Virtual LM

Virtual LM
Title Virtual LM PDF eBook
Author Scott P. Sullivan
Publisher Burlington, Ont. : Apogee Books
Pages 286
Release 2004
Genre Nature
ISBN

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A pictorial history of the lunar module developed during the Apollo programs offers color photographs and diagrams of everything from switches and panels to the entire module, along with additional text, an operations handbook, activation checklist, and other items on the accompanying CD-ROM.

Multimedia and Virtual Reality Engineering

Multimedia and Virtual Reality Engineering
Title Multimedia and Virtual Reality Engineering PDF eBook
Author Richard Brice
Publisher Butterworth-Heinemann
Pages 328
Release 1997-10-17
Genre Computers
ISBN 9780750629874

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This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment. Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds. A complete technical guide to MM and VR Includes a Hypertext edition of the book with added audio and graphics on CD Hardware, software, video and never before published 3D audio techniques covered

The Virtual Engineer

The Virtual Engineer
Title The Virtual Engineer PDF eBook
Author Howard C. Crabb
Publisher Society of Manufacturing Engineers
Pages 492
Release 1998
Genre Computers
ISBN 9780872634916

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Before you spend any money on physical prototypes, learn how a systems engineering can help you bring new products to market faster and at less cost! The Virtual Engineer explains how a company can incorporate advanced processes into their existing systems, integrating the product development, manufacturing, marketing and costing functions. Howard Crabb, the pioneer of the visual engineering concept, draws on his 30 years of experience as a manager of Technical Computing at Ford Motor Company. There he integrated solids modeling with traditional CAD to produce a solid representation of a design, opening up the potential for leapfrogging the competition. He explains in clear and effective language: Steps required to reinvent the current new product development process, How change benefits the organization, in terms of reduced cycle time, reduced engineering changes, reduced number of physical prototypes and improved product quality, Developments in the semiconductor industry and their impact on the desktop computing environment, and Best practices of existing firms

Virtual Team Leadership and Collaborative Engineering Advancements: Contemporary Issues and Implications

Virtual Team Leadership and Collaborative Engineering Advancements: Contemporary Issues and Implications
Title Virtual Team Leadership and Collaborative Engineering Advancements: Contemporary Issues and Implications PDF eBook
Author Kock, Ned
Publisher IGI Global
Pages 396
Release 2009-02-28
Genre Computers
ISBN 1605661112

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Addresses a range of e-collaboration topics, with emphasis on virtual team leadership and collaborative engineering. Presents a blend of conceptual, theoretical, and applied chapters.

Virtual Product Creation in Industry

Virtual Product Creation in Industry
Title Virtual Product Creation in Industry PDF eBook
Author Rainer Stark
Publisher Springer Nature
Pages 676
Release 2022-01-01
Genre Technology & Engineering
ISBN 3662643014

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Today, digital technologies represent an absolute must when it comes to creating new products and factories. However, day-to-day product development and manufacturing engineering operations have still only unlocked roughly fifty percent of the "digital potential". The question is why? This book provides compelling answers and remedies to that question. Its goal is to identify the main strengths and weaknesses of today’s set-up for digital engineering working solutions, and to outline important trends and developments for the future. The book concentrates on explaining the critical basics of the individual technologies, before going into deeper analysis of the virtual solution interdependencies and guidelines on how to best align them for productive deployment in industrial and collaborative networks. Moreover, it addresses the changes needed in both, technical and management skills, in order to avoid fundamental breakdowns in running information technologies for virtual product creation in the future.

Processes and Foundations for Virtual Organizations

Processes and Foundations for Virtual Organizations
Title Processes and Foundations for Virtual Organizations PDF eBook
Author Luis M. Camarinha-Matos
Publisher Springer
Pages 553
Release 2013-06-05
Genre Business & Economics
ISBN 0387357041

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Processes and Foundations for Virtual Organizations contains selected articles from PRO-VE'03, the Fourth Working Conference on Virtual Enterprises, which was sponsored by the International Federation for Information Processing (IFIP) and held in Lugano, Switzerland in October 2003. This fourth edition includes a rich set of papers revealing the progress and achievements in the main current focus areas: -VO breeding environments; -Formation of collaborative networked organizations; -Ontologies and knowledge management; -Process models and interoperability; -Infrastructures; -Multi-agent approaches. In spite of many valid contributions in these areas, many research challenges remain. This is clearly stated in a number of papers suggesting a new research agenda and strategic research roadmaps for advanced virtual organizations. With the selected papers included in this book, PRO-VE pursues its double mission as a forum for presentation and discussion of achievements as well as a place to discuss and suggest new directions and research strategies.

The Virtual Engineer

The Virtual Engineer
Title The Virtual Engineer PDF eBook
Author Howard C. Crabb
Publisher Society of Manufacturing Engineers
Pages 194
Release 1998
Genre Computers
ISBN 0872634914

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Before you spend any money on physical prototypes, learn how a systems engineering can help you bring new products to market faster and at less cost! The Virtual Engineer explains how a company can incorporate advanced processes into their existing systems, integrating the product development, manufacturing, marketing and costing functions. Howard Crabb, the pioneer of the visual engineering concept, draws on his 30 years of experience as a manager of Technical Computing at Ford Motor Company. There he integrated solids modeling with traditional CAD to produce a solid representation of a design, opening up the potential for leapfrogging the competition. He explains in clear and effective language: Steps required to reinvent the current new product development process, How change benefits the organization, in terms of reduced cycle time, reduced engineering changes, reduced number of physical prototypes and improved product quality, Developments in the semiconductor industry and their impact on the desktop computing environment, and Best practices of existing firms