Vector Graphics and Illustration
Title | Vector Graphics and Illustration PDF eBook |
Author | Jack Harris |
Publisher | |
Pages | 0 |
Release | 2008 |
Genre | Computer art |
ISBN | 9782888930112 |
A highly illustrated and practical mannual, it covers not just the how, but also the why of vector art by detailing the thought processes and the choices made by experienced artists at every creative stage. The work reflects the vibrant creative world of vector graphics, its implementation in fileds as diverse as illustration, character design, information graphics, type design, animation and interactive design.
Vector Graphics
Title | Vector Graphics PDF eBook |
Author | Fouad Sabry |
Publisher | One Billion Knowledgeable |
Pages | 121 |
Release | 2024-05-13 |
Genre | Computers |
ISBN |
What is Vector Graphics Vector graphics are a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display and printing hardware, vector data models and file formats, as well as the software based on these data models. Vector graphics are an alternative to raster or bitmap graphics, with each having advantages and disadvantages in specific situations. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Raster graphics editor Chapter 5: Vector graphics editor Chapter 6: Rasterisation Chapter 7: Comparison of vector graphics editors Chapter 8: Image file format Chapter 9: Image tracing Chapter 10: Boxy SVG (II) Answering the public top questions about vector graphics. (III) Real world examples for the usage of vector graphics in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics.
Vector Graphics Editor
Title | Vector Graphics Editor PDF eBook |
Author | Fouad Sabry |
Publisher | One Billion Knowledgeable |
Pages | 101 |
Release | 2024-05-04 |
Genre | Computers |
ISBN |
What is Vector Graphics Editor A vector graphic editor is a computer program that enables its users to create, compose and edit images with the use of mathematical and geometrical commands rather than individual pixels. This software is used in creating high-definition vector graphic images that can be scaled indefinitely without losing their quality. The output is saved in vector graphic formats, such as EPS, ODG, or SVG. How you will benefit (I) Insights, and validations about the following topics: Chapter 1: Vector graphics editor Chapter 2: Raster graphics Chapter 3: SVG Chapter 4: Vector graphics Chapter 5: Raster graphics editor Chapter 6: Adobe Illustrator Chapter 7: Graphics Chapter 8: Clip art Chapter 9: Graphic arts Chapter 10: Digital illustration (II) Answering the public top questions about vector graphics editor. (III) Real world examples for the usage of vector graphics editor in many fields. Who this book is for Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Vector Graphics Editor.
Graphics Programming with GDI+
Title | Graphics Programming with GDI+ PDF eBook |
Author | Mahesh Chand |
Publisher | Addison-Wesley Professional |
Pages | 788 |
Release | 2004 |
Genre | Computers |
ISBN | 9780321160775 |
& All Windows programmers developing applications that deal with graphics, monitors, or printers need to use GDI+. & & There is little documentation available on GDI+. There are only two books on the market, and they are both introductory. & & The author uses real world examples and extensive sample code.
Vector Art Fundamentals
Title | Vector Art Fundamentals PDF eBook |
Author | Edward Morgan MA |
Publisher | AuthorHouse |
Pages | 342 |
Release | 2018-08-03 |
Genre | Design |
ISBN | 1546245057 |
Welcome to Vector Art Fundamentals: Digital Media Arts Series Vol. 2 for beginning, intermediate, and advanced, arts and design users. Through a series of rigorous scaffolding projects, this unique step-by-step instruction tool is designed to provide arts and design users with the fundamental skills and knowledge to create vector-based artwork and establishes a link to the Californian standards for the visual arts, the Californian career and technical education standards (CTE), and the standards for the International Society for Technology in Education (ISTE). The lessons in this book are designed so that you can learn at your own pace. Even if the user is new to Adobe Illustrator or vector-based drawing, the skills learned are transferable to most vector-based drawing programs. Through this book, every experienced artist will gain many advanced skills, including tips and techniques for using Adobe Illustrator CS6. Although each lesson in this book provides a step-by-step instruction for creating specific projects, the steps, techniques, and tools covered allow for students to experiment and explore their own ideas. This book is designed to be followed in sequence; however, if your skills and understanding are advanced enough, you can jump to any unit that corresponds to your interests and needs. Each lesson concludes with a “Testing Your Understanding” section and vocabulary list to summarize and reinforce what you have covered.
Heraldic Vector Designs
Title | Heraldic Vector Designs PDF eBook |
Author | Alan Weller |
Publisher | Courier Corporation |
Pages | 132 |
Release | 2010-05-01 |
Genre | Crafts & Hobbies |
ISBN | 0486990796 |
A regal collection of 200 vector images of Medieval and early Renaissance shields, heraldic emblems, and other decorative devices drawn from authentic sources. The motifs can be used as spot illustrations, the basis of repeatable backgrounds, and more. The book includes helpful pages of tutorials and sample designs plus a pictorial index of all the images on the CD-ROM.
The Ultimate History of Video Games, Volume 1
Title | The Ultimate History of Video Games, Volume 1 PDF eBook |
Author | Steven L. Kent |
Publisher | Crown |
Pages | 625 |
Release | 2010-06-16 |
Genre | Social Science |
ISBN | 0307560872 |
The definitive behind-the-scenes history of the dawn of video games and their rise into a multibillion-dollar business “For industry insiders and game players alike, this book is a must-have.”—Mark Turmell, designer for Midway Games and creator of NBA Jam, NFL Blitz, and WrestleMania With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning. The Ultimate History: Volume 1 tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, Kent chronicles firsthand accounts of how yesterday’s games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today’s empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you’ll discover • the video game that saved Nintendo from bankruptcy • the serendipitous story of Pac-Man’s design • the misstep that helped topple Atari’s $2-billion-a-year empire • the coin shortage caused by Space Invaders • the fascinating reasons behind the rise, fall, and rebirth of Sega • and much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who’s ever touched a joystick.