher
Pages 0
Release 2018
Genre
ISBN

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Algorithmic Puzzles

Algorithmic Puzzles
Title Algorithmic Puzzles PDF eBook
Author Anany Levitin
Publisher OUP USA
Pages 280
Release 2011-10-14
Genre Computers
ISBN 0199740445

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Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.

Incredible Science Puzzle Challenge

Incredible Science Puzzle Challenge
Title Incredible Science Puzzle Challenge PDF eBook
Author Helene Hovanec
Publisher Turtleback
Pages
Release 2003-08
Genre
ISBN 9780613780124

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Help! A mad scientist has unleashed a throng of deadly robots on the world--and only by joining the characters and solving every one of these science-based puzzles can kids stop the destruction and save humanity. Learning about anatomy, astronomy, nature, secret codes, and more becomes a delightfully challenging game when these scientific subjects are woven into a thrilling and stylishly illustrated story. There's art throughout, created in a cool 1950's sci-fi style, and each puzzle focuses on a different topic. Through crosswords and riddles, word games and word searches, all kinds of fascinating facts emerge. Best of all, on the last page a "grand finale" uses all the solutions from other puzzles in the book.

241 Real-World Brain Teasers.

241 Real-World Brain Teasers.
Title 241 Real-World Brain Teasers. PDF eBook
Author Invent and Discover
Publisher Invent and Discover
Pages 224
Release 2021-11-18
Genre Games & Activities
ISBN

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Enjoy figuring out creative solutions to real-world problems that have led to important inventions, discoveries, and innovations throughout history! Do you love trivia quizzes... but wish these didn't rely so much on useless facts that you either know or you don't, leaving no room for actual thinking? Do you enjoy logic puzzles... but want to learn something more valuable than just getting correct answers to abstract, theoretical problems? Something more practical and fundamental? This book aims to change the game. The problems in this book are related to erudition in fundamental areas - nature, technology, business, science, how things work, or why things are made in a certain way. But, unlike in trivia or jeopardy, you most probably do not know the answer. Instead, logic, out-of-the-box thinking, or intuition leap should be added to your general knowledge to puzzle out the correct solution. Experience walking in the footsteps of discoverers, inventors, and innovators through taking on real-world problems that challenge you to tap into lateral thinking and creativity. In this book, you will find: + 241 engaging problems across 12 fascinating topics: Ingenious Inventions, Business Innovations, Nature & Science, Historical Happenings, Folk Wisdom from different cultures around the world, and many more. + All problems have additional hints, which make it much easier to brainstorm. + Answers have explanations, going beyond fun facts, providing more insight and subject matter knowledge. + Chapters are arranged by difficulty and subject, so you have complete control over how you play. + An easy-to-navigate format eliminates the need to flip back and forth between sections, helping you keep the fun going and avoid accidentally stumbling upon answers. Each version of the book (ebook, paper book, audiobook) has its distinct structure. + All content is family-friendly and is ideal for adults and advanced teenagers. The "Easy Problems" chapters also work for gifted children. Children are often very good at ideation (idea generation) and solving problems creatively. Most stumpers of this book can be used as a mind game regardless of age, education, or background. Solo or in a team. + See inside for a link to download your FREE Bonus eBooks. Sharpen your logic, improve your analytical abilities, enhance your creativity, and develop your lateral thinking skills, all while having fun and learning more about the world around you.

The Great Global Puzzle Challenge with Google Earth

The Great Global Puzzle Challenge with Google Earth
Title The Great Global Puzzle Challenge with Google Earth PDF eBook
Author Clive Gifford
Publisher Carlton Publishing Group
Pages 32
Release 2011-04-01
Genre Geography
ISBN 9781847327383

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Discover the many wonders of the world in this amazing illustrated tour of some of the most interesting places on Earth. Each spread focuses on one destination, and the amazingly intricate artwork gives readers a visual flavour of the place, with masses to look at and discover the more you look. There are links from one place to the next - historical, geographical, natural history or just simple proximity - for example, there is an ancient Egyptian obelisk in NY's central park, with two sister obelisks in Paris and London. Find the one in the Central Park using Google(TM) Earth co-ordinates and it gives you the clue to where you will be going next. The pyramids at the Louvre in Paris will whisk you off to the temples of Ancient Egypt, then find a connection from the Colosseum of Ancient Rome to the hot plains of Tanzania that team with wildlife, from flocks of flamingos to herds of wildebeest to prides of lions. The crater is actually a collapsed volcano; this knowledge then helps speed you to Mount Fuji and Tokyo. . . and so on. In each location you have to find a souvenir to take with you. You will also need to solve a puzzle with the help of Google(TM) Earth to collect co-ordinates for your final secret location - again on Google(TM) Earth. For instance, the puzzle tells you to visit the Statue of Liberty on Google(TM) Earth and to count the number of points on its crown. This number is one of the co-ordinates you need to find your final destination at the end of the book.