Three Downs, One Hundred Games
Title | Three Downs, One Hundred Games PDF eBook |
Author | The Globe and Mail |
Publisher | Booktango |
Pages | 74 |
Release | 2012-11-17 |
Genre | Language Arts & Disciplines |
ISBN | 1468919466 |
The Globe and Mail is excited to present the newest release in its series of Globe eBooks, 'Three Downs, One Hundred Games'. This intriguing eBook explores one of Canada's oldest and most anticipated sporting showdowns – the Grey Cup Final. With a look back at some of the best Canadian Football League battles Canada has ever witnessed from east coast to west coast, 'Three Downs, One Hundred Games' arrives just in time to herald the 100th Grey Cup game. On the centennial of this historic event, The Globe and Mail invites you to explore a small piece of Canadian history through a championship journey across a great land.
Youth's Companion
Title | Youth's Companion PDF eBook |
Author | |
Publisher | |
Pages | 790 |
Release | 1916 |
Genre | American literature |
ISBN |
The Round Table
Title | The Round Table PDF eBook |
Author | |
Publisher | |
Pages | 364 |
Release | 1893 |
Genre | Universities and colleges |
ISBN |
Yale Alumni Weekly
Title | Yale Alumni Weekly PDF eBook |
Author | |
Publisher | |
Pages | 886 |
Release | 1905 |
Genre | |
ISBN |
Outing
Title | Outing PDF eBook |
Author | |
Publisher | |
Pages | 798 |
Release | 1905 |
Genre | Sports |
ISBN |
100 Grey Cups
Title | 100 Grey Cups PDF eBook |
Author | Stephen Brunt |
Publisher | McClelland & Stewart Limited |
Pages | 226 |
Release | 2012-09-20 |
Genre | Sports & Recreation |
ISBN | 0771017448 |
This country and its people are made of the same hardy stuff that makes our game and our league. The Grey Cup has helped unite our country for 100 years now. And it has revealed us, built our pride and our sense of Canadianness in annual tributes to effort, sweat and toil. But what does 100 years of history and cultural relevance add up to? When we Canadians look at the Grey Cup, we see far more than a gleaming football trophy; we see a reflection of ourselves. After its first years as an amateur challenge cup, the Grey Cup would go on to be awarded to the best football team in Canada, with Western challengers traveling back east to fall at the hands of the more established Toronto teams. That is, until a group of frustrated Winnipeggers paid an enormous sum during the Depression to buy up star players and bring the cup west for the first time. Following this, the games became about the pride of the country, East versus West, the national identity fought over the gridiron, all chronicled dutifully by bestselling author Stephen Brunt. From the birth of the modern CFL in 1958, through the dynastic Edmonton Eskimos and into the nineties, attempted USA expansion, franchise re-birth in Montreal, 100 Grey Cups has it all: behind-the-scene anecdotes, never-before-seen photographs, and unprecedented access to the CFL archives. It is a must-have for all fans of this national tradition
Two-Person Zero-Sum Games
Title | Two-Person Zero-Sum Games PDF eBook |
Author | Alan Washburn |
Publisher | Springer Science & Business Media |
Pages | 207 |
Release | 2013-11-29 |
Genre | Business & Economics |
ISBN | 1461490502 |
Two-person zero-sum game theory deals with situations that are perfectly competitive—there are exactly two decision makers for whom there is no possibility of cooperation or compromise. It is the most fundamental part of game theory, and the part most commonly applied. There are diverse applications to military battles, sports, parlor games, economics and politics. The theory was born in World War II, and has by now matured into a significant and tractable body of knowledge about competitive decision making. The advent of modern, powerful computers has enabled the solution of many games that were once beyond computational reach. Two-Person Zero-Sum Games, 4th Ed. offers an up-to-date introduction to the subject, especially its computational aspects. Any finite game can be solved by the brute force method of enumerating all possible strategies and then applying linear programming. The trouble is that many interesting games have far too many strategies to enumerate, even with the aid of computers. After introducing ideas, terminology, and the brute force method in the initial chapters, the rest of the book is devoted to classes of games that can be solved without enumerating every strategy. Numerous examples are given, as well as an extensive set of exercises. Many of the exercises are keyed to sheets of an included Excel workbook that can be freely downloaded from the SpringerExtras website. This new edition can be used as either a reference book or as a textbook.