Wargaming on a Budget

Wargaming on a Budget
Title Wargaming on a Budget PDF eBook
Author Iain Dickie
Publisher Casemate Publishers
Pages 255
Release 2010-07-19
Genre History
ISBN 184468945X

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Wargaming can be a very expensive hobby, but it needn't be. Iain Dickie, one of the best-known names in the hobby shares dozens of hints and tips on how to cut the cost of your gaming and get 'more bang for your buck'. He offers sound practical advice on buying and building your armies (should you opt for metal, plastic, or even card, and in which scale?), gaming tables, terrain, buildings and even storage solutions. As well as purely financial constraints, Iain Dickie also recognizes the fact that available space is another major restriction for many gamers and tackles this issue too. Now you've got no excuse not to get wargaming!

One-Hour Wargames

One-Hour Wargames
Title One-Hour Wargames PDF eBook
Author Neil Thomas
Publisher Pen and Sword
Pages 226
Release 2014-09-03
Genre Games & Activities
ISBN 1473840937

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A fun and practical new approach to wargaming that lets you complete a game in about an hour—includes rule sets and scenarios for most popular periods. One of the biggest problems facing wargamers is finding the time to actually play. Most commercially available games require several hours to set up and see to a conclusion; some can even take a whole day or weekend to complete. Apart from time, lack of space can also keep wargamers from enjoying their favorite pastime. In One-hour Wargames, veteran gamer and rule-writer Neil Thomas has addressed both problems. Now it is practical to play a satisfying game in around an hour on a normal dining table or living room floor. The book contains 8 all-new sets of very simple rules for various periods—from Ancient to WW2—and thirty stimulating scenarios which can be played using any of them. All the rules and scenarios are intended to be played on a 3ft x 3ft battlefield. The rules only require a small number of miniatures, so this really is an ideal way for new gamers, or veterans trying a new period, to get started with minimal investment of time and money. Also ideal for a quick game in the evening with a friend. Also included are sections on campaigns and solo games.

On Wargaming

On Wargaming
Title On Wargaming PDF eBook
Author Matthew B. Caffrey
Publisher
Pages
Release 2019
Genre War games
ISBN 9781935352655

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"The History and Theory of War Games throughout the United States and Internationally"--Provided by publisher.

To Assure My Dynasty

To Assure My Dynasty
Title To Assure My Dynasty PDF eBook
Author David Ensteness
Publisher
Pages
Release 2021-02-02
Genre
ISBN 9781954013001

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Solo-wargaming

Solo-wargaming
Title Solo-wargaming PDF eBook
Author Donald F. Featherstone
Publisher Frederick Warne
Pages 202
Release 1973
Genre Art
ISBN

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Donald Featherstone's Naval War Games Wargaming with Model Ships

Donald Featherstone's Naval War Games Wargaming with Model Ships
Title Donald Featherstone's Naval War Games Wargaming with Model Ships PDF eBook
Author John Curry
Publisher Lulu.com
Pages 262
Release 2009-03-05
Genre History
ISBN 1409249484

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This book gives potential admirals advice on how to fight their table-top naval battles. No space is too small, nor area too large to accomodate a naval wargame with two contestants or twenty. This book contains rules that allow every sea battle in history to be refought with some of the classic rules of naval wargaming. It includes rules by Fletcher Pratt, Fred Jane, Tony Bath, Jack Scruby etc... This edition includes a new set of rules about Coastal Warfare 1939-45 by David Manley of the Naval Wargames Society

Simulation and Wargaming

Simulation and Wargaming
Title Simulation and Wargaming PDF eBook
Author Charles Turnitsa
Publisher John Wiley & Sons
Pages 466
Release 2022-02-15
Genre Technology & Engineering
ISBN 1119604788

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Understanding the potential synergies between computer simulation and wargaming Based on the insights of experts in both domains, Simulation and Wargaming comprehensively explores the intersection between computer simulation and wargaming. This book shows how the practice of wargaming can be augmented and provide more detail-oriented insights using computer simulation, particularly as the complexity of military operations and the need for computational decision aids increases. The distinguished authors have hit upon two practical areas that have tremendous applications to share with one another but do not seem to be aware of that fact. The book includes insights into: The application of the data-driven speed inherent to computer simulation to wargames The application of the insight and analysis gained from wargames to computer simulation The areas of concern raised by the combination of these two disparate yet related fields New research and application opportunities emerging from the intersection Addressing professionals in the wargaming, modeling, and simulation industries, as well as decision makers and organizational leaders involved with wargaming and simulation, Simulation and Wargaming offers a multifaceted and insightful read and provides the foundation for future interdisciplinary progress in both domains.