Theory and Design in the First Machine Age

Theory and Design in the First Machine Age
Title Theory and Design in the First Machine Age PDF eBook
Author Reyner Banham
Publisher
Pages 0
Release 1967
Genre Architecture, Modern
ISBN

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Theory and Design in the First Machine Age

Theory and Design in the First Machine Age
Title Theory and Design in the First Machine Age PDF eBook
Author Reyner Banham
Publisher MIT Press
Pages 342
Release 1980
Genre Architecture
ISBN 9780262520584

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First published in 1960, Theory and Design in the First Machine Age has become required reading in numerous courses on the history of modern architecture and is widely regarded as one of the definitive books on the modern movement. It has influenced a generation of students and critics interested in the formation of attitudes, themes, and forms which were characteristic of artists and architects working primarily in Europe between 1900 and 1930 under the compulsion of new technological developments in the first machine age.

The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies

The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies
Title The Second Machine Age: Work, Progress, and Prosperity in a Time of Brilliant Technologies PDF eBook
Author Erik Brynjolfsson
Publisher W. W. Norton & Company
Pages 320
Release 2014-01-20
Genre Business & Economics
ISBN 0393239357

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The big stories -- The skills of the new machines : technology races ahead -- Moore's law and the second half of the chessboard -- The digitization of just about everything -- Innovation : declining or recombining? -- Artificial and human intelligence in the second machine age -- Computing bounty -- Beyond GDP -- The spread -- The biggest winners : stars and superstars -- Implications of the bounty and the spread -- Learning to race with machines : recommendations for individuals -- Policy recommendations -- Long-term recommendations -- Technology and the future (which is very different from "technology is the future").

Theory and Design in the Second Machine Age

Theory and Design in the Second Machine Age
Title Theory and Design in the Second Machine Age PDF eBook
Author Martin Pawley
Publisher Wiley-Blackwell
Pages 189
Release 1990
Genre Architecture
ISBN 9780631158288

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A major figure throws down the gauntlet before his colleagues. Pawley, a European architectural critic and correspondent, points out the facts of postmodern built environments--pollution, resource depletion, urban paralysis, a global information network--and accuses architects of leaving the field to commercial interests. A sequel to Reyner Banheim's Theory and design in the first machine age (1960). Annotation copyrighted by Book News, Inc., Portland, OR

Reyner Banham

Reyner Banham
Title Reyner Banham PDF eBook
Author Nigel Whiteley
Publisher MIT Press
Pages 524
Release 2003-08-29
Genre Architecture
ISBN 9780262731652

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An intellectual biography of the cultural critic Reyner Banham. Reyner Banham (1922-88) was one of the most influential writers on architecture, design, and popular culture from the mid-1950s to the late 1980s. Trained in mechanical engineering and art history, he was convinced that technology was making society not only more exciting but more democratic. His combination of academic rigor and pop culture sensibility put him in opposition to both traditionalists and orthodox Modernists, but placed him in a unique position to understand the cultural, social, and political implications of the visual arts in the postwar period. His first book, Theory and Design in the First Machine Age (still in print with The MIT Press after forty years), was central to the overhaul of Modernism, and it gave Futurism and Expressionism credibility amid the dynamism and change of the 1960s. This intellectual biography is the first comprehensive critical examination of Banham's theories and ideas, not only on architecture but also on the wide variety of subjects that interested him. It covers the full range of his oeuvre and discusses the values, enthusiasms, and influences that formed his thinking.

Toward an Architecture

Toward an Architecture
Title Toward an Architecture PDF eBook
Author Le Corbusier
Publisher
Pages 360
Release 2007
Genre Architecture
ISBN 9780892368990

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Published in 1923, Toward an Architecture had an immediate impact on architects throughout Europe and remains a foundational text for students and professionals. Le Corbusier urges readers to cease thinking of architecture as a matter of historical styles and instead open their eyes to the modern world. Simultaneously a historian, critic, and prophet, he provocatively juxtaposes views of classical Greece and Renaissance Rome with images of airplanes, cars, and ocean liners. Le Corbusier's slogans--such as "the house is a machine for living in"--and philosophy changed how his contemporaries saw the relationship between architecture, technology, and history. This edition includes a new translation of the original text, a scholarly introduction, and background notes that illuminate the text and illustrations.

The Second Digital Turn

The Second Digital Turn
Title The Second Digital Turn PDF eBook
Author Mario Carpo
Publisher MIT Press
Pages 236
Release 2017-10-20
Genre Architecture
ISBN 0262341255

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The first digital turn in architecture changed our ways of making; the second changes our ways of thinking. Almost a generation ago, the early software for computer aided design and manufacturing (CAD/CAM) spawned a style of smooth and curving lines and surfaces that gave visible form to the first digital age, and left an indelible mark on contemporary architecture. But today's digitally intelligent architecture no longer looks that way. In The Second Digital Turn, Mario Carpo explains that this is because the design professions are now coming to terms with a new kind of digital tools they have adopted—no longer tools for making but tools for thinking. In the early 1990s the design professions were the first to intuit and interpret the new technical logic of the digital age: digital mass-customization (the use of digital tools to mass-produce variations at no extra cost) has already changed the way we produce and consume almost everything, and the same technology applied to commerce at large is now heralding a new society without scale—a flat marginal cost society where bigger markets will not make anything cheaper. But today, the unprecedented power of computation also favors a new kind of science where prediction can be based on sheer information retrieval, and form finding by simulation and optimization can replace deduction from mathematical formulas. Designers have been toying with machine thinking and machine learning for some time, and the apparently unfathomable complexity of the physical shapes they are now creating already expresses a new form of artificial intelligence, outside the tradition of modern science and alien to the organic logic of our mind.