Videogame Sciences and Arts
Title | Videogame Sciences and Arts PDF eBook |
Author | Liliana Vale Costa |
Publisher | Springer Nature |
Pages | 347 |
Release | 2024-01-02 |
Genre | Computers |
ISBN | 3031514521 |
This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28–30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They are organized in topical sections named: game experience and evaluation; game-based learning and edutainment; games and culture; game design and development.
Videogame Sciences and Arts
Title | Videogame Sciences and Arts PDF eBook |
Author | Nelson Zagalo |
Publisher | Springer Nature |
Pages | 282 |
Release | 2019-12-26 |
Genre | Computers |
ISBN | 3030379833 |
This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.
Videogame Sciences and Arts
Title | Videogame Sciences and Arts PDF eBook |
Author | Inês Barbedo |
Publisher | Springer Nature |
Pages | 153 |
Release | 2022-01-23 |
Genre | Computers |
ISBN | 303095305X |
This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.* The 10 full papers presented were carefully reviewed and selected from 46 submissions. *The conference was held online due to the COVID-19 pandemic.
Videogame Sciences and Arts
Title | Videogame Sciences and Arts PDF eBook |
Author | Liliana Vale Costa |
Publisher | Springer |
Pages | 0 |
Release | 2024-01-31 |
Genre | Computers |
ISBN | 9783031514517 |
This book constitutes the revised selected papers of the 13th International Conference on Videogame Sciences and Arts, VJ 2023, held in Aveiro, Portugal, during November 28–30, 2023. The 17 full papers and the 6 short papers presented were carefully reviewed and selected from 64 submissions. They are organized in topical sections named: game experience and evaluation; game-based learning and edutainment; games and culture; game design and development.
Videogame Sciences and Arts
Title | Videogame Sciences and Arts PDF eBook |
Author | |
Publisher | |
Pages | 282 |
Release | 2019 |
Genre | Video games |
ISBN | 9783030379841 |
This book constitutes the refereed proceedings of the 11th International Conference on Videogame Sciences and Arts, VJ 2019, held in Aveiro, Portugal, in November 2019. The 20 full papers presented were carefully reviewed and selected from 50 submissions. They were organized in topical sections named: Games and Theories; Table Boards; eSports; Uses and Methodologies; Game Criticism.
Videogame Sciences and Arts
Title | Videogame Sciences and Arts PDF eBook |
Author | Inês Barbedo |
Publisher | |
Pages | 0 |
Release | 2022 |
Genre | |
ISBN | 9783030953065 |
This book constitutes the refereed proceedings of the 12th International Conference on Videogame Sciences and Arts, VJ 2020, held in Mirandela, Portugal, in November 2020.* The 10 full papers presented were carefully reviewed and selected from 46 submissions. *The conference was held online due to the COVID-19 pandemic.
Push Start
Title | Push Start PDF eBook |
Author | Stephan Günzel |
Publisher | Earbooks |
Pages | 0 |
Release | 2014 |
Genre | Games & Activities |
ISBN | 9783943573091 |
"Traces the graphic evolution from early games through the golden era of arcade gaming all the way to current HD masterpieces"--From publisher's note.